BasicGraphicsUtilspublic class BasicGraphicsUtils extends Object
Fields Summary |
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private static final Insets | GROOVE_INSETS | private static final Insets | ETCHED_INSETS |
Methods Summary |
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public static void | drawBezel(java.awt.Graphics g, int x, int y, int w, int h, boolean isPressed, boolean isDefault, java.awt.Color shadow, java.awt.Color darkShadow, java.awt.Color highlight, java.awt.Color lightHighlight)
Color oldColor = g.getColor(); // Make no net change to g
g.translate(x, y);
if (isPressed && isDefault) {
g.setColor(darkShadow);
g.drawRect(0, 0, w - 1, h - 1);
g.setColor(shadow);
g.drawRect(1, 1, w - 3, h - 3);
} else if (isPressed) {
drawLoweredBezel(g, x, y, w, h,
shadow, darkShadow, highlight, lightHighlight);
} else if (isDefault) {
g.setColor(darkShadow);
g.drawRect(0, 0, w-1, h-1);
g.setColor(lightHighlight);
g.drawLine(1, 1, 1, h-3);
g.drawLine(2, 1, w-3, 1);
g.setColor(highlight);
g.drawLine(2, 2, 2, h-4);
g.drawLine(3, 2, w-4, 2);
g.setColor(shadow);
g.drawLine(2, h-3, w-3, h-3);
g.drawLine(w-3, 2, w-3, h-4);
g.setColor(darkShadow);
g.drawLine(1, h-2, w-2, h-2);
g.drawLine(w-2, h-2, w-2, 1);
} else {
g.setColor(lightHighlight);
g.drawLine(0, 0, 0, h-1);
g.drawLine(1, 0, w-2, 0);
g.setColor(highlight);
g.drawLine(1, 1, 1, h-3);
g.drawLine(2, 1, w-3, 1);
g.setColor(shadow);
g.drawLine(1, h-2, w-2, h-2);
g.drawLine(w-2, 1, w-2, h-3);
g.setColor(darkShadow);
g.drawLine(0, h-1, w-1, h-1);
g.drawLine(w-1, h-1, w-1, 0);
}
g.translate(-x, -y);
g.setColor(oldColor);
| public static void | drawDashedRect(java.awt.Graphics g, int x, int y, int width, int height)
int vx,vy;
// draw upper and lower horizontal dashes
for (vx = x; vx < (x + width); vx+=2) {
g.fillRect(vx, y, 1, 1);
g.fillRect(vx, y + height-1, 1, 1);
}
// draw left and right vertical dashes
for (vy = y; vy < (y + height); vy+=2) {
g.fillRect(x, vy, 1, 1);
g.fillRect(x+width-1, vy, 1, 1);
}
| public static void | drawEtchedRect(java.awt.Graphics g, int x, int y, int w, int h, java.awt.Color shadow, java.awt.Color darkShadow, java.awt.Color highlight, java.awt.Color lightHighlight)
Color oldColor = g.getColor(); // Make no net change to g
g.translate(x, y);
g.setColor(shadow);
g.drawLine(0, 0, w-1, 0); // outer border, top
g.drawLine(0, 1, 0, h-2); // outer border, left
g.setColor(darkShadow);
g.drawLine(1, 1, w-3, 1); // inner border, top
g.drawLine(1, 2, 1, h-3); // inner border, left
g.setColor(lightHighlight);
g.drawLine(w-1, 0, w-1, h-1); // outer border, bottom
g.drawLine(0, h-1, w-1, h-1); // outer border, right
g.setColor(highlight);
g.drawLine(w-2, 1, w-2, h-3); // inner border, right
g.drawLine(1, h-2, w-2, h-2); // inner border, bottom
g.translate(-x, -y);
g.setColor(oldColor);
| public static void | drawGroove(java.awt.Graphics g, int x, int y, int w, int h, java.awt.Color shadow, java.awt.Color highlight)
Color oldColor = g.getColor(); // Make no net change to g
g.translate(x, y);
g.setColor(shadow);
g.drawRect(0, 0, w-2, h-2);
g.setColor(highlight);
g.drawLine(1, h-3, 1, 1);
