AbstractQueuedSynchronizerpublic abstract class AbstractQueuedSynchronizer extends Object implements SerializableProvides a framework for implementing blocking locks and related
synchronizers (semaphores, events, etc) that rely on
first-in-first-out (FIFO) wait queues. This class is designed to
be a useful basis for most kinds of synchronizers that rely on a
single atomic int value to represent state. Subclasses
must define the protected methods that change this state, and which
define what that state means in terms of this object being acquired
or released. Given these, the other methods in this class carry
out all queuing and blocking mechanics. Subclasses can maintain
other state fields, but only the atomically updated int
value manipulated using methods {@link #getState}, {@link
#setState} and {@link #compareAndSetState} is tracked with respect
to synchronization.
Subclasses should be defined as non-public internal helper
classes that are used to implement the synchronization properties
of their enclosing class. Class
AbstractQueuedSynchronizer does not implement any
synchronization interface. Instead it defines methods such as
{@link #acquireInterruptibly} that can be invoked as
appropriate by concrete locks and related synchronizers to
implement their public methods.
This class supports either or both a default exclusive
mode and a shared mode. When acquired in exclusive mode,
attempted acquires by other threads cannot succeed. Shared mode
acquires by multiple threads may (but need not) succeed. This class
does not "understand" these differences except in the
mechanical sense that when a shared mode acquire succeeds, the next
waiting thread (if one exists) must also determine whether it can
acquire as well. Threads waiting in the different modes share the
same FIFO queue. Usually, implementation subclasses support only
one of these modes, but both can come into play for example in a
{@link ReadWriteLock}. Subclasses that support only exclusive or
only shared modes need not define the methods supporting the unused mode.
This class defines a nested {@link ConditionObject} class that
can be used as a {@link Condition} implementation by subclasses
supporting exclusive mode for which method {@link
#isHeldExclusively} reports whether synchronization is exclusively
held with respect to the current thread, method {@link #release}
invoked with the current {@link #getState} value fully releases
this object, and {@link #acquire}, given this saved state value,
eventually restores this object to its previous acquired state. No
AbstractQueuedSynchronizer method otherwise creates such a
condition, so if this constraint cannot be met, do not use it. The
behavior of {@link ConditionObject} depends of course on the
semantics of its synchronizer implementation.
This class provides inspection, instrumentation, and monitoring
methods for the internal queue, as well as similar methods for
condition objects. These can be exported as desired into classes
using an AbstractQueuedSynchronizer for their
synchronization mechanics.
Serialization of this class stores only the underlying atomic
integer maintaining state, so deserialized objects have empty
thread queues. Typical subclasses requiring serializability will
define a readObject method that restores this to a known
initial state upon deserialization.
Usage
To use this class as the basis of a synchronizer, redefine the
following methods, as applicable, by inspecting and/or modifying
the synchronization state using {@link #getState}, {@link
#setState} and/or {@link #compareAndSetState}:
- {@link #tryAcquire}
- {@link #tryRelease}
- {@link #tryAcquireShared}
- {@link #tryReleaseShared}
- {@link #isHeldExclusively}
Each of these methods by default throws {@link
UnsupportedOperationException}. Implementations of these methods
must be internally thread-safe, and should in general be short and
not block. Defining these methods is the only supported
means of using this class. All other methods are declared
final because they cannot be independently varied.
Even though this class is based on an internal FIFO queue, it
does not automatically enforce FIFO acquisition policies. The core
of exclusive synchronization takes the form:
Acquire:
while (!tryAcquire(arg)) {
enqueue thread if it is not already queued;
possibly block current thread;
}
Release:
if (tryRelease(arg))
unblock the first queued thread;
(Shared mode is similar but may involve cascading signals.)
Because checks in acquire are invoked before enqueuing, a newly
acquiring thread may barge ahead of others that are
blocked and queued. However, you can, if desired, define
tryAcquire and/or tryAcquireShared to disable
barging by internally invoking one or more of the inspection
methods. In particular, a strict FIFO lock can define
tryAcquire to immediately return false if {@link
#getFirstQueuedThread} does not return the current thread. A
normally preferable non-strict fair version can immediately return
false only if {@link #hasQueuedThreads} returns
true and getFirstQueuedThread is not the current
thread; or equivalently, that getFirstQueuedThread is both
non-null and not the current thread. Further variations are
possible.
