GLLogWrapperpublic class GLLogWrapper extends GLWrapperBase A wrapper that logs all GL calls (and results) in human-readable form. |
Fields Summary |
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private static final int | FORMAT_INT | private static final int | FORMAT_FLOAT | private static final int | FORMAT_FIXED | private Writer | mLog | private boolean | mLogArgumentNames | private int | mArgCount | private PointerInfo | mColorPointer | private PointerInfo | mNormalPointer | private PointerInfo | mTexCoordPointer | private PointerInfo | mVertexPointer | boolean | mColorArrayEnabled | boolean | mNormalArrayEnabled | boolean | mTextureCoordArrayEnabled | boolean | mVertexArrayEnabled | StringBuilder | mStringBuilder |
Methods Summary |
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private void | arg(java.lang.String name, int value)
arg(name, Integer.toString(value));
| private void | arg(java.lang.String name, float value)
arg(name, Float.toString(value));
| private void | arg(java.lang.String name, int n, int[] arr, int offset)
arg(name, toString(n, FORMAT_INT, arr, offset));
| private void | arg(java.lang.String name, int n, short[] arr, int offset)
arg(name, toString(n, arr, offset));
| private void | arg(java.lang.String name, int n, float[] arr, int offset)
arg(name, toString(n, arr, offset));
| private void | arg(java.lang.String name, int n, java.nio.FloatBuffer buf)
arg(name, toString(n, buf));
| private void | arg(java.lang.String name, int n, java.nio.IntBuffer buf)
arg(name, toString(n, FORMAT_INT, buf));
| private void | arg(java.lang.String name, int n, java.nio.ShortBuffer buf)
arg(name, toString(n, buf));
| private void | arg(java.lang.String name, java.lang.String value)
if (mArgCount++ > 0) {
log(", ");
}
if (mLogArgumentNames) {
log(name + "=");
}
log(value);
| private void | arg(java.lang.String name, boolean value)
arg(name, Boolean.toString(value));
| private void | argPointer(int size, int type, int stride, java.nio.Buffer pointer)
arg("size", size);
arg("type", getPointerTypeName(type));
arg("stride", stride);
arg("pointer", pointer.toString());
| private void | begin(java.lang.String name)
log(name + '(");
mArgCount = 0;
| private void | bindArrays()
if (mColorArrayEnabled)
mColorPointer.bindByteBuffer();
if (mNormalArrayEnabled)
mNormalPointer.bindByteBuffer();
if (mTextureCoordArrayEnabled)
mTexCoordPointer.bindByteBuffer();
if (mVertexArrayEnabled)
mVertexPointer.bindByteBuffer();
| private void | checkError()
int glError;
if ((glError = mgl.glGetError()) != 0) {
String errorMessage = "glError: " + Integer.toString(glError);
logLine(errorMessage);
}
| private void | doArrayElement(java.lang.StringBuilder builder, boolean enabled, java.lang.String name, android.opengl.GLLogWrapper$PointerInfo pointer, int index)
if (!enabled) {
return;
}
builder.append(" ");
builder.append(name + ":{");
if (pointer == null) {
builder.append("undefined");
return;
}
if (pointer.mStride < 0) {
builder.append("invalid stride");
return;
}
int stride = pointer.getStride();
ByteBuffer byteBuffer = pointer.mTempByteBuffer;
int size = pointer.mSize;
int type = pointer.mType;
int sizeofType = pointer.sizeof(type);
int byteOffset = stride * index;
for (int i = 0; i < size; i++) {
if (i > 0) {
builder.append(", ");
}
switch (type) {
case GL_BYTE: {
byte d = byteBuffer.get(byteOffset);
builder.append(Integer.toString(d));
}
break;
case GL_UNSIGNED_BYTE: {
byte d = byteBuffer.get(byteOffset);
builder.append(Integer.toString(0xff & d));
}
break;
case GL_SHORT: {
ShortBuffer shortBuffer = byteBuffer.asShortBuffer();
short d = shortBuffer.get(byteOffset / 2);
builder.append(Integer.toString(d));
}
break;
case GL_FIXED: {
IntBuffer intBuffer = byteBuffer.asIntBuffer();
int d = intBuffer.get(byteOffset / 4);
builder.append(Integer.toString(d));
}
break;
case GL_FLOAT: {
FloatBuffer intBuffer = byteBuffer.asFloatBuffer();
float d = intBuffer.get(byteOffset / 4);
builder.append(Float.toString(d));
}
break;
default:
builder.append("?");
break;
}
byteOffset += sizeofType;
}
builder.append("}");
| private void | doElement(java.lang.StringBuilder builder, int ordinal, int vertexIndex)
builder.append(" [" + ordinal + " : " + vertexIndex + "] =");
doArrayElement(builder, mVertexArrayEnabled, "v", mVertexPointer,
vertexIndex);
doArrayElement(builder, mNormalArrayEnabled, "n", mNormalPointer,
vertexIndex);
doArrayElement(builder, mColorArrayEnabled, "c", mColorPointer,
vertexIndex);
doArrayElement(builder, mTextureCoordArrayEnabled, "t",
mTexCoordPointer, vertexIndex);
builder.append("\n");
// Vertex
// Normal
// Color
// TexCoord
| private void | end()
log(");\n");
flush();
| private void | endLogIndices()
log(mStringBuilder.toString());
unbindArrays();
| private void | flush()
try {
mLog.flush();
} catch (IOException e) {
mLog = null;
}
| private void | formattedAppend(java.lang.StringBuilder buf, int value, int format)
switch (format) {
case FORMAT_INT:
buf.append(value);
break;
case FORMAT_FLOAT:
buf.append(Float.intBitsToFloat(value));
break;
case FORMAT_FIXED:
buf.append(value / 65536.0f);
break;
}
| private java.lang.String | getBeginMode(int mode)
switch (mode) {
case GL_POINTS:
return "GL_POINTS";
case GL_LINES:
return "GL_LINES";
case GL_LINE_LOOP:
return "GL_LINE_LOOP";
case GL_LINE_STRIP:
return "GL_LINE_STRIP";
case GL_TRIANGLES:
return "GL_TRIANGLES";
case GL_TRIANGLE_STRIP:
return "GL_TRIANGLE_STRIP";
case GL_TRIANGLE_FAN:
return "GL_TRIANGLE_FAN";
default:
return getHex(mode);
}
| private java.lang.String | getCap(int cap)
switch (cap) {
case GL_FOG:
return "GL_FOG";
case GL_LIGHTING:
return "GL_LIGHTING";
case GL_TEXTURE_2D:
return "GL_TEXTURE_2D";
case GL_CULL_FACE:
return "GL_CULL_FACE";
case GL_ALPHA_TEST:
return "GL_ALPHA_TEST";
case GL_BLEND:
return "GL_BLEND";
case GL_COLOR_LOGIC_OP:
return "GL_COLOR_LOGIC_OP";
case GL_DITHER:
return "GL_DITHER";
case GL_STENCIL_TEST:
return "GL_STENCIL_TEST";
case GL_DEPTH_TEST:
return "GL_DEPTH_TEST";
case GL_LIGHT0:
return "GL_LIGHT0";
case GL_LIGHT1:
return "GL_LIGHT1";
case GL_LIGHT2:
return "GL_LIGHT2";
case GL_LIGHT3:
return "GL_LIGHT3";
case GL_LIGHT4:
return "GL_LIGHT4";
case GL_LIGHT5:
return "GL_LIGHT5";
case GL_LIGHT6:
return "GL_LIGHT6";
case GL_LIGHT7:
return "GL_LIGHT7";
case GL_POINT_SMOOTH:
return "GL_POINT_SMOOTH";
case GL_LINE_SMOOTH:
return "GL_LINE_SMOOTH";
case GL_COLOR_MATERIAL:
return "GL_COLOR_MATERIAL";
case GL_NORMALIZE:
return "GL_NORMALIZE";
case GL_RESCALE_NORMAL:
return "GL_RESCALE_NORMAL";
case GL_VERTEX_ARRAY:
return "GL_VERTEX_ARRAY";
case GL_NORMAL_ARRAY:
return "GL_NORMAL_ARRAY";
case GL_COLOR_ARRAY:
return "GL_COLOR_ARRAY";
case GL_TEXTURE_COORD_ARRAY:
return "GL_TEXTURE_COORD_ARRAY";
case GL_MULTISAMPLE:
return "GL_MULTISAMPLE";
case GL_SAMPLE_ALPHA_TO_COVERAGE:
return "GL_SAMPLE_ALPHA_TO_COVERAGE";
case GL_SAMPLE_ALPHA_TO_ONE:
return "GL_SAMPLE_ALPHA_TO_ONE";
case GL_SAMPLE_COVERAGE:
return "GL_SAMPLE_COVERAGE";
case GL_SCISSOR_TEST:
return "GL_SCISSOR_TEST";
default:
return getHex(cap);
}
| private java.lang.String | getClearBufferMask(int mask)
StringBuilder b = new StringBuilder();
if ((mask & GL_DEPTH_BUFFER_BIT) != 0) {
b.append("GL_DEPTH_BUFFER_BIT");
mask &= ~GL_DEPTH_BUFFER_BIT;
}
if ((mask & GL_STENCIL_BUFFER_BIT) != 0) {
if (b.length() > 0) {
b.append(" | ");
}
b.append("GL_STENCIL_BUFFER_BIT");
mask &= ~GL_STENCIL_BUFFER_BIT;
}
if ((mask & GL_COLOR_BUFFER_BIT) != 0) {
if (b.length() > 0) {
b.append(" | ");
}
b.append("GL_COLOR_BUFFER_BIT");
mask &= ~GL_COLOR_BUFFER_BIT;
}
if (mask != 0) {
if (b.length() > 0) {
b.append(" | ");
}
b.append(getHex(mask));
}
return b.toString();
| private java.lang.String | getClientState(int clientState)
switch (clientState) {
case GL_COLOR_ARRAY:
return "GL_COLOR_ARRAY";
case GL_VERTEX_ARRAY:
return "GL_VERTEX_ARRAY";
case GL_NORMAL_ARRAY:
return "GL_NORMAL_ARRAY";
case GL_TEXTURE_COORD_ARRAY:
return "GL_TEXTURE_COORD_ARRAY";
default:
return getHex(clientState);
}
| public static java.lang.String | getErrorString(int error)
switch (error) {
case GL_NO_ERROR:
return "GL_NO_ERROR";
case GL_INVALID_ENUM:
return "GL_INVALID_ENUM";
