CellRendererPanepublic class CellRendererPane extends Container implements AccessibleThis class is inserted in between cell renderers and the components that
use them. It just exists to thwart the repaint() and invalidate() methods
which would otherwise propagate up the tree when the renderer was configured.
It's used by the implementations of JTable, JTree, and JList. For example,
here's how CellRendererPane is used in the code the paints each row
in a JList:
cellRendererPane = new CellRendererPane();
...
Component rendererComponent = renderer.getListCellRendererComponent();
renderer.configureListCellRenderer(dataModel.getElementAt(row), row);
cellRendererPane.paintComponent(g, rendererComponent, this, x, y, w, h);
A renderer component must override isShowing() and unconditionally return
true to work correctly because the Swing paint does nothing for components
with isShowing false.
Warning:
Serialized objects of this class will not be compatible with
future Swing releases. The current serialization support is
appropriate for short term storage or RMI between applications running
the same version of Swing. As of 1.4, support for long term storage
of all JavaBeansTM
has been added to the java.beans package.
Please see {@link java.beans.XMLEncoder}. |
Fields Summary |
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protected AccessibleContext | accessibleContext |
Constructors Summary |
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public CellRendererPane()Construct a CellRendererPane object.
super();
setLayout(null);
setVisible(false);
|
Methods Summary |
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protected void | addImpl(java.awt.Component x, java.lang.Object constraints, int index)If the specified component is already a child of this then we don't
bother doing anything - stacking order doesn't matter for cell
renderer components (CellRendererPane doesn't paint anyway).<
if (x.getParent() == this) {
return;
}
else {
super.addImpl(x, constraints, index);
}
| public javax.accessibility.AccessibleContext | getAccessibleContext()Gets the AccessibleContext associated with this CellRendererPane.
For CellRendererPanes, the AccessibleContext takes the form of an
AccessibleCellRendererPane.
A new AccessibleCellRendererPane instance is created if necessary.
if (accessibleContext == null) {
accessibleContext = new AccessibleCellRendererPane();
}
return accessibleContext;
| public void | invalidate()Overridden to avoid propagating a invalidate up the tree when the
cell renderer child is configured.
| public void | paint(java.awt.Graphics g)Shouldn't be called.
| public void | paintComponent(java.awt.Graphics g, java.awt.Component c, java.awt.Container p, int x, int y, int w, int h, boolean shouldValidate)Paint a cell renderer component c on graphics object g. Before the component
is drawn it's reparented to this (if that's necessary), it's bounds
are set to w,h and the graphics object is (effectively) translated to x,y.
If it's a JComponent, double buffering is temporarily turned off. After
the component is painted it's bounds are reset to -w, -h, 0, 0 so that, if
it's the last renderer component painted, it will not start consuming input.
The Container p is the component we're actually drawing on, typically it's
equal to this.getParent(). If shouldValidate is true the component c will be
validated before painted.
if (c == null) {
if (p != null) {
Color oldColor = g.getColor();
g.setColor(p.getBackground());
g.fillRect(x, y, w, h);
g.setColor(oldColor);
}
return;
}
if (c.getParent() != this) {
this.add(c);
}
c.setBounds(x, y, w, h);
if(shouldValidate) {
c.validate();
}
boolean wasDoubleBuffered = false;
if ((c instanceof JComponent) && ((JComponent)c).isDoubleBuffered()) {
wasDoubleBuffered = true;
((JComponent)c).setDoubleBuffered(false);
}
Graphics cg = g.create(x, y, w, h);
try {
c.paint(cg);
}
finally {
cg.dispose();
}
if (wasDoubleBuffered && (c instanceof JComponent)) {
((JComponent)c).setDoubleBuffered(true);
}
c.setBounds(-w, -h, 0, 0);
| public void | paintComponent(java.awt.Graphics g, java.awt.Component c, java.awt.Container p, int x, int y, int w, int h)Calls this.paintComponent(g, c, p, x, y, w, h, false).
paintComponent(g, c, p, x, y, w, h, false);
| public void | paintComponent(java.awt.Graphics g, java.awt.Component c, java.awt.Container p, java.awt.Rectangle r)Calls this.paintComponent() with the rectangles x,y,width,height fields.
paintComponent(g, c, p, r.x, r.y, r.width, r.height);
| public void | update(java.awt.Graphics g)Shouldn't be called.
| private void | writeObject(java.io.ObjectOutputStream s)
removeAll();
s.defaultWriteObject();
|
|