Throughput and scalability are generally highest for the
default barging (also known as greedy,
renouncement, and convoy-avoidance) strategy.
While this is not guaranteed to be fair or starvation-free, earlier
queued threads are allowed to recontend before later queued
threads, and each recontention has an unbiased chance to succeed
against incoming threads. Also, while acquires do not
"spin" in the usual sense, they may perform multiple
invocations of tryAcquire interspersed with other
computations before blocking. This gives most of the benefits of
spins when exclusive synchronization is only briefly held, without
most of the liabilities when it isn't. If so desired, you can
augment this by preceding calls to acquire methods with
"fast-path" checks, possibly prechecking {@link #hasContended}
and/or {@link #hasQueuedThreads} to only do so if the synchronizer
is likely not to be contended.
This class provides an efficient and scalable basis for
synchronization in part by specializing its range of use to
synchronizers that can rely on int state, acquire, and
release parameters, and an internal FIFO wait queue. When this does
not suffice, you can build synchronizers from a lower level using
{@link java.util.concurrent.atomic atomic} classes, your own custom
{@link java.util.Queue} classes, and {@link LockSupport} blocking
support.
Usage Examples
Here is a non-reentrant mutual exclusion lock class that uses
the value zero to represent the unlocked state, and one to
represent the locked state. It also supports conditions and exposes
one of the instrumentation methods:
class Mutex implements Lock, java.io.Serializable {
// Our internal helper class
private static class Sync extends AbstractQueuedSynchronizer {
// Report whether in locked state
protected boolean isHeldExclusively() {
return getState() == 1;
}
// Acquire the lock if state is zero
public boolean tryAcquire(int acquires) {
assert acquires == 1; // Otherwise unused
return compareAndSetState(0, 1);
}
// Release the lock by setting state to zero
protected boolean tryRelease(int releases) {
assert releases == 1; // Otherwise unused
if (getState() == 0) throw new IllegalMonitorStateException();
setState(0);
return true;
}
// Provide a Condition
Condition newCondition() { return new ConditionObject(); }
// Deserialize properly
private void readObject(ObjectInputStream s) throws IOException, ClassNotFoundException {
s.defaultReadObject();
setState(0); // reset to unlocked state
}
}
// The sync object does all the hard work. We just forward to it.
private final Sync sync = new Sync();
public void lock() { sync.acquire(1); }
public boolean tryLock() { return sync.tryAcquire(1); }
public void unlock() { sync.release(1); }
public Condition newCondition() { return sync.newCondition(); }
public boolean isLocked() { return sync.isHeldExclusively(); }
public boolean hasQueuedThreads() { return sync.hasQueuedThreads(); }
public void lockInterruptibly() throws InterruptedException {
sync.acquireInterruptibly(1);
}
public boolean tryLock(long timeout, TimeUnit unit) throws InterruptedException {
return sync.tryAcquireNanos(1, unit.toNanos(timeout));
}
}
Here is a latch class that is like a {@link CountDownLatch}
except that it only requires a single signal to
fire. Because a latch is non-exclusive, it uses the shared
acquire and release methods.
class BooleanLatch {
private static class Sync extends AbstractQueuedSynchronizer {
boolean isSignalled() { return getState() != 0; }
protected int tryAcquireShared(int ignore) {
return isSignalled()? 1 : -1;
}
protected boolean tryReleaseShared(int ignore) {
setState(1);
return true;
}
}
private final Sync sync = new Sync();
public boolean isSignalled() { return sync.isSignalled(); }
public void signal() { sync.releaseShared(1); }
public void await() throws InterruptedException {
sync.acquireSharedInterruptibly(1);
}
}
|
Fields Summary |
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private static final long | serialVersionUID | private volatile transient Node | headHead of the wait queue, lazily initialized. Except for
initialization, it is modified only via method setHead. Note:
If head exists, its waitStatus is guaranteed not to be
CANCELLED. | private volatile transient Node | tailTail of the wait queue, lazily initialized. Modified only via
method enq to add new wait node. | private volatile int | stateThe synchronization state. | private static final Unsafe | unsafeSetup to support compareAndSet. We need to natively implement
this here: For the sake of permitting future enhancements, we
cannot explicitly subclass AtomicInteger, which would be
efficient and useful otherwise. So, as the lesser of evils, we
natively implement using hotspot intrinsics API. And while we
are at it, we do the same for other CASable fields (which could
otherwise be done with atomic field updaters). | private static final long | stateOffset | private static final long | headOffset | private static final long | tailOffset | private static final long | waitStatusOffset |
Constructors Summary |
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protected AbstractQueuedSynchronizer()Creates a new AbstractQueuedSynchronizer instance
with initial synchronization state of zero.