case GL_INVALID_VALUE:
return "GL_INVALID_VALUE";
case GL_INVALID_OPERATION:
return "GL_INVALID_OPERATION";
case GL_STACK_OVERFLOW:
return "GL_STACK_OVERFLOW";
case GL_STACK_UNDERFLOW:
return "GL_STACK_UNDERFLOW";
case GL_OUT_OF_MEMORY:
return "GL_OUT_OF_MEMORY";
default:
return getHex(error);
}
| private java.lang.String | getFaceName(int face)
switch (face) {
case GL_FRONT_AND_BACK:
return "GL_FRONT_AND_BACK";
default:
return getHex(face);
}
| private java.lang.String | getFactor(int factor)
switch(factor) {
case GL_ZERO:
return "GL_ZERO";
case GL_ONE:
return "GL_ONE";
case GL_SRC_COLOR:
return "GL_SRC_COLOR";
case GL_ONE_MINUS_SRC_COLOR:
return "GL_ONE_MINUS_SRC_COLOR";
case GL_DST_COLOR:
return "GL_DST_COLOR";
case GL_ONE_MINUS_DST_COLOR:
return "GL_ONE_MINUS_DST_COLOR";
case GL_SRC_ALPHA:
return "GL_SRC_ALPHA";
case GL_ONE_MINUS_SRC_ALPHA:
return "GL_ONE_MINUS_SRC_ALPHA";
case GL_DST_ALPHA:
return "GL_DST_ALPHA";
case GL_ONE_MINUS_DST_ALPHA:
return "GL_ONE_MINUS_DST_ALPHA";
case GL_SRC_ALPHA_SATURATE:
return "GL_SRC_ALPHA_SATURATE";
default:
return getHex(factor);
}
| private java.lang.String | getFogPName(int pname)
switch (pname) {
case GL_FOG_DENSITY:
return "GL_FOG_DENSITY";
case GL_FOG_START:
return "GL_FOG_START";
case GL_FOG_END:
return "GL_FOG_END";
case GL_FOG_MODE:
return "GL_FOG_MODE";
case GL_FOG_COLOR:
return "GL_FOG_COLOR";
default:
return getHex(pname);
}
| private int | getFogParamCount(int pname)
switch (pname) {
case GL_FOG_DENSITY:
return 1;
case GL_FOG_START:
return 1;
case GL_FOG_END:
return 1;
case GL_FOG_MODE:
return 1;
case GL_FOG_COLOR:
return 4;
default:
return 0;
}
| private static java.lang.String | getHex(int value)
return "0x" + Integer.toHexString(value);
| private java.lang.String | getHintMode(int mode)
switch (mode) {
case GL_FASTEST:
return "GL_FASTEST";
case GL_NICEST:
return "GL_NICEST";
case GL_DONT_CARE:
return "GL_DONT_CARE";
default:
return getHex(mode);
}
| private java.lang.String | getHintTarget(int target)
switch (target) {
case GL_FOG_HINT:
return "GL_FOG_HINT";
case GL_LINE_SMOOTH_HINT:
return "GL_LINE_SMOOTH_HINT";
case GL_PERSPECTIVE_CORRECTION_HINT:
return "GL_PERSPECTIVE_CORRECTION_HINT";
case GL_POINT_SMOOTH_HINT:
return "GL_POINT_SMOOTH_HINT";
case GL_POLYGON_SMOOTH_HINT:
return "GL_POLYGON_SMOOTH_HINT";
case GL_GENERATE_MIPMAP_HINT:
return "GL_GENERATE_MIPMAP_HINT";
default:
return getHex(target);
}
| private java.lang.String | getIndexType(int type)
switch (type) {
case GL_UNSIGNED_SHORT:
return "GL_UNSIGNED_SHORT";
case GL_UNSIGNED_BYTE:
return "GL_UNSIGNED_BYTE";
default:
return getHex(type);
}
| private int | getIntegerStateFormat(int pname)
switch (pname) {
case GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES:
case GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES:
case GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES:
return FORMAT_FLOAT;
default:
return FORMAT_INT;
}
| private java.lang.String | getIntegerStateName(int pname)
switch (pname) {
case GL_ALPHA_BITS:
return "GL_ALPHA_BITS";
case GL_ALIASED_LINE_WIDTH_RANGE:
return "GL_ALIASED_LINE_WIDTH_RANGE";
case GL_ALIASED_POINT_SIZE_RANGE:
return "GL_ALIASED_POINT_SIZE_RANGE";
case GL_BLUE_BITS:
return "GL_BLUE_BITS";
case GL_COMPRESSED_TEXTURE_FORMATS:
return "GL_COMPRESSED_TEXTURE_FORMATS";
case GL_DEPTH_BITS:
return "GL_DEPTH_BITS";
case GL_GREEN_BITS:
return "GL_GREEN_BITS";
case GL_MAX_ELEMENTS_INDICES:
return "GL_MAX_ELEMENTS_INDICES";
case GL_MAX_ELEMENTS_VERTICES:
return "GL_MAX_ELEMENTS_VERTICES";
case GL_MAX_LIGHTS:
return "GL_MAX_LIGHTS";
case GL_MAX_TEXTURE_SIZE:
return "GL_MAX_TEXTURE_SIZE";
case GL_MAX_VIEWPORT_DIMS:
return "GL_MAX_VIEWPORT_DIMS";
case GL_MAX_MODELVIEW_STACK_DEPTH:
return "GL_MAX_MODELVIEW_STACK_DEPTH";
case GL_MAX_PROJECTION_STACK_DEPTH:
return "GL_MAX_PROJECTION_STACK_DEPTH";
case GL_MAX_TEXTURE_STACK_DEPTH:
return "GL_MAX_TEXTURE_STACK_DEPTH";
case GL_MAX_TEXTURE_UNITS:
return "GL_MAX_TEXTURE_UNITS";
case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
return "GL_NUM_COMPRESSED_TEXTURE_FORMATS";
case GL_RED_BITS:
return "GL_RED_BITS";
case GL_SMOOTH_LINE_WIDTH_RANGE:
return "GL_SMOOTH_LINE_WIDTH_RANGE";
case GL_SMOOTH_POINT_SIZE_RANGE:
return "GL_SMOOTH_POINT_SIZE_RANGE";
case GL_STENCIL_BITS:
return "GL_STENCIL_BITS";
case GL_SUBPIXEL_BITS:
return "GL_SUBPIXEL_BITS";
case GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES:
return "GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES";
case GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES:
return "GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES";
case GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES:
return "GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES";
default:
return getHex(pname);
}
| private int | getIntegerStateSize(int pname)
switch (pname) {
case GL_ALPHA_BITS:
return 1;
case GL_ALIASED_LINE_WIDTH_RANGE:
return 2;
case GL_ALIASED_POINT_SIZE_RANGE:
return 2;
case GL_BLUE_BITS:
return 1;
case GL_COMPRESSED_TEXTURE_FORMATS:
// Have to ask the implementation for the size
{
int[] buffer = new int[1];
mgl.glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, buffer, 0);
return buffer[0];
}
case GL_DEPTH_BITS:
return 1;
case GL_GREEN_BITS:
return 1;
case GL_MAX_ELEMENTS_INDICES:
return 1;
case GL_MAX_ELEMENTS_VERTICES:
return 1;
case GL_MAX_LIGHTS:
return 1;
case GL_MAX_TEXTURE_SIZE:
return 1;
case GL_MAX_VIEWPORT_DIMS:
return 2;
case GL_MAX_MODELVIEW_STACK_DEPTH:
return 1;
case GL_MAX_PROJECTION_STACK_DEPTH:
return 1;
case GL_MAX_TEXTURE_STACK_DEPTH:
return 1;
case GL_MAX_TEXTURE_UNITS:
return 1;
case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
return 1;
case GL_RED_BITS:
return 1;
case GL_SMOOTH_LINE_WIDTH_RANGE:
return 2;
case GL_SMOOTH_POINT_SIZE_RANGE:
return 2;
case GL_STENCIL_BITS:
return 1;
case GL_SUBPIXEL_BITS:
return 1;
case GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES:
case GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES:
case GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES:
return 16;
default:
return 0;
}
| private java.lang.String | getLightModelPName(int pname)
switch (pname) {
case GL_LIGHT_MODEL_AMBIENT:
return "GL_LIGHT_MODEL_AMBIENT";
case GL_LIGHT_MODEL_TWO_SIDE:
return "GL_LIGHT_MODEL_TWO_SIDE";
default:
return getHex(pname);
}
| private int | getLightModelParamCount(int pname)
switch (pname) {
case GL_LIGHT_MODEL_AMBIENT:
return 4;
case GL_LIGHT_MODEL_TWO_SIDE:
return 1;
default:
return 0;
}
| private java.lang.String | getLightName(int light)
if (light >= GL_LIGHT0 && light <= GL_LIGHT7) {
return "GL_LIGHT" + Integer.toString(light);
}
return getHex(light);
| private java.lang.String | getLightPName(int pname)
switch (pname) {
case GL_AMBIENT:
return "GL_AMBIENT";
case GL_DIFFUSE:
return "GL_DIFFUSE";
case GL_SPECULAR:
return "GL_SPECULAR";
case GL_POSITION:
return "GL_POSITION";
case GL_SPOT_DIRECTION:
return "GL_SPOT_DIRECTION";
case GL_SPOT_EXPONENT:
return "GL_SPOT_EXPONENT";
case GL_SPOT_CUTOFF:
return "GL_SPOT_CUTOFF";
case GL_CONSTANT_ATTENUATION:
return "GL_CONSTANT_ATTENUATION";
case GL_LINEAR_ATTENUATION:
return "GL_LINEAR_ATTENUATION";
case GL_QUADRATIC_ATTENUATION:
return "GL_QUADRATIC_ATTENUATION";
default:
return getHex(pname);
}
| private int | getLightParamCount(int pname)
switch (pname) {
case GL_AMBIENT:
return 4;
case GL_DIFFUSE:
return 4;
case GL_SPECULAR:
return 4;
case GL_POSITION:
return 4;
case GL_SPOT_DIRECTION:
return 3;
case GL_SPOT_EXPONENT:
return 1;
case GL_SPOT_CUTOFF:
return 1;
case GL_CONSTANT_ATTENUATION:
return 1;
case GL_LINEAR_ATTENUATION:
return 1;
case GL_QUADRATIC_ATTENUATION:
return 1;
default:
return 0;
}
| private java.lang.String | getMaterialPName(int pname)
switch (pname) {
case GL_AMBIENT:
return "GL_AMBIENT";
case GL_DIFFUSE:
return "GL_DIFFUSE";
case GL_SPECULAR:
return "GL_SPECULAR";
case GL_EMISSION:
return "GL_EMISSION";
case GL_SHININESS:
return "GL_SHININESS";
case GL_AMBIENT_AND_DIFFUSE:
return "GL_AMBIENT_AND_DIFFUSE";
default:
return getHex(pname);
}
| private int | getMaterialParamCount(int pname)
switch (pname) {
case GL_AMBIENT:
return 4;
case GL_DIFFUSE:
return 4;
