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ConeYoyoApp.javaAPI DocExample6669Mon Nov 26 01:16:20 GMT 2001None

ConeYoyoApp

public class ConeYoyoApp extends Applet

Fields Summary
Constructors Summary
public ConeYoyoApp()

        setLayout(new BorderLayout());
        GraphicsConfiguration config =
           SimpleUniverse.getPreferredConfiguration();

        Canvas3D canvas3D = new Canvas3D(config);
        add("Center", canvas3D);

        BranchGroup scene = createSceneGraph();

        SimpleUniverse simpleU = new SimpleUniverse(canvas3D);

        simpleU.getViewingPlatform().setNominalViewingTransform();

        simpleU.addBranchGraph(scene);
    
Methods Summary
public BranchGroupcreateSceneGraph()


	BranchGroup objRoot = new BranchGroup();

      // Create the transform group node and initialize it to the
      // identity.  Enable the TRANSFORM_WRITE capability so that
      // our behavior code can modify it at runtime.  Add it to the
      // root of the subgraph.
      TransformGroup objSpin = new TransformGroup();
      objSpin.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);

      objRoot.addChild(objSpin);
      objSpin.addChild(new ConeYoyo().getBG());

      // Create a new Behavior object that will perform the desired
      // operation on the specified transform object and add it into
      // the scene graph.
      Transform3D yAxis = new Transform3D();
      Alpha rotationAlpha = new Alpha(-1, 4000);

      RotationInterpolator rotator =
          new RotationInterpolator(rotationAlpha, objSpin);
      BoundingSphere bounds =
          new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
      rotator.setSchedulingBounds(bounds);
      objSpin.addChild(rotator);

	// Let Java 3D perform optimizations on this scene graph.
        objRoot.compile();

	return objRoot;
    
public static voidmain(java.lang.String[] args)

        Frame frame = new MainFrame(new ConeYoyoApp(), 256, 256);