|
Methods Summary |
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public final void | acquire(int arg)Acquires in exclusive mode, ignoring interrupts. Implemented
by invoking at least once {@link #tryAcquire},
returning on success. Otherwise the thread is queued, possibly
repeatedly blocking and unblocking, invoking {@link
#tryAcquire} until success. This method can be used
to implement method {@link Lock#lock}
if (!tryAcquire(arg) &&
acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
selfInterrupt();
| public final void | acquireInterruptibly(int arg)Acquires in exclusive mode, aborting if interrupted.
Implemented by first checking interrupt status, then invoking
at least once {@link #tryAcquire}, returning on
success. Otherwise the thread is queued, possibly repeatedly
blocking and unblocking, invoking {@link #tryAcquire}
until success or the thread is interrupted. This method can be
used to implement method {@link Lock#lockInterruptibly}
if (Thread.interrupted())
throw new InterruptedException();
if (!tryAcquire(arg))
doAcquireInterruptibly(arg);
| final boolean | acquireQueued(java.util.concurrent.locks.AbstractQueuedSynchronizer$Node node, int arg)Acquire in exclusive uninterruptible mode for thread already in
queue. Used by condition wait methods as well as acquire.
try {
boolean interrupted = false;
for (;;) {
final Node p = node.predecessor();
if (p == head && tryAcquire(arg)) {
setHead(node);
p.next = null; // help GC
return interrupted;
}
if (shouldParkAfterFailedAcquire(p, node) &&
parkAndCheckInterrupt())
interrupted = true;
}
} catch (RuntimeException ex) {
cancelAcquire(node);
throw ex;
}
| public final void | acquireShared(int arg)Acquires in shared mode, ignoring interrupts. Implemented by
first invoking at least once {@link #tryAcquireShared},
returning on success. Otherwise the thread is queued, possibly
repeatedly blocking and unblocking, invoking {@link
#tryAcquireShared} until success.
if (tryAcquireShared(arg) < 0)
doAcquireShared(arg);
| public final void | acquireSharedInterruptibly(int arg)Acquires in shared mode, aborting if interrupted. Implemented
by first checking interrupt status, then invoking at least once
{@link #tryAcquireShared}, returning on success. Otherwise the
thread is queued, possibly repeatedly blocking and unblocking,
invoking {@link #tryAcquireShared} until success or the thread
is interrupted.
if (Thread.interrupted())
throw new InterruptedException();
if (tryAcquireShared(arg) < 0)
doAcquireSharedInterruptibly(arg);
| private java.util.concurrent.locks.AbstractQueuedSynchronizer$Node | addWaiter(java.util.concurrent.locks.AbstractQueuedSynchronizer$Node mode)Create and enq node for given thread and mode
Node node = new Node(Thread.currentThread(), mode);
// Try the fast path of enq; backup to full enq on failure
Node pred = tail;
if (pred != null) {
node.prev = pred;
if (compareAndSetTail(pred, node)) {
pred.next = node;
return node;
}
}
enq(node);
return node;
| private void | cancelAcquire(java.util.concurrent.locks.AbstractQueuedSynchronizer$Node node)Cancel an ongoing attempt to acquire.