case GL_SPECULAR:
return 4;
case GL_EMISSION:
return 4;
case GL_SHININESS:
return 1;
case GL_AMBIENT_AND_DIFFUSE:
return 4;
default:
return 0;
}
| private java.lang.String | getMatrixMode(int matrixMode)
switch (matrixMode) {
case GL_MODELVIEW:
return "GL_MODELVIEW";
case GL_PROJECTION:
return "GL_PROJECTION";
case GL_TEXTURE:
return "GL_TEXTURE";
default:
return getHex(matrixMode);
}
| private java.lang.String | getPointerTypeName(int type)
switch (type) {
case GL_BYTE:
return "GL_BYTE";
case GL_UNSIGNED_BYTE:
return "GL_UNSIGNED_BYTE";
case GL_SHORT:
return "GL_SHORT";
case GL_FIXED:
return "GL_FIXED";
case GL_FLOAT:
return "GL_FLOAT";
default:
return getHex(type);
}
| private java.lang.String | getShadeModel(int model)
switch(model) {
case GL_FLAT:
return "GL_FLAT";
case GL_SMOOTH:
return "GL_SMOOTH";
default:
return getHex(model);
}
| private java.lang.String | getTextureEnvPName(int pname)
switch (pname) {
case GL_TEXTURE_ENV_MODE:
return "GL_TEXTURE_ENV_MODE";
case GL_TEXTURE_ENV_COLOR:
return "GL_TEXTURE_ENV_COLOR";
default:
return getHex(pname);
}
| private int | getTextureEnvParamCount(int pname)
switch (pname) {
case GL_TEXTURE_ENV_MODE:
return 1;
case GL_TEXTURE_ENV_COLOR:
return 4;
default:
return 0;
}
| private java.lang.String | getTextureEnvParamName(float param)
int iparam = (int) param;
if (param == (float) iparam) {
switch (iparam) {
case GL_REPLACE:
return "GL_REPLACE";
case GL_MODULATE:
return "GL_MODULATE";
case GL_DECAL:
return "GL_DECAL";
case GL_BLEND:
return "GL_BLEND";
case GL_ADD:
return "GL_ADD";
case GL_COMBINE:
return "GL_COMBINE";
default:
return getHex(iparam);
}
}
return Float.toString(param);
| private java.lang.String | getTextureEnvTarget(int target)
switch (target) {
case GL_TEXTURE_ENV:
return "GL_TEXTURE_ENV";
default:
return getHex(target);
}
| private java.lang.String | getTexturePName(int pname)
switch (pname) {
case GL_TEXTURE_MAG_FILTER:
return "GL_TEXTURE_MAG_FILTER";
case GL_TEXTURE_MIN_FILTER:
return "GL_TEXTURE_MIN_FILTER";
case GL_TEXTURE_WRAP_S:
return "GL_TEXTURE_WRAP_S";
case GL_TEXTURE_WRAP_T:
return "GL_TEXTURE_WRAP_T";
case GL_GENERATE_MIPMAP:
return "GL_GENERATE_MIPMAP";
case GL_TEXTURE_CROP_RECT_OES:
return "GL_TEXTURE_CROP_RECT_OES";
default:
return getHex(pname);
}
| private java.lang.String | getTextureParamName(float param)
int iparam = (int) param;
if (param == (float) iparam) {
switch (iparam) {
case GL_CLAMP_TO_EDGE:
return "GL_CLAMP_TO_EDGE";
case GL_REPEAT:
return "GL_REPEAT";
case GL_NEAREST:
return "GL_NEAREST";
case GL_LINEAR:
return "GL_LINEAR";
case GL_NEAREST_MIPMAP_NEAREST:
return "GL_NEAREST_MIPMAP_NEAREST";
case GL_LINEAR_MIPMAP_NEAREST:
return "GL_LINEAR_MIPMAP_NEAREST";
case GL_NEAREST_MIPMAP_LINEAR:
return "GL_NEAREST_MIPMAP_LINEAR";
case GL_LINEAR_MIPMAP_LINEAR:
return "GL_LINEAR_MIPMAP_LINEAR";
default:
return getHex(iparam);
}
}
return Float.toString(param);
| private java.lang.String | getTextureTarget(int target)
switch (target) {
case GL_TEXTURE_2D:
return "GL_TEXTURE_2D";
default:
return getHex(target);
}
| public void | glActiveTexture(int texture)
begin("glActiveTexture");
arg("texture", texture);
end();
mgl.glActiveTexture(texture);
checkError();
| public void | glAlphaFunc(int func, float ref)
begin("glAlphaFunc");
arg("func", func);
arg("ref", ref);
end();
mgl.glAlphaFunc(func, ref);
checkError();
| public void | glAlphaFuncx(int func, int ref)
begin("glAlphaFuncx");
arg("func", func);
arg("ref", ref);
end();
mgl.glAlphaFuncx(func, ref);
checkError();
| public void | glBindBuffer(int target, int buffer)
throw new UnsupportedOperationException();
| public void | glBindTexture(int target, int texture)
begin("glBindTexture");
arg("target", getTextureTarget(target));
arg("texture", texture);
end();
mgl.glBindTexture(target, texture);
checkError();
| public void | glBlendFunc(int sfactor, int dfactor)
begin("glBlendFunc");
arg("sfactor", getFactor(sfactor));
arg("dfactor", getFactor(dfactor));
end();
mgl.glBlendFunc(sfactor, dfactor);
checkError();
| public void | glBufferData(int target, int size, java.nio.Buffer data, int usage)
throw new UnsupportedOperationException();
| public void | glBufferSubData(int target, int offset, int size, java.nio.Buffer data)
throw new UnsupportedOperationException();
| public void | glClear(int mask)
begin("glClear");
arg("mask", getClearBufferMask(mask));
end();
mgl.glClear(mask);
checkError();
| public void | glClearColor(float red, float green, float blue, float alpha)
begin("glClearColor");
arg("red", red);
arg("green", green);
arg("blue", blue);
arg("alpha", alpha);
end();
mgl.glClearColor(red, green, blue, alpha);
checkError();
| public void | glClearColorx(int red, int green, int blue, int alpha)
begin("glClearColor");
arg("red", red);
arg("green", green);
arg("blue", blue);
arg("alpha", alpha);
end();
mgl.glClearColorx(red, green, blue, alpha);
checkError();
| public void | glClearDepthf(float depth)
begin("glClearDepthf");
arg("depth", depth);
end();
mgl.glClearDepthf(depth);
checkError();
| public void | glClearDepthx(int depth)
begin("glClearDepthx");
arg("depth", depth);
end();
mgl.glClearDepthx(depth);
checkError();
| public void | glClearStencil(int s)
begin("glClearStencil");
arg("s", s);
end();
mgl.glClearStencil(s);
checkError();
| public void | glClientActiveTexture(int texture)
begin("glClientActiveTexture");
arg("texture", texture);
end();
mgl.glClientActiveTexture(texture);
checkError();
| public void | glClipPlanef(int plane, float[] equation, int offset)
begin("glClipPlanef");
arg("plane", plane);
arg("equation", 4, equation, offset);
arg("offset", offset);
end();
mgl11.glClipPlanef(plane, equation, offset);
checkError();
| public void | glClipPlanef(int plane, java.nio.FloatBuffer equation)
begin("glClipPlanef");
arg("plane", plane);
arg("equation", 4, equation);
end();
mgl11.glClipPlanef(plane, equation);
checkError();
| public void | glClipPlanex(int plane, int[] equation, int offset)
begin("glClipPlanex");
arg("plane", plane);
arg("equation", 4, equation, offset);
arg("offset", offset);
end();
mgl11.glClipPlanex(plane, equation, offset);
checkError();
| public void | glClipPlanex(int plane, java.nio.IntBuffer equation)
begin("glClipPlanef");
arg("plane", plane);
arg("equation", 4, equation);
end();
mgl11.glClipPlanex(plane, equation);
checkError();
| public void | glColor4f(float red, float green, float blue, float alpha)
begin("glColor4f");
arg("red", red);
arg("green", green);
arg("blue", blue);
arg("alpha", alpha);
end();
mgl.glColor4f(red, green, blue, alpha);
checkError();
| public void | glColor4ub(byte red, byte green, byte blue, byte alpha)
throw new UnsupportedOperationException();
| public void | glColor4x(int red, int green, int blue, int alpha)
begin("glColor4x");
arg("red", red);
arg("green", green);
arg("blue", blue);
arg("alpha", alpha);
end();
mgl.glColor4x(red, green, blue, alpha);
checkError();
| public void | glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
begin("glColorMask");
arg("red", red);
arg("green", green);
arg("blue", blue);
arg("alpha", alpha);
end();
mgl.glColorMask(red, green, blue, alpha);
checkError();
| public void | glColorPointer(int size, int type, int stride, java.nio.Buffer pointer)
begin("glColorPointer");
argPointer(size, type, stride, pointer);
end();
mColorPointer = new PointerInfo(size, type, stride, pointer);
mgl.glColorPointer(size, type, stride, pointer);
checkError();
| public void | glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, java.nio.Buffer data)
begin("glCompressedTexImage2D");
arg("target", getTextureTarget(target));
arg("level", level);
arg("internalformat", internalformat);
arg("width", width);
arg("height", height);
arg("border", border);
arg("imageSize", imageSize);
arg("data", data.toString());
end();
mgl.glCompressedTexImage2D(target, level, internalformat, width,
height, border, imageSize, data);
checkError();
| public void | glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, java.nio.Buffer data)
begin("glCompressedTexSubImage2D");
arg("target", getTextureTarget(target));
arg("level", level);
arg("xoffset", xoffset);
arg("yoffset", yoffset);
