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Text3DApp.javaAPI DocExample6100Fri Sep 22 15:07:50 BST 2000None

Text3DApp

public class Text3DApp extends Applet

Fields Summary
Constructors Summary
public Text3DApp()

        setLayout(new BorderLayout());
        GraphicsConfiguration config =
            SimpleUniverse.getPreferredConfiguration();

        Canvas3D canvas3D = new Canvas3D(config);
        canvas3D.setStereoEnable(false);
        add("Center", canvas3D);

        BranchGroup scene = createSceneGraph();

        // SimpleUniverse is a Convenience Utility class
        SimpleUniverse simpleU = new SimpleUniverse(canvas3D);

	// This will move the ViewPlatform back a bit so the
	// objects in the scene can be viewed.
        simpleU.getViewingPlatform().setNominalViewingTransform();

        simpleU.addBranchGraph(scene);
    
Methods Summary
public BranchGroupcreateSceneGraph()

         // Create the root of the branch graph
         BranchGroup objRoot = new BranchGroup();

         Transform3D t3D = new Transform3D();
         t3D.setTranslation(new Vector3f(0.0f, 0.0f, -3.0f));
         TransformGroup objMove = new TransformGroup(t3D);
         objRoot.addChild(objMove);
 
         // Create the transform group node and initialize it to the 
         // identity. Add it to the root of the subgraph.
         TransformGroup objSpin = new TransformGroup();
         objSpin.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
         objMove.addChild(objSpin);

         Appearance textAppear = new Appearance();
         ColoringAttributes textColor = new ColoringAttributes();
         textColor.setColor(1.0f, 0.0f, 0.0f);
         textAppear.setColoringAttributes(textColor);
         textAppear.setMaterial(new Material());
 
         // Create a simple shape leaf node, add it to the scene graph.
         Font3D font3D = new Font3D(new Font("Helvetica", Font.PLAIN, 1),
                                    new FontExtrusion());
         Text3D textGeom = new Text3D(font3D, new String("3DText"));
         textGeom.setAlignment(Text3D.ALIGN_CENTER);
         Shape3D textShape = new Shape3D();
         textShape.setGeometry(textGeom);
         textShape.setAppearance(textAppear);
         objSpin.addChild(textShape);

         // Create a new Behavior object that will perform the desired
         // operation on the specified transform object and add it into
         // the scene graph.
         Alpha rotationAlpha = new Alpha(-1, 10000);
  
         RotationInterpolator rotator =
                 new RotationInterpolator(rotationAlpha, objSpin);
 
         // a bounding sphere specifies a region a behavior is active
         // create a sphere centered at the origin with radius of 100
         BoundingSphere bounds = new BoundingSphere();
         rotator.setSchedulingBounds(bounds);
         objSpin.addChild(rotator);

         DirectionalLight lightD = new DirectionalLight();
         lightD.setInfluencingBounds(bounds);
         lightD.setDirection(new Vector3f(0.0f, 0.0f, -1.0f));
         lightD.setColor(new Color3f(1.0f, 0.0f, 1.0f));
         objMove.addChild(lightD);

         AmbientLight lightA = new AmbientLight();
         lightA.setInfluencingBounds(bounds);
         objMove.addChild(lightA);
 
         return objRoot;
     
public static voidmain(java.lang.String[] args)

        System.out.println("Text3DApp.java - a demonstration of Text3D in Java 3D");
        System.out.println("The scene is of a rotating Text3D object.");
        System.out.println("The Java 3D Tutorial is available on the web at:");
        System.out.println("http://java.sun.com/products/java-media/3D/collateral");
        Frame frame = new MainFrame(new Text3DApp(), 256, 256);