if (node != null) { // Ignore if node doesn't exist
node.thread = null;
// Can use unconditional write instead of CAS here
node.waitStatus = Node.CANCELLED;
unparkSuccessor(node);
}
| private final boolean | compareAndSetHead(java.util.concurrent.locks.AbstractQueuedSynchronizer$Node update)CAS head field. Used only by enq
try {
stateOffset = unsafe.objectFieldOffset
(AbstractQueuedSynchronizer.class.getDeclaredField("state"));
headOffset = unsafe.objectFieldOffset
(AbstractQueuedSynchronizer.class.getDeclaredField("head"));
tailOffset = unsafe.objectFieldOffset
(AbstractQueuedSynchronizer.class.getDeclaredField("tail"));
waitStatusOffset = unsafe.objectFieldOffset
(Node.class.getDeclaredField("waitStatus"));
} catch(Exception ex) { throw new Error(ex); }
return unsafe.compareAndSwapObject(this, headOffset, null, update);
| protected final boolean | compareAndSetState(int expect, int update)Atomically sets synchronization state to the given updated
value if the current state value equals the expected value.
This operation has memory semantics of a volatile read
and write.
// See below for intrinsics setup to support this
return unsafe.compareAndSwapInt(this, stateOffset, expect, update);
| private final boolean | compareAndSetTail(java.util.concurrent.locks.AbstractQueuedSynchronizer$Node expect, java.util.concurrent.locks.AbstractQueuedSynchronizer$Node update)CAS tail field. Used only by enq
return unsafe.compareAndSwapObject(this, tailOffset, expect, update);
| private static final boolean | compareAndSetWaitStatus(java.util.concurrent.locks.AbstractQueuedSynchronizer$Node node, int expect, int update)CAS waitStatus field of a node.
return unsafe.compareAndSwapInt(node, waitStatusOffset,
expect, update);
| private void | doAcquireInterruptibly(int arg)Acquire in exclusive interruptible mode
final Node node = addWaiter(Node.EXCLUSIVE);
try {
for (;;) {
final Node p = node.predecessor();
if (p == head && tryAcquire(arg)) {
setHead(node);
p.next = null; // help GC
return;
}
if (shouldParkAfterFailedAcquire(p, node) &&
parkAndCheckInterrupt())
break;
}
} catch (RuntimeException ex) {
cancelAcquire(node);
throw ex;
}
// Arrive here only if interrupted
cancelAcquire(node);
throw new InterruptedException();
| private boolean | doAcquireNanos(int arg, long nanosTimeout)Acquire in exclusive timed mode
long lastTime = System.nanoTime();
final Node node = addWaiter(Node.EXCLUSIVE);
try {
for (;;) {
final Node p = node.predecessor();
if (p == head && tryAcquire(arg)) {
setHead(node);
p.next = null; // help GC
return true;
}
if (nanosTimeout <= 0) {
cancelAcquire(node);
return false;
}
if (shouldParkAfterFailedAcquire(p, node)) {
LockSupport.parkNanos(nanosTimeout);
if (Thread.interrupted())
break;
long now = System.nanoTime();
nanosTimeout -= now - lastTime;
lastTime = now;
}
}
} catch (RuntimeException ex) {
cancelAcquire(node);
throw ex;
}
// Arrive here only if interrupted
cancelAcquire(node);
throw new InterruptedException();
| private void | doAcquireShared(int arg)Acquire in shared uninterruptible mode
final Node node = addWaiter(Node.SHARED);
try {
boolean interrupted = false;
for (;;) {
final Node p = node.predecessor();
if (p == head) {
int r = tryAcquireShared(arg);
if (r >= 0) {
setHeadAndPropagate(node, r);
p.next = null; // help GC
if (interrupted)
selfInterrupt();
return;
}
}
if (shouldParkAfterFailedAcquire(p, node) &&
parkAndCheckInterrupt())
interrupted = true;
}
} catch (RuntimeException ex) {
cancelAcquire(node);
throw ex;
}
| private void | doAcquireSharedInterruptibly(int arg)Acquire in shared interruptible mode
final Node node = addWaiter(Node.SHARED);
try {
for (;;) {
final Node p = node.predecessor();
if (p == head) {
int r = tryAcquireShared(arg);
if (r >= 0) {
setHeadAndPropagate(node, r);
p.next = null; // help GC
return;
}
}
if (shouldParkAfterFailedAcquire(p, node) &&
parkAndCheckInterrupt())
break;
}
} catch (RuntimeException ex) {
cancelAcquire(node);
throw ex;
}
// Arrive here only if interrupted
cancelAcquire(node);
throw new InterruptedException();
| private boolean | doAcquireSharedNanos(int arg, long nanosTimeout)Acquire in shared timed mode
long lastTime = System.nanoTime();
final Node node = addWaiter(Node.SHARED);
try {
for (;;) {
final Node p = node.predecessor();
if (p == head) {
int r = tryAcquireShared(arg);
if (r >= 0) {
setHeadAndPropagate(node, r);
p.next = null; // help GC
return true;
}
}
if (nanosTimeout <= 0) {
cancelAcquire(node);
return false;
}
if (shouldParkAfterFailedAcquire(p, node)) {
LockSupport.parkNanos(nanosTimeout);
if (Thread.interrupted())
break;
long now = System.nanoTime();
nanosTimeout -= now - lastTime;
lastTime = now;
}
}
} catch (RuntimeException ex) {
cancelAcquire(node);
throw ex;
}
// Arrive here only if interrupted
cancelAcquire(node);
throw new InterruptedException();
| private java.util.concurrent.locks.AbstractQueuedSynchronizer$Node | enq(java.util.concurrent.locks.AbstractQueuedSynchronizer$Node node)Insert node into queue, initializing if necessary. See picture above.