arg("width", width);
arg("height", height);
arg("format", format);
arg("imageSize", imageSize);
arg("data", data.toString());
end();
mgl.glCompressedTexSubImage2D(target, level, xoffset, yoffset, width,
height, format, imageSize, data);
checkError();
| public void | glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
begin("glCopyTexImage2D");
arg("target", getTextureTarget(target));
arg("level", level);
arg("internalformat", internalformat);
arg("x", x);
arg("y", y);
arg("width", width);
arg("height", height);
arg("border", border);
end();
mgl.glCopyTexImage2D(target, level, internalformat, x, y, width,
height, border);
checkError();
| public void | glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
begin("glCopyTexSubImage2D");
arg("target", getTextureTarget(target));
arg("level", level);
arg("xoffset", xoffset);
arg("yoffset", yoffset);
arg("x", x);
arg("y", y);
arg("width", width);
arg("height", height);
end();
mgl.glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width,
height);
checkError();
| public void | glCullFace(int mode)
begin("glCullFace");
arg("mode", mode);
end();
mgl.glCullFace(mode);
checkError();
| public void | glDeleteBuffers(int n, int[] buffers, int offset)
throw new UnsupportedOperationException();
| public void | glDeleteBuffers(int n, java.nio.IntBuffer buffers)
throw new UnsupportedOperationException();
| public void | glDeleteTextures(int n, int[] textures, int offset)
begin("glDeleteTextures");
arg("n", n);
arg("textures", n, textures, offset);
arg("offset", offset);
end();
mgl.glDeleteTextures(n, textures, offset);
checkError();
| public void | glDeleteTextures(int n, java.nio.IntBuffer textures)
begin("glDeleteTextures");
arg("n", n);
arg("textures", n, textures);
end();
mgl.glDeleteTextures(n, textures);
checkError();
| public void | glDepthFunc(int func)
begin("glDepthFunc");
arg("func", func);
end();
mgl.glDepthFunc(func);
checkError();
| public void | glDepthMask(boolean flag)
begin("glDepthMask");
arg("flag", flag);
end();
mgl.glDepthMask(flag);
checkError();
| public void | glDepthRangef(float near, float far)
begin("glDepthRangef");
arg("near", near);
arg("far", far);
end();
mgl.glDepthRangef(near, far);
checkError();
| public void | glDepthRangex(int near, int far)
begin("glDepthRangex");
arg("near", near);
arg("far", far);
end();
mgl.glDepthRangex(near, far);
checkError();
| public void | glDisable(int cap)
begin("glDisable");
arg("cap", getCap(cap));
end();
mgl.glDisable(cap);
checkError();
| public void | glDisableClientState(int array)
begin("glDisableClientState");
arg("array", getClientState(array));
end();
switch (array) {
case GL_COLOR_ARRAY:
mColorArrayEnabled = false;
break;
case GL_NORMAL_ARRAY:
mNormalArrayEnabled = false;
break;
case GL_TEXTURE_COORD_ARRAY:
mTextureCoordArrayEnabled = false;
break;
case GL_VERTEX_ARRAY:
mVertexArrayEnabled = false;
break;
}
mgl.glDisableClientState(array);
checkError();
| public void | glDrawArrays(int mode, int first, int count)
begin("glDrawArrays");
arg("mode", mode);
arg("first", first);
arg("count", count);
startLogIndices();
for (int i = 0; i < count; i++) {
doElement(mStringBuilder, i, first + count);
}
endLogIndices();
end();
mgl.glDrawArrays(mode, first, count);
checkError();
| public void | glDrawElements(int mode, int count, int type, java.nio.Buffer indices)
begin("glDrawElements");
arg("mode", getBeginMode(mode));
arg("count", count);
arg("type", getIndexType(type));
char[] indexArray = toCharIndices(count, type, indices);
int indexArrayLength = indexArray.length;
startLogIndices();
for (int i = 0; i < indexArrayLength; i++) {
doElement(mStringBuilder, i, indexArray[i]);
}
endLogIndices();
end();
mgl.glDrawElements(mode, count, type, indices);
checkError();
| public void | glDrawTexfOES(float x, float y, float z, float width, float height)
begin("glDrawTexfOES");
arg("x", x);
arg("y", y);
arg("z", z);
arg("width", width);
arg("height", height);
end();
mgl11Ext.glDrawTexfOES(x, y, z, width, height);
checkError();
| public void | glDrawTexfvOES(float[] coords, int offset)
begin("glDrawTexfvOES");
arg("coords", 5, coords, offset);
arg("offset", offset);
end();
mgl11Ext.glDrawTexfvOES(coords, offset);
checkError();
| public void | glDrawTexfvOES(java.nio.FloatBuffer coords)
begin("glDrawTexfvOES");
arg("coords", 5, coords);
end();
mgl11Ext.glDrawTexfvOES(coords);
checkError();
| public void | glDrawTexiOES(int x, int y, int z, int width, int height)
begin("glDrawTexiOES");
arg("x", x);
arg("y", y);
arg("z", z);
arg("width", width);
arg("height", height);
end();
mgl11Ext.glDrawTexiOES(x, y, z, width, height);
checkError();
| public void | glDrawTexivOES(int[] coords, int offset)
begin("glDrawTexivOES");
arg("coords", 5, coords, offset);
arg("offset", offset);
end();
mgl11Ext.glDrawTexivOES(coords, offset);
checkError();
| public void | glDrawTexivOES(java.nio.IntBuffer coords)
begin("glDrawTexivOES");
arg("coords", 5, coords);
end();
mgl11Ext.glDrawTexivOES(coords);
checkError();
| public void | glDrawTexsOES(short x, short y, short z, short width, short height)
begin("glDrawTexsOES");
arg("x", x);
arg("y", y);
arg("z", z);
arg("width", width);
arg("height", height);
end();
mgl11Ext.glDrawTexsOES(x, y, z, width, height);
checkError();
| public void | glDrawTexsvOES(short[] coords, int offset)
begin("glDrawTexsvOES");
arg("coords", 5, coords, offset);
arg("offset", offset);
end();
mgl11Ext.glDrawTexsvOES(coords, offset);
checkError();
| public void | glDrawTexsvOES(java.nio.ShortBuffer coords)
begin("glDrawTexsvOES");
arg("coords", 5, coords);
end();
mgl11Ext.glDrawTexsvOES(coords);
checkError();
| public void | glDrawTexxOES(int x, int y, int z, int width, int height)
begin("glDrawTexxOES");
arg("x", x);
arg("y", y);
arg("z", z);
arg("width", width);
arg("height", height);
end();
mgl11Ext.glDrawTexxOES(x, y, z, width, height);
checkError();
| public void | glDrawTexxvOES(int[] coords, int offset)
begin("glDrawTexxvOES");
arg("coords", 5, coords, offset);
arg("offset", offset);
end();
mgl11Ext.glDrawTexxvOES(coords, offset);
checkError();
| public void | glDrawTexxvOES(java.nio.IntBuffer coords)
begin("glDrawTexxvOES");
arg("coords", 5, coords);
end();
mgl11Ext.glDrawTexxvOES(coords);
checkError();
| public void | glEnable(int cap)
begin("glEnable");
arg("cap", getCap(cap));
end();
mgl.glEnable(cap);
checkError();
| public void | glEnableClientState(int array)
begin("glEnableClientState");
arg("array", getClientState(array));
end();
switch (array) {
case GL_COLOR_ARRAY:
mColorArrayEnabled = true;
break;
case GL_NORMAL_ARRAY:
mNormalArrayEnabled = true;
break;
case GL_TEXTURE_COORD_ARRAY:
mTextureCoordArrayEnabled = true;
break;
case GL_VERTEX_ARRAY:
mVertexArrayEnabled = true;
break;
}
mgl.glEnableClientState(array);
checkError();
| public void | glFinish()
begin("glFinish");
end();
mgl.glFinish();
checkError();
| public void | glFlush()
begin("glFlush");
end();
mgl.glFlush();
checkError();
| public void | glFogf(int pname, float param)
begin("glFogf");
arg("pname", pname);
arg("param", param);
end();
mgl.glFogf(pname, param);
checkError();
| public void | glFogfv(int pname, float[] params, int offset)
begin("glFogfv");
arg("pname", getFogPName(pname));
arg("params", getFogParamCount(pname), params, offset);
arg("offset", offset);
end();
mgl.glFogfv(pname, params, offset);
checkError();
| public void | glFogfv(int pname, java.nio.FloatBuffer params)
begin("glFogfv");
arg("pname", getFogPName(pname));
arg("params", getFogParamCount(pname), params);
end();
mgl.glFogfv(pname, params);
checkError();
| public void | glFogx(int pname, int param)
begin("glFogx");
arg("pname", getFogPName(pname));
arg("param", param);
end();
mgl.glFogx(pname, param);
checkError();
| public void | glFogxv(int pname, int[] params, int offset)
begin("glFogxv");
arg("pname", getFogPName(pname));
arg("params", getFogParamCount(pname), params, offset);
arg("offset", offset);
end();
mgl.glFogxv(pname, params, offset);
checkError();
| public void | glFogxv(int pname, java.nio.IntBuffer params)
begin("glFogxv");
arg("pname", getFogPName(pname));
arg("params", getFogParamCount(pname), params);
