As of 1.2, this method gets called from the event-handling thread
that's dedicated to this PlayerQueue. (In 1.1, this method doesn't
exist in EventQueue, and the thread calls event.src.dispatchEvent
instead.)
//XXX Duplicate 1.1 behavior (to avoid duplicating code).
//XXX If this app is 1.2 only, then call player.handleIWonEvent
//XXX here.
//XXX (Or maybe we should perform a 1.2 vs. 1.1 test instead?)
player.dispatchEvent(event); //duplicate 1.1 behavior (to avoid
//duplicating code)