for (;;) {
Node t = tail;
if (t == null) { // Must initialize
Node h = new Node(); // Dummy header
h.next = node;
node.prev = h;
if (compareAndSetHead(h)) {
tail = node;
return h;
}
}
else {
node.prev = t;
if (compareAndSetTail(t, node)) {
t.next = node;
return t;
}
}
}
| private boolean | findNodeFromTail(java.util.concurrent.locks.AbstractQueuedSynchronizer$Node node)Returns true if node is on sync queue by searching backwards from tail.
Called only when needed by isOnSyncQueue.
Node t = tail;
for (;;) {
if (t == node)
return true;
if (t == null)
return false;
t = t.prev;
}
| private java.lang.Thread | fullGetFirstQueuedThread()Version of getFirstQueuedThread called when fastpath fails
/*
* This loops only if the queue changes while we read sets of
* fields.
*/
for (;;) {
Node h = head;
if (h == null) // No queue
return null;
/*
* The first node is normally h.next. Try to get its
* thread field, ensuring consistent reads: If thread
* field is nulled out or s.prev is no longer head, then
* some other thread(s) concurrently performed setHead in
* between some of our reads, so we must reread.
*/
Node s = h.next;
if (s != null) {
Thread st = s.thread;
Node sp = s.prev;
if (st != null && sp == head)
return st;
}
/*
* Head's next field might not have been set yet, or may
* have been unset after setHead. So we must check to see
* if tail is actually first node, in almost the same way
* as above.
*/
Node t = tail;
if (t == h) // Empty queue
return null;
if (t != null) {
Thread tt = t.thread;
Node tp = t.prev;
if (tt != null && tp == head)
return tt;
}
}
| final int | fullyRelease(java.util.concurrent.locks.AbstractQueuedSynchronizer$Node node)Invoke release with current state value; return saved state.
Cancel node and throw exception on failure.
try {
int savedState = getState();
if (release(savedState))
return savedState;
} catch(RuntimeException ex) {
node.waitStatus = Node.CANCELLED;
throw ex;
}
// reach here if release fails
node.waitStatus = Node.CANCELLED;
throw new IllegalMonitorStateException();
| public final java.util.Collection | getExclusiveQueuedThreads()Returns a collection containing threads that may be waiting to
acquire in exclusive mode. This has the same properties
as {@link #getQueuedThreads} except that it only returns
those threads waiting due to an exclusive acquire.
ArrayList<Thread> list = new ArrayList<Thread>();
for (Node p = tail; p != null; p = p.prev) {
if (!p.isShared()) {
Thread t = p.thread;
if (t != null)
list.add(t);
}
}
return list;
| public final java.lang.Thread | getFirstQueuedThread()Returns the first (longest-waiting) thread in the queue, or
null if no threads are currently queued.
In this implementation, this operation normally returns in
constant time, but may iterate upon contention if other threads are
concurrently modifying the queue.