end();
mgl.glFogxv(pname, params);
checkError();
| public void | glFrontFace(int mode)
begin("glFrontFace");
arg("mode", mode);
end();
mgl.glFrontFace(mode);
checkError();
| public void | glFrustumf(float left, float right, float bottom, float top, float near, float far)
begin("glFrustumf");
arg("left", left);
arg("right", right);
arg("bottom", bottom);
arg("top", top);
arg("near", near);
arg("far", far);
end();
mgl.glFrustumf(left, right, bottom, top, near, far);
checkError();
| public void | glFrustumx(int left, int right, int bottom, int top, int near, int far)
begin("glFrustumx");
arg("left", left);
arg("right", right);
arg("bottom", bottom);
arg("top", top);
arg("near", near);
arg("far", far);
end();
mgl.glFrustumx(left, right, bottom, top, near, far);
checkError();
| public void | glGenBuffers(int n, int[] buffers, int offset)
throw new UnsupportedOperationException();
| public void | glGenBuffers(int n, java.nio.IntBuffer buffers)
throw new UnsupportedOperationException();
| public void | glGenTextures(int n, int[] textures, int offset)
begin("glGenTextures");
arg("n", n);
arg("textures", Arrays.toString(textures));
arg("offset", offset);
mgl.glGenTextures(n, textures, offset);
returns(toString(n, FORMAT_INT, textures, offset));
checkError();
| public void | glGenTextures(int n, java.nio.IntBuffer textures)
begin("glGenTextures");
arg("n", n);
arg("textures", textures.toString());
mgl.glGenTextures(n, textures);
returns(toString(n, FORMAT_INT, textures));
checkError();
| public void | glGetBooleanv(int pname, boolean[] params, int offset)
throw new UnsupportedOperationException();
| public void | glGetBooleanv(int pname, java.nio.IntBuffer params)
throw new UnsupportedOperationException();
| public void | glGetBufferParameteriv(int target, int pname, int[] params, int offset)
throw new UnsupportedOperationException();
| public void | glGetBufferParameteriv(int target, int pname, java.nio.IntBuffer params)
throw new UnsupportedOperationException();
| public void | glGetClipPlanef(int pname, float[] eqn, int offset)
throw new UnsupportedOperationException();
| public void | glGetClipPlanef(int pname, java.nio.FloatBuffer eqn)
throw new UnsupportedOperationException();
| public void | glGetClipPlanex(int pname, int[] eqn, int offset)
throw new UnsupportedOperationException();
| public void | glGetClipPlanex(int pname, java.nio.IntBuffer eqn)
throw new UnsupportedOperationException();
| public int | glGetError()
begin("glGetError");
int result = mgl.glGetError();
returns(result);
return result;
| public void | glGetFixedv(int pname, int[] params, int offset)
throw new UnsupportedOperationException();
| public void | glGetFixedv(int pname, java.nio.IntBuffer params)
throw new UnsupportedOperationException();
| public void | glGetFloatv(int pname, float[] params, int offset)
throw new UnsupportedOperationException();
| public void | glGetFloatv(int pname, java.nio.FloatBuffer params)
throw new UnsupportedOperationException();
| public void | glGetIntegerv(int pname, int[] params, int offset)
begin("glGetIntegerv");
arg("pname", getIntegerStateName(pname));
arg("params", Arrays.toString(params));
arg("offset", offset);
mgl.glGetIntegerv(pname, params, offset);
returns(toString(getIntegerStateSize(pname),
getIntegerStateFormat(pname), params, offset));
checkError();
| public void | glGetIntegerv(int pname, java.nio.IntBuffer params)
begin("glGetIntegerv");
arg("pname", getIntegerStateName(pname));
arg("params", params.toString());
mgl.glGetIntegerv(pname, params);
returns(toString(getIntegerStateSize(pname),
getIntegerStateFormat(pname), params));
checkError();
| public void | glGetLightfv(int light, int pname, float[] params, int offset)
throw new UnsupportedOperationException();
| public void | glGetLightfv(int light, int pname, java.nio.FloatBuffer params)
throw new UnsupportedOperationException();
| public void | glGetLightxv(int light, int pname, int[] params, int offset)
throw new UnsupportedOperationException();
| public void | glGetLightxv(int light, int pname, java.nio.IntBuffer params)
throw new UnsupportedOperationException();
| public void | glGetMaterialfv(int face, int pname, float[] params, int offset)
throw new UnsupportedOperationException();
| public void | glGetMaterialfv(int face, int pname, java.nio.FloatBuffer params)
throw new UnsupportedOperationException();
| public void | glGetMaterialxv(int face, int pname, int[] params, int offset)
throw new UnsupportedOperationException();
| public void | glGetMaterialxv(int face, int pname, java.nio.IntBuffer params)
throw new UnsupportedOperationException();
| public java.lang.String | glGetString(int name)
begin("glGetString");
arg("name", name);
String result = mgl.glGetString(name);
returns(result);
checkError();
return result;
| public void | glGetTexEnviv(int env, int pname, int[] params, int offset)
throw new UnsupportedOperationException();
| public void | glGetTexEnviv(int env, int pname, java.nio.IntBuffer params)
throw new UnsupportedOperationException();
| public void | glGetTexEnvxv(int env, int pname, int[] params, int offset)
throw new UnsupportedOperationException();
| public void | glGetTexEnvxv(int env, int pname, java.nio.IntBuffer params)
throw new UnsupportedOperationException();
| public void | glGetTexParameterfv(int target, int pname, float[] params, int offset)
throw new UnsupportedOperationException();
| public void | glGetTexParameterfv(int target, int pname, java.nio.FloatBuffer params)
throw new UnsupportedOperationException();
| public void | glGetTexParameteriv(int target, int pname, int[] params, int offset)
throw new UnsupportedOperationException();
| public void | glGetTexParameteriv(int target, int pname, java.nio.IntBuffer params)
throw new UnsupportedOperationException();
| public void | glGetTexParameterxv(int target, int pname, int[] params, int offset)
throw new UnsupportedOperationException();
| public void | glGetTexParameterxv(int target, int pname, java.nio.IntBuffer params)
throw new UnsupportedOperationException();
| public void | glHint(int target, int mode)
begin("glHint");
arg("target", getHintTarget(target));
arg("mode", getHintMode(mode));
end();
mgl.glHint(target, mode);
checkError();
| public boolean | glIsBuffer(int buffer)
throw new UnsupportedOperationException();
| public boolean | glIsEnabled(int cap)
throw new UnsupportedOperationException();
| public boolean | glIsTexture(int texture)
throw new UnsupportedOperationException();
| public void | glLightModelf(int pname, float param)
begin("glLightModelf");
arg("pname", getLightModelPName(pname));
arg("param", param);
end();
mgl.glLightModelf(pname, param);
checkError();
| public void | glLightModelfv(int pname, float[] params, int offset)
begin("glLightModelfv");
arg("pname", getLightModelPName(pname));
arg("params", getLightModelParamCount(pname), params, offset);
arg("offset", offset);
end();
mgl.glLightModelfv(pname, params, offset);
checkError();
| public void | glLightModelfv(int pname, java.nio.FloatBuffer params)
begin("glLightModelfv");
arg("pname", getLightModelPName(pname));
arg("params", getLightModelParamCount(pname), params);
end();
mgl.glLightModelfv(pname, params);
checkError();
| public void | glLightModelx(int pname, int param)
begin("glLightModelx");
arg("pname", getLightModelPName(pname));
arg("param", param);
end();
mgl.glLightModelx(pname, param);
checkError();
| public void | glLightModelxv(int pname, int[] params, int offset)
begin("glLightModelxv");
arg("pname", getLightModelPName(pname));
arg("params", getLightModelParamCount(pname), params, offset);
arg("offset", offset);
end();
mgl.glLightModelxv(pname, params, offset);
checkError();
| public void | glLightModelxv(int pname, java.nio.IntBuffer params)
begin("glLightModelfv");
arg("pname", getLightModelPName(pname));
arg("params", getLightModelParamCount(pname), params);
end();
mgl.glLightModelxv(pname, params);
checkError();
| public void | glLightf(int light, int pname, float param)
begin("glLightf");
arg("light", getLightName(light));
arg("pname", getLightPName(pname));
arg("param", param);
end();
