DatagramPacket packet;
while (stopListening == false) {
byte[] buf = new byte[256];
packet = new DatagramPacket(buf, 256);
try {
socket.receive(packet);
byte[] rcvd = packet.getData();
final PlayerRecord p = new PlayerRecord(rcvd);
SwingUtilities.invokeLater(new Runnable() {
public void run() {
notifyee.updatePlayer(p);
}
});
} catch (IOException e) {
// PENDING: what goes in here?
}
}