// handle only fast path, else relay
return (head == tail)? null : fullGetFirstQueuedThread();
| public final int | getQueueLength()Returns an estimate of the number of threads waiting to
acquire. The value is only an estimate because the number of
threads may change dynamically while this method traverses
internal data structures. This method is designed for use in
monitoring system state, not for synchronization
control.
int n = 0;
for (Node p = tail; p != null; p = p.prev) {
if (p.thread != null)
++n;
}
return n;
| public final java.util.Collection | getQueuedThreads()Returns a collection containing threads that may be waiting to
acquire. Because the actual set of threads may change
dynamically while constructing this result, the returned
collection is only a best-effort estimate. The elements of the
returned collection are in no particular order. This method is
designed to facilitate construction of subclasses that provide
more extensive monitoring facilities.
ArrayList<Thread> list = new ArrayList<Thread>();
for (Node p = tail; p != null; p = p.prev) {
Thread t = p.thread;
if (t != null)
list.add(t);
}
return list;
| public final java.util.Collection | getSharedQueuedThreads()Returns a collection containing threads that may be waiting to
acquire in shared mode. This has the same properties
as {@link #getQueuedThreads} except that it only returns
those threads waiting due to a shared acquire.
ArrayList<Thread> list = new ArrayList<Thread>();
for (Node p = tail; p != null; p = p.prev) {
if (p.isShared()) {
Thread t = p.thread;
if (t != null)
list.add(t);
}
}
return list;
| protected final int | getState()Returns the current value of synchronization state.
This operation has memory semantics of a volatile read.
return state;
| public final int | getWaitQueueLength(java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject condition)Returns an estimate of the number of threads waiting on the
given condition associated with this synchronizer. Note that
because timeouts and interrupts may occur at any time, the
estimate serves only as an upper bound on the actual number of
waiters. This method is designed for use in monitoring of the
system state, not for synchronization control.
if (!owns(condition))
throw new IllegalArgumentException("Not owner");
return condition.getWaitQueueLength();
| public final java.util.Collection | getWaitingThreads(java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject condition)Returns a collection containing those threads that may be
waiting on the given condition associated with this
synchronizer. Because the actual set of threads may change
dynamically while constructing this result, the returned
collection is only a best-effort estimate. The elements of the
returned collection are in no particular order.
if (!owns(condition))
throw new IllegalArgumentException("Not owner");
return condition.getWaitingThreads();
| public final boolean | hasContended()Queries whether any threads have ever contended to acquire this
synchronizer; that is if an acquire method has ever blocked.
In this implementation, this operation returns in
constant time.
return head != null;
| public final boolean | hasQueuedThreads()Queries whether any threads are waiting to acquire. Note that
because cancellations due to interrupts and timeouts may occur
at any time, a true return does not guarantee that any
other thread will ever acquire.
In this implementation, this operation returns in
constant time.
return head != tail;
| public final boolean | hasWaiters(java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject condition)Queries whether any threads are waiting on the given condition
associated with this synchronizer. Note that because timeouts
and interrupts may occur at any time, a true return
does not guarantee that a future signal will awaken
any threads. This method is designed primarily for use in
monitoring of the system state.
if (!owns(condition))
throw new IllegalArgumentException("Not owner");
return condition.hasWaiters();
| protected boolean | isHeldExclusively()Returns true if synchronization is held exclusively with respect
to the current (calling) thread. This method is invoked
upon each call to a non-waiting {@link ConditionObject} method.
(Waiting methods instead invoke {@link #release}.)
The default implementation throws {@link
UnsupportedOperationException}. This method is invoked
internally only within {@link ConditionObject} methods, so need
not be defined if conditions are not used.
throw new UnsupportedOperationException();
| final boolean | isOnSyncQueue(java.util.concurrent.locks.AbstractQueuedSynchronizer$Node node)Returns true if a node, always one that was initially placed on
a condition queue, is now waiting to reacquire on sync queue.
if (node.waitStatus == Node.CONDITION || node.prev == null)
return false;
if (node.next != null) // If has successor, it must be on queue
return true;
/*
* node.prev can be non-null, but not yet on queue because
* the CAS to place it on queue can fail. So we have to
* traverse from tail to make sure it actually made it. It
* will always be near the tail in calls to this method, and
* unless the CAS failed (which is unlikely), it will be
* there, so we hardly ever traverse much.
*/
return findNodeFromTail(node);
| public final boolean | isQueued(java.lang.Thread thread)Returns true if the given thread is currently queued.