mgl.glLightf(light, pname, param);
checkError();
| public void | glLightfv(int light, int pname, float[] params, int offset)
begin("glLightfv");
arg("light", getLightName(light));
arg("pname", getLightPName(pname));
arg("params", getLightParamCount(pname), params, offset);
arg("offset", offset);
end();
mgl.glLightfv(light, pname, params, offset);
checkError();
| public void | glLightfv(int light, int pname, java.nio.FloatBuffer params)
begin("glLightfv");
arg("light", getLightName(light));
arg("pname", getLightPName(pname));
arg("params", getLightParamCount(pname), params);
end();
mgl.glLightfv(light, pname, params);
checkError();
| public void | glLightx(int light, int pname, int param)
begin("glLightx");
arg("light", getLightName(light));
arg("pname", getLightPName(pname));
arg("param", param);
end();
mgl.glLightx(light, pname, param);
checkError();
| public void | glLightxv(int light, int pname, int[] params, int offset)
begin("glLightxv");
arg("light", getLightName(light));
arg("pname", getLightPName(pname));
arg("params", getLightParamCount(pname), params, offset);
arg("offset", offset);
end();
mgl.glLightxv(light, pname, params, offset);
checkError();
| public void | glLightxv(int light, int pname, java.nio.IntBuffer params)
begin("glLightxv");
arg("light", getLightName(light));
arg("pname", getLightPName(pname));
arg("params", getLightParamCount(pname), params);
end();
mgl.glLightxv(light, pname, params);
checkError();
| public void | glLineWidth(float width)
begin("glLineWidth");
arg("width", width);
end();
mgl.glLineWidth(width);
checkError();
| public void | glLineWidthx(int width)
begin("glLineWidthx");
arg("width", width);
end();
mgl.glLineWidthx(width);
checkError();
| public void | glLoadIdentity()
begin("glLoadIdentity");
end();
mgl.glLoadIdentity();
checkError();
| public void | glLoadMatrixf(float[] m, int offset)
begin("glLoadMatrixf");
arg("m", 16, m, offset);
arg("offset", offset);
end();
mgl.glLoadMatrixf(m, offset);
checkError();
| public void | glLoadMatrixf(java.nio.FloatBuffer m)
begin("glLoadMatrixf");
arg("m", 16, m);
end();
mgl.glLoadMatrixf(m);
checkError();
| public void | glLoadMatrixx(int[] m, int offset)
begin("glLoadMatrixx");
arg("m", 16, m, offset);
arg("offset", offset);
end();
mgl.glLoadMatrixx(m, offset);
checkError();
| public void | glLoadMatrixx(java.nio.IntBuffer m)
begin("glLoadMatrixx");
arg("m", 16, m);
end();
mgl.glLoadMatrixx(m);
checkError();
| public void | glLogicOp(int opcode)
begin("glLogicOp");
arg("opcode", opcode);
end();
mgl.glLogicOp(opcode);
checkError();
| public void | glMaterialf(int face, int pname, float param)
begin("glMaterialf");
arg("face", getFaceName(face));
arg("pname", getMaterialPName(pname));
arg("param", param);
end();
mgl.glMaterialf(face, pname, param);
checkError();
| public void | glMaterialfv(int face, int pname, float[] params, int offset)
begin("glMaterialfv");
arg("face", getFaceName(face));
arg("pname", getMaterialPName(pname));
arg("params", getMaterialParamCount(pname), params, offset);
arg("offset", offset);
end();
mgl.glMaterialfv(face, pname, params, offset);
checkError();
| public void | glMaterialfv(int face, int pname, java.nio.FloatBuffer params)
begin("glMaterialfv");
arg("face", getFaceName(face));
arg("pname", getMaterialPName(pname));
arg("params", getMaterialParamCount(pname), params);
end();
mgl.glMaterialfv(face, pname, params);
checkError();
| public void | glMaterialx(int face, int pname, int param)
begin("glMaterialx");
arg("face", getFaceName(face));
arg("pname", getMaterialPName(pname));
arg("param", param);
end();
mgl.glMaterialx(face, pname, param);
checkError();
| public void | glMaterialxv(int face, int pname, int[] params, int offset)
begin("glMaterialxv");
arg("face", getFaceName(face));
arg("pname", getMaterialPName(pname));
arg("params", getMaterialParamCount(pname), params, offset);
arg("offset", offset);
end();
mgl.glMaterialxv(face, pname, params, offset);
checkError();
| public void | glMaterialxv(int face, int pname, java.nio.IntBuffer params)
begin("glMaterialxv");
arg("face", getFaceName(face));
arg("pname", getMaterialPName(pname));
arg("params", getMaterialParamCount(pname), params);
end();
mgl.glMaterialxv(face, pname, params);
checkError();
| public void | glMatrixMode(int mode)
begin("glMatrixMode");
arg("mode", getMatrixMode(mode));
end();
mgl.glMatrixMode(mode);
checkError();
| public void | glMultMatrixf(float[] m, int offset)
begin("glMultMatrixf");
arg("m", 16, m, offset);
arg("offset", offset);
end();
mgl.glMultMatrixf(m, offset);
checkError();
| public void | glMultMatrixf(java.nio.FloatBuffer m)
begin("glMultMatrixf");
arg("m", 16, m);
end();
mgl.glMultMatrixf(m);
checkError();
| public void | glMultMatrixx(int[] m, int offset)
begin("glMultMatrixx");
arg("m", 16, m, offset);
arg("offset", offset);
end();
mgl.glMultMatrixx(m, offset);
checkError();
| public void | glMultMatrixx(java.nio.IntBuffer m)
begin("glMultMatrixx");
arg("m", 16, m);
end();
mgl.glMultMatrixx(m);
checkError();
| public void | glMultiTexCoord4f(int target, float s, float t, float r, float q)
begin("glMultiTexCoord4f");
arg("target", target);
arg("s", s);
arg("t", t);
arg("r", r);
arg("q", q);
end();
mgl.glMultiTexCoord4f(target, s, t, r, q);
checkError();
| public void | glMultiTexCoord4x(int target, int s, int t, int r, int q)
begin("glMultiTexCoord4x");
arg("target", target);
arg("s", s);
arg("t", t);
arg("r", r);
arg("q", q);
end();
mgl.glMultiTexCoord4x(target, s, t, r, q);
checkError();
| public void | glNormal3f(float nx, float ny, float nz)
begin("glNormal3f");
arg("nx", nx);
arg("ny", ny);
arg("nz", nz);
end();
mgl.glNormal3f(nx, ny, nz);
checkError();
| public void | glNormal3x(int nx, int ny, int nz)
begin("glNormal3x");
arg("nx", nx);
arg("ny", ny);
arg("nz", nz);
end();
mgl.glNormal3x(nx, ny, nz);
checkError();
| public void | glNormalPointer(int type, int stride, java.nio.Buffer pointer)
begin("glNormalPointer");
arg("type", type);
arg("stride", stride);
arg("pointer", pointer.toString());
end();
mNormalPointer = new PointerInfo(3, type, stride, pointer);
mgl.glNormalPointer(type, stride, pointer);
checkError();
| public void | glOrthof(float left, float right, float bottom, float top, float near, float far)
begin("glOrthof");
arg("left", left);
arg("right", right);
arg("bottom", bottom);
arg("top", top);
arg("near", near);
arg("far", far);
end();
mgl.glOrthof(left, right, bottom, top, near, far);
checkError();
| public void | glOrthox(int left, int right, int bottom, int top, int near, int far)
begin("glOrthox");
arg("left", left);
arg("right", right);
arg("bottom", bottom);
arg("top", top);
arg("near", near);
arg("far", far);
end();
mgl.glOrthox(left, right, bottom, top, near, far);
checkError();
| public void | glPixelStorei(int pname, int param)
begin("glPixelStorei");
arg("pname", pname);
arg("param", param);
end();
mgl.glPixelStorei(pname, param);
checkError();
| public void | glPointParameterf(int pname, float param)
throw new UnsupportedOperationException();
| public void | glPointParameterfv(int pname, float[] params, int offset)
throw new UnsupportedOperationException();
| public void | glPointParameterfv(int pname, java.nio.FloatBuffer params)
throw new UnsupportedOperationException();
| public void | glPointParameterx(int pname, int param)
throw new UnsupportedOperationException();
| public void | glPointParameterxv(int pname, int[] params, int offset)
throw new UnsupportedOperationException();
| public void | glPointParameterxv(int pname, java.nio.IntBuffer params)
throw new UnsupportedOperationException();
| public void | glPointSize(float size)
begin("glPointSize");
arg("size", size);
end();
mgl.glPointSize(size);
checkError();
| public void | glPointSizePointerOES(int type, int stride, java.nio.Buffer pointer)
throw new UnsupportedOperationException();
| public void | glPointSizex(int size)
begin("glPointSizex");
arg("size", size);
end();
mgl.glPointSizex(size);
checkError();
| public void | glPolygonOffset(float factor, float units)
begin("glPolygonOffset");
arg("factor", factor);
arg("units", units);
end();
mgl.glPolygonOffset(factor, units);