g.drawLine(1, 1, w-3, 1);
g.drawLine(0, h-1, w-1, h-1);
g.drawLine(w-1, h-1, w-1, 0);
g.translate(-x, -y);
g.setColor(oldColor);
| public static void | drawLoweredBezel(java.awt.Graphics g, int x, int y, int w, int h, java.awt.Color shadow, java.awt.Color darkShadow, java.awt.Color highlight, java.awt.Color lightHighlight)
g.setColor(darkShadow);
g.drawLine(0, 0, 0, h-1);
g.drawLine(1, 0, w-2, 0);
g.setColor(shadow);
g.drawLine(1, 1, 1, h-2);
g.drawLine(1, 1, w-3, 1);
g.setColor(lightHighlight);
g.drawLine(0, h-1, w-1, h-1);
g.drawLine(w-1, h-1, w-1, 0);
g.setColor(highlight);
g.drawLine(1, h-2, w-2, h-2);
g.drawLine(w-2, h-2, w-2, 1);
| public static void | drawString(java.awt.Graphics g, java.lang.String text, int underlinedChar, int x, int y)Draw a string with the graphics g at location (x,y)
just like g.drawString would.
The first occurrence of underlineChar
in text will be underlined. The matching algorithm is
not case sensitive.
int index=-1;
if (underlinedChar != '\0") {
char uc = Character.toUpperCase((char)underlinedChar);
char lc = Character.toLowerCase((char)underlinedChar);
int uci = text.indexOf(uc);
int lci = text.indexOf(lc);
if(uci == -1) {
index = lci;
}
else if(lci == -1) {
index = uci;
}
else {
index = (lci < uci) ? lci : uci;
}
}
drawStringUnderlineCharAt(g, text, index, x, y);
| public static void | drawStringUnderlineCharAt(java.awt.Graphics g, java.lang.String text, int underlinedIndex, int x, int y)Draw a string with the graphics g at location
(x , y )
just like g.drawString would.
The character at index underlinedIndex
in text will be underlined. If index is beyond the
bounds of text (including < 0), nothing will be
underlined.
SwingUtilities2.drawStringUnderlineCharAt(null, g, text,
underlinedIndex, x, y);
| public static java.awt.Insets | getEtchedInsets()Returns the amount of space taken up by a border drawn by
drawEtchedRect()
return ETCHED_INSETS;
| public static java.awt.Insets | getGrooveInsets()Returns the amount of space taken up by a border drawn by
drawGroove()
return GROOVE_INSETS;
| public static java.awt.Dimension | getPreferredButtonSize(javax.swing.AbstractButton b, int textIconGap)
if(b.getComponentCount() > 0) {
return null;
}
Icon icon = (Icon) b.getIcon();
String text = b.getText();
Font font = b.getFont();
FontMetrics fm = b.getFontMetrics(font);
Rectangle iconR = new Rectangle();
Rectangle textR = new Rectangle();
Rectangle viewR = new Rectangle(Short.MAX_VALUE, Short.MAX_VALUE);
SwingUtilities.layoutCompoundLabel(
(JComponent) b, fm, text, icon,
b.getVerticalAlignment(), b.getHorizontalAlignment(),
b.getVerticalTextPosition(), b.getHorizontalTextPosition(),
viewR, iconR, textR, (text == null ? 0 : textIconGap)
);
/* The preferred size of the button is the size of
* the text and icon rectangles plus the buttons insets.
*/
Rectangle r = iconR.union(textR);
Insets insets = b.getInsets();
r.width += insets.left + insets.right;
r.height += insets.top + insets.bottom;
return r.getSize();
| static boolean | isLeftToRight(java.awt.Component c)
return c.getComponentOrientation().isLeftToRight();
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