This implementation traverses the queue to determine
presence of the given thread.
if (thread == null)
throw new NullPointerException();
for (Node p = tail; p != null; p = p.prev)
if (p.thread == thread)
return true;
return false;
| public final boolean | owns(java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject condition)Queries whether the given ConditionObject
uses this synchronizer as its lock.
if (condition == null)
throw new NullPointerException();
return condition.isOwnedBy(this);
| private static boolean | parkAndCheckInterrupt()Convenience method to park and then check if interrupted
LockSupport.park();
return Thread.interrupted();
| public final boolean | release(int arg)Releases in exclusive mode. Implemented by unblocking one or
more threads if {@link #tryRelease} returns true.
This method can be used to implement method {@link Lock#unlock}
if (tryRelease(arg)) {
Node h = head;
if (h != null && h.waitStatus != 0)
unparkSuccessor(h);
return true;
}
return false;
| public final boolean | releaseShared(int arg)Releases in shared mode. Implemented by unblocking one or more
threads if {@link #tryReleaseShared} returns true.
if (tryReleaseShared(arg)) {
Node h = head;
if (h != null && h.waitStatus != 0)
unparkSuccessor(h);
return true;
}
return false;
| private static void | selfInterrupt()Convenience method to interrupt current thread.
Thread.currentThread().interrupt();
| private void | setHead(java.util.concurrent.locks.AbstractQueuedSynchronizer$Node node)Set head of queue to be node, thus dequeuing. Called only by
acquire methods. Also nulls out unused fields for sake of GC
and to suppress unnecessary signals and traversals.
head = node;
node.thread = null;
node.prev = null;
| private void | setHeadAndPropagate(java.util.concurrent.locks.AbstractQueuedSynchronizer$Node node, int propagate)Set head of queue, and check if successor may be waiting
in shared mode, if so propagating if propagate > 0.
setHead(node);
if (propagate > 0 && node.waitStatus != 0) {
/*
* Don't bother fully figuring out successor. If it
* looks null, call unparkSuccessor anyway to be safe.
*/
Node s = node.next;
if (s == null || s.isShared())
unparkSuccessor(node);
}
| protected final void | setState(int newState)Sets the value of synchronization state.
This operation has memory semantics of a volatile write.
state = newState;
| private static boolean | shouldParkAfterFailedAcquire(java.util.concurrent.locks.AbstractQueuedSynchronizer$Node pred, java.util.concurrent.locks.AbstractQueuedSynchronizer$Node node)Checks and updates status for a node that failed to acquire.
Returns true if thread should block. This is the main signal
control in all acquire loops. Requires that pred == node.prev
int s = pred.waitStatus;
if (s < 0)
/*
* This node has already set status asking a release
* to signal it, so it can safely park
*/
return true;
if (s > 0)
/*
* Predecessor was cancelled. Move up to its predecessor
* and indicate retry.
*/
node.prev = pred.prev;
else
/*
* Indicate that we need a signal, but don't park yet. Caller
* will need to retry to make sure it cannot acquire before
* parking.
*/
compareAndSetWaitStatus(pred, 0, Node.SIGNAL);
return false;
| public java.lang.String | toString()Returns a string identifying this synchronizer, as well as its
state. The state, in brackets, includes the String "State
=" followed by the current value of {@link #getState}, and
either "nonempty" or "empty" depending on
whether the queue is empty.
int s = getState();
String q = hasQueuedThreads()? "non" : "";
return super.toString() +
"[State = " + s + ", " + q + "empty queue]";
| final boolean | transferAfterCancelledWait(java.util.concurrent.locks.AbstractQueuedSynchronizer$Node node)Transfers node, if necessary, to sync queue after a cancelled
wait. Returns true if thread was cancelled before being
signalled.
if (compareAndSetWaitStatus(node, Node.CONDITION, 0)) {
enq(node);
return true;
}
/*
* If we lost out to a signal(), then we can't proceed
* until it finishes its enq(). Cancelling during an
* incomplete transfer is both rare and transient, so just
* spin.
*/
while (!isOnSyncQueue(node))
Thread.yield();
return false;
| final boolean | transferForSignal(java.util.concurrent.locks.AbstractQueuedSynchronizer$Node node)Transfers a node from a condition queue onto sync queue.