checkError();
| public void | glPolygonOffsetx(int factor, int units)
begin("glPolygonOffsetx");
arg("factor", factor);
arg("units", units);
end();
mgl.glPolygonOffsetx(factor, units);
checkError();
| public void | glPopMatrix()
begin("glPopMatrix");
end();
mgl.glPopMatrix();
checkError();
| public void | glPushMatrix()
begin("glPushMatrix");
end();
mgl.glPushMatrix();
checkError();
| public int | glQueryMatrixxOES(int[] mantissa, int mantissaOffset, int[] exponent, int exponentOffset)
begin("glQueryMatrixxOES");
arg("mantissa", Arrays.toString(mantissa));
arg("exponent", Arrays.toString(exponent));
end();
int valid = mgl10Ext.glQueryMatrixxOES(mantissa, mantissaOffset,
exponent, exponentOffset);
returns(toString(16, FORMAT_FIXED, mantissa, mantissaOffset));
returns(toString(16, FORMAT_INT, exponent, exponentOffset));
checkError();
return valid;
| public int | glQueryMatrixxOES(java.nio.IntBuffer mantissa, java.nio.IntBuffer exponent)
begin("glQueryMatrixxOES");
arg("mantissa", mantissa.toString());
arg("exponent", exponent.toString());
end();
int valid = mgl10Ext.glQueryMatrixxOES(mantissa, exponent);
returns(toString(16, FORMAT_FIXED, mantissa));
returns(toString(16, FORMAT_INT, exponent));
checkError();
return valid;
| public void | glReadPixels(int x, int y, int width, int height, int format, int type, java.nio.Buffer pixels)
begin("glReadPixels");
arg("x", x);
arg("y", y);
arg("width", width);
arg("height", height);
arg("format", format);
arg("type", type);
arg("pixels", pixels.toString());
end();
mgl.glReadPixels(x, y, width, height, format, type, pixels);
checkError();
| public void | glRotatef(float angle, float x, float y, float z)
begin("glRotatef");
arg("angle", angle);
arg("x", x);
arg("y", y);
arg("z", z);
end();
mgl.glRotatef(angle, x, y, z);
checkError();
| public void | glRotatex(int angle, int x, int y, int z)
begin("glRotatex");
arg("angle", angle);
arg("x", x);
arg("y", y);
arg("z", z);
end();
mgl.glRotatex(angle, x, y, z);
checkError();
| public void | glSampleCoverage(float value, boolean invert)
begin("glSampleCoveragex");
arg("value", value);
arg("invert", invert);
end();
mgl.glSampleCoverage(value, invert);
checkError();
| public void | glSampleCoveragex(int value, boolean invert)
begin("glSampleCoveragex");
arg("value", value);
arg("invert", invert);
end();
mgl.glSampleCoveragex(value, invert);
checkError();
| public void | glScalef(float x, float y, float z)
begin("glScalef");
arg("x", x);
arg("y", y);
arg("z", z);
end();
mgl.glScalef(x, y, z);
checkError();
| public void | glScalex(int x, int y, int z)
begin("glScalex");
arg("x", x);
arg("y", y);
arg("z", z);
end();
mgl.glScalex(x, y, z);
checkError();
| public void | glScissor(int x, int y, int width, int height)
begin("glScissor");
arg("x", x);
arg("y", y);
arg("width", width);
arg("height", height);
end();
mgl.glScissor(x, y, width, height);
checkError();
| public void | glShadeModel(int mode)
begin("glShadeModel");
arg("mode", getShadeModel(mode));
end();
mgl.glShadeModel(mode);
checkError();
| public void | glStencilFunc(int func, int ref, int mask)
begin("glStencilFunc");
arg("func", func);
arg("ref", ref);
arg("mask", mask);
end();
mgl.glStencilFunc(func, ref, mask);
checkError();
| public void | glStencilMask(int mask)
begin("glStencilMask");
arg("mask", mask);
end();
mgl.glStencilMask(mask);
checkError();
| public void | glStencilOp(int fail, int zfail, int zpass)
begin("glStencilOp");
arg("fail", fail);
arg("zfail", zfail);
arg("zpass", zpass);
end();
mgl.glStencilOp(fail, zfail, zpass);
checkError();
| public void | glTexCoordPointer(int size, int type, int stride, java.nio.Buffer pointer)
begin("glTexCoordPointer");
argPointer(size, type, stride, pointer);
end();
mTexCoordPointer = new PointerInfo(size, type, stride, pointer);
mgl.glTexCoordPointer(size, type, stride, pointer);
checkError();
| public void | glTexEnvf(int target, int pname, float param)
begin("glTexEnvf");
arg("target", getTextureEnvTarget(target));
arg("pname", getTextureEnvPName(pname));
arg("param", getTextureEnvParamName(param));
end();
mgl.glTexEnvf(target, pname, param);
checkError();
| public void | glTexEnvfv(int target, int pname, float[] params, int offset)
begin("glTexEnvfv");
arg("target", getTextureEnvTarget(target));
arg("pname", getTextureEnvPName(pname));
arg("params", getTextureEnvParamCount(pname), params, offset);
arg("offset", offset);
end();
mgl.glTexEnvfv(target, pname, params, offset);
checkError();
| public void | glTexEnvfv(int target, int pname, java.nio.FloatBuffer params)
begin("glTexEnvfv");
arg("target", getTextureEnvTarget(target));
arg("pname", getTextureEnvPName(pname));
arg("params", getTextureEnvParamCount(pname), params);
end();
mgl.glTexEnvfv(target, pname, params);
checkError();
| public void | glTexEnvi(int target, int pname, int param)
throw new UnsupportedOperationException();
| public void | glTexEnviv(int target, int pname, int[] params, int offset)
throw new UnsupportedOperationException();
| public void | glTexEnviv(int target, int pname, java.nio.IntBuffer params)
throw new UnsupportedOperationException();
| public void | glTexEnvx(int target, int pname, int param)
begin("glTexEnvx");
arg("target", getTextureEnvTarget(target));
arg("pname", getTextureEnvPName(pname));
arg("param", param);
end();
mgl.glTexEnvx(target, pname, param);
checkError();
| public void | glTexEnvxv(int target, int pname, int[] params, int offset)
begin("glTexEnvxv");
arg("target", getTextureEnvTarget(target));
arg("pname", getTextureEnvPName(pname));
arg("params", getTextureEnvParamCount(pname), params, offset);
arg("offset", offset);
end();
mgl.glTexEnvxv(target, pname, params, offset);
checkError();
| public void | glTexEnvxv(int target, int pname, java.nio.IntBuffer params)
begin("glTexEnvxv");
arg("target", getTextureEnvTarget(target));
arg("pname", getTextureEnvPName(pname));
arg("params", getTextureEnvParamCount(pname), params);
end();
mgl.glTexEnvxv(target, pname, params);
checkError();
| public void | glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, java.nio.Buffer pixels)
begin("glTexImage2D");
arg("target", target);
arg("level", level);
arg("internalformat", internalformat);
arg("width", width);
arg("height", height);
arg("border", border);
arg("format", format);
arg("type", type);
arg("pixels", pixels.toString());
end();
mgl.glTexImage2D(target, level, internalformat, width, height, border,
format, type, pixels);
checkError();
| public void | glTexParameterf(int target, int pname, float param)
begin("glTexParameterf");
arg("target", getTextureTarget(target));
arg("pname", getTexturePName(pname));
arg("param", getTextureParamName(param));
end();
mgl.glTexParameterf(target, pname, param);
checkError();
| public void | glTexParameterfv(int target, int pname, float[] params, int offset)
throw new UnsupportedOperationException();
| public void | glTexParameterfv(int target, int pname, java.nio.FloatBuffer params)
throw new UnsupportedOperationException();
| public void | glTexParameteri(int target, int pname, int param)
throw new UnsupportedOperationException();
| public void | glTexParameteriv(int target, int pname, int[] params, int offset)
begin("glTexParameteriv");
arg("target", getTextureTarget(target));
arg("pname", getTexturePName(pname));
arg("params", 4, params, offset);
end();
mgl11.glTexParameteriv(target, pname, params, offset);
checkError();
| public void | glTexParameteriv(int target, int pname, java.nio.IntBuffer params)
begin("glTexParameteriv");
arg("target", getTextureTarget(target));
arg("pname", getTexturePName(pname));
arg("params", 4, params);
end();
mgl11.glTexParameteriv(target, pname, params);
checkError();
| public void | glTexParameterx(int target, int pname, int param)
begin("glTexParameterx");
arg("target", getTextureTarget(target));
arg("pname", getTexturePName(pname));
arg("param", param);
end();
mgl.glTexParameterx(target, pname, param);
checkError();
| public void | glTexParameterxv(int target, int pname, int[] params, int offset)
throw new UnsupportedOperationException();
| public void | glTexParameterxv(int target, int pname, java.nio.IntBuffer params)