Returns true if successful.
/*
* If cannot change waitStatus, the node has been cancelled.
*/
if (!compareAndSetWaitStatus(node, Node.CONDITION, 0))
return false;
/*
* Splice onto queue and try to set waitStatus of predecessor to
* indicate that thread is (probably) waiting. If cancelled or
* attempt to set waitStatus fails, wake up to resync (in which
* case the waitStatus can be transiently and harmlessly wrong).
*/
Node p = enq(node);
int c = p.waitStatus;
if (c > 0 || !compareAndSetWaitStatus(p, c, Node.SIGNAL))
LockSupport.unpark(node.thread);
return true;
| protected boolean | tryAcquire(int arg)Attempts to acquire in exclusive mode. This method should query
if the state of the object permits it to be acquired in the
exclusive mode, and if so to acquire it.
This method is always invoked by the thread performing
acquire. If this method reports failure, the acquire method
may queue the thread, if it is not already queued, until it is
signalled by a release from some other thread. This can be used
to implement method {@link Lock#tryLock()}.
The default
implementation throws {@link UnsupportedOperationException}
throw new UnsupportedOperationException();
| public final boolean | tryAcquireNanos(int arg, long nanosTimeout)Attempts to acquire in exclusive mode, aborting if interrupted,
and failing if the given timeout elapses. Implemented by first
checking interrupt status, then invoking at least once {@link
#tryAcquire}, returning on success. Otherwise, the thread is
queued, possibly repeatedly blocking and unblocking, invoking
{@link #tryAcquire} until success or the thread is interrupted
or the timeout elapses. This method can be used to implement
method {@link Lock#tryLock(long, TimeUnit)}.
if (Thread.interrupted())
throw new InterruptedException();
return tryAcquire(arg) ||
doAcquireNanos(arg, nanosTimeout);
| protected int | tryAcquireShared(int arg)Attempts to acquire in shared mode. This method should query if
the state of the object permits it to be acquired in the shared
mode, and if so to acquire it.
This method is always invoked by the thread performing
acquire. If this method reports failure, the acquire method
may queue the thread, if it is not already queued, until it is
signalled by a release from some other thread.
The default implementation throws {@link
UnsupportedOperationException}
throw new UnsupportedOperationException();
| public final boolean | tryAcquireSharedNanos(int arg, long nanosTimeout)Attempts to acquire in shared mode, aborting if interrupted, and
failing if the given timeout elapses. Implemented by first
checking interrupt status, then invoking at least once {@link
#tryAcquireShared}, returning on success. Otherwise, the
thread is queued, possibly repeatedly blocking and unblocking,
invoking {@link #tryAcquireShared} until success or the thread
is interrupted or the timeout elapses.
if (Thread.interrupted())
throw new InterruptedException();
return tryAcquireShared(arg) >= 0 ||
doAcquireSharedNanos(arg, nanosTimeout);
| protected boolean | tryRelease(int arg)Attempts to set the state to reflect a release in exclusive
mode. This method is always invoked by the thread
performing release.
The default implementation throws
{@link UnsupportedOperationException}
throw new UnsupportedOperationException();
| protected boolean | tryReleaseShared(int arg)Attempts to set the state to reflect a release in shared mode.
This method is always invoked by the thread performing release.
The default implementation throws
{@link UnsupportedOperationException}
throw new UnsupportedOperationException();
| private void | unparkSuccessor(java.util.concurrent.locks.AbstractQueuedSynchronizer$Node node)Wake up node's successor, if one exists.
/*
* Try to clear status in anticipation of signalling. It is
* OK if this fails or if status is changed by waiting thread.
*/
compareAndSetWaitStatus(node, Node.SIGNAL, 0);
/*
* Thread to unpark is held in successor, which is normally
* just the next node. But if cancelled or apparently null,
* traverse backwards from tail to find the actual
* non-cancelled successor.
*/
Thread thread;
Node s = node.next;
if (s != null && s.waitStatus <= 0)
thread = s.thread;
else {
thread = null;
for (s = tail; s != null && s != node; s = s.prev)
if (s.waitStatus <= 0)
thread = s.thread;
}
LockSupport.unpark(thread);
|
|