throw new UnsupportedOperationException();
| public void | glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, java.nio.Buffer pixels)
begin("glTexSubImage2D");
arg("target", getTextureTarget(target));
arg("level", level);
arg("xoffset", xoffset);
arg("yoffset", yoffset);
arg("width", width);
arg("height", height);
arg("format", format);
arg("type", type);
arg("pixels", pixels.toString());
end();
mgl.glTexSubImage2D(target, level, xoffset, yoffset, width, height,
format, type, pixels);
checkError();
| public void | glTranslatef(float x, float y, float z)
begin("glTranslatef");
arg("x", x);
arg("y", y);
arg("z", z);
end();
mgl.glTranslatef(x, y, z);
checkError();
| public void | glTranslatex(int x, int y, int z)
begin("glTranslatex");
arg("x", x);
arg("y", y);
arg("z", z);
end();
mgl.glTranslatex(x, y, z);
checkError();
| public void | glVertexPointer(int size, int type, int stride, java.nio.Buffer pointer)
begin("glVertexPointer");
argPointer(size, type, stride, pointer);
end();
mVertexPointer = new PointerInfo(size, type, stride, pointer);
mgl.glVertexPointer(size, type, stride, pointer);
checkError();
| public void | glViewport(int x, int y, int width, int height)
begin("glViewport");
arg("x", x);
arg("y", y);
arg("width", width);
arg("height", height);
end();
mgl.glViewport(x, y, width, height);
checkError();
| private void | log(java.lang.String message)
try {
mLog.write(message);
} catch (IOException e) {
// Ignore exception, keep on trying
}
| private void | logLine(java.lang.String message)
log(message + '\n");
| private void | returns(java.lang.String result)
log(") returns " + result + ";\n");
flush();
| private void | returns(int result)
returns(Integer.toString(result));
| private void | startLogIndices()
mStringBuilder = new StringBuilder();
mStringBuilder.append("\n");
bindArrays();
| private java.nio.ByteBuffer | toByteBuffer(int byteCount, java.nio.Buffer input)
ByteBuffer result = null;
boolean convertWholeBuffer = (byteCount < 0);
if (input instanceof ByteBuffer) {
ByteBuffer input2 = (ByteBuffer) input;
if (convertWholeBuffer) {
byteCount = input2.limit();
}
result = ByteBuffer.allocate(byteCount).order(input2.order());
int position = input2.position();
for (int i = 0; i < byteCount; i++) {
result.put(input2.get());
}
input2.position(position);
} else if (input instanceof CharBuffer) {
CharBuffer input2 = (CharBuffer) input;
if (convertWholeBuffer) {
byteCount = input2.limit() * 2;
}
result = ByteBuffer.allocate(byteCount).order(input2.order());
CharBuffer result2 = result.asCharBuffer();
int position = input2.position();
for (int i = 0; i < byteCount / 2; i++) {
result2.put(input2.get());
}
input2.position(position);
} else if (input instanceof ShortBuffer) {
ShortBuffer input2 = (ShortBuffer) input;
if (convertWholeBuffer) {
byteCount = input2.limit() * 2;
}
result = ByteBuffer.allocate(byteCount).order(input2.order());
ShortBuffer result2 = result.asShortBuffer();
int position = input2.position();
for (int i = 0; i < byteCount / 2; i++) {
result2.put(input2.get());
}
input2.position(position);
} else if (input instanceof IntBuffer) {
IntBuffer input2 = (IntBuffer) input;
if (convertWholeBuffer) {
byteCount = input2.limit() * 4;
}
result = ByteBuffer.allocate(byteCount).order(input2.order());
IntBuffer result2 = result.asIntBuffer();
int position = input2.position();
for (int i = 0; i < byteCount / 4; i++) {
result2.put(input2.get());
}
input2.position(position);
} else if (input instanceof FloatBuffer) {
FloatBuffer input2 = (FloatBuffer) input;
if (convertWholeBuffer) {
byteCount = input2.limit() * 4;
}
result = ByteBuffer.allocate(byteCount).order(input2.order());
FloatBuffer result2 = result.asFloatBuffer();
int position = input2.position();
for (int i = 0; i < byteCount / 4; i++) {
result2.put(input2.get());
}
input2.position(position);
} else if (input instanceof DoubleBuffer) {
DoubleBuffer input2 = (DoubleBuffer) input;
if (convertWholeBuffer) {
byteCount = input2.limit() * 8;
}
result = ByteBuffer.allocate(byteCount).order(input2.order());
DoubleBuffer result2 = result.asDoubleBuffer();
int position = input2.position();
for (int i = 0; i < byteCount / 8; i++) {
result2.put(input2.get());
}
input2.position(position);
} else if (input instanceof LongBuffer) {
LongBuffer input2 = (LongBuffer) input;
if (convertWholeBuffer) {
byteCount = input2.limit() * 8;
}
result = ByteBuffer.allocate(byteCount).order(input2.order());
LongBuffer result2 = result.asLongBuffer();
int position = input2.position();
for (int i = 0; i < byteCount / 8; i++) {
result2.put(input2.get());
}
input2.position(position);
} else {
throw new RuntimeException("Unimplemented Buffer subclass.");
}
result.rewind();
// The OpenGL API will interpret the result in hardware byte order,
// so we better do that as well:
result.order(ByteOrder.nativeOrder());
return result;
| private char[] | toCharIndices(int count, int type, java.nio.Buffer indices)
char[] result = new char[count];
switch (type) {
case GL_UNSIGNED_BYTE: {
ByteBuffer byteBuffer = toByteBuffer(count, indices);
byte[] array = byteBuffer.array();
int offset = byteBuffer.arrayOffset();
for (int i = 0; i < count; i++) {
result[i] = (char) (0xff & array[offset + i]);
}
}
break;
case GL_UNSIGNED_SHORT: {
CharBuffer charBuffer;
if (indices instanceof CharBuffer) {
charBuffer = (CharBuffer) indices;
} else {
ByteBuffer byteBuffer = toByteBuffer(count * 2, indices);
charBuffer = byteBuffer.asCharBuffer();
}
int oldPosition = charBuffer.position();
charBuffer.position(0);
charBuffer.get(result);
charBuffer.position(oldPosition);
}
break;
default:
// Don't throw an exception, because we don't want logging to
// change the behavior.
break;
}
return result;
| private java.lang.String | toString(int n, int format, int[] arr, int offset)
StringBuilder buf = new StringBuilder();
buf.append("{\n");
int arrLen = arr.length;
for (int i = 0; i < n; i++) {
int index = offset + i;
buf.append(" [" + index + "] = ");
if (index < 0 || index >= arrLen) {
buf.append("out of bounds");
} else {
formattedAppend(buf, arr[index], format);
}
buf.append('\n");
}
buf.append("}");
return buf.toString();
| private java.lang.String | toString(int n, short[] arr, int offset)
StringBuilder buf = new StringBuilder();
buf.append("{\n");
int arrLen = arr.length;
for (int i = 0; i < n; i++) {
int index = offset + i;
buf.append(" [" + index + "] = ");
if (index < 0 || index >= arrLen) {
buf.append("out of bounds");
} else {
buf.append(arr[index]);
}
buf.append('\n");
}
buf.append("}");
return buf.toString();
| private java.lang.String | toString(int n, float[] arr, int offset)
StringBuilder buf = new StringBuilder();
buf.append("{\n");
int arrLen = arr.length;
for (int i = 0; i < n; i++) {
int index = offset + i;
buf.append("[" + index + "] = ");
if (index < 0 || index >= arrLen) {
buf.append("out of bounds");
} else {
buf.append(arr[index]);
}
buf.append('\n");
}
buf.append("}");
return buf.toString();
| private java.lang.String | toString(int n, java.nio.FloatBuffer buf)
StringBuilder builder = new StringBuilder();
builder.append("{\n");
for (int i = 0; i < n; i++) {
builder.append(" [" + i + "] = " + buf.get(i) + '\n");
}
builder.append("}");
return builder.toString();
| private java.lang.String | toString(int n, int format, java.nio.IntBuffer buf)
StringBuilder builder = new StringBuilder();
builder.append("{\n");
for (int i = 0; i < n; i++) {
builder.append(" [" + i + "] = ");
formattedAppend(builder, buf.get(i), format);
builder.append('\n");
}
builder.append("}");
return builder.toString();
| private java.lang.String | toString(int n, java.nio.ShortBuffer buf)
StringBuilder builder = new StringBuilder();
builder.append("{\n");
for (int i = 0; i < n; i++) {
builder.append(" [" + i + "] = " + buf.get(i) + '\n");
}
builder.append("}");
return builder.toString();
| private void | unbindArrays()
if (mColorArrayEnabled)
mColorPointer.unbindByteBuffer();
if (mNormalArrayEnabled)
mNormalPointer.unbindByteBuffer();
if (mTextureCoordArrayEnabled)
mTexCoordPointer.unbindByteBuffer();
if (mVertexArrayEnabled)
mVertexPointer.unbindByteBuffer();
|
|