KeyEventpublic class KeyEvent extends InputEvent An event which indicates that a keystroke occurred in a component.
This low-level event is generated by a component object (such as a text
field) when a key is pressed, released, or typed.
The event is passed to every KeyListener
or KeyAdapter object which registered to receive such
events using the component's addKeyListener method.
(KeyAdapter objects implement the
KeyListener interface.) Each such listener object
gets this KeyEvent when the event occurs.
"Key typed" events are higher-level and generally do not depend on
the platform or keyboard layout. They are generated when a Unicode character
is entered, and are the preferred way to find out about character input.
In the simplest case, a key typed event is produced by a single key press
(e.g., 'a'). Often, however, characters are produced by series of key
presses (e.g., 'shift' + 'a'), and the mapping from key pressed events to
key typed events may be many-to-one or many-to-many. Key releases are not
usually necessary to generate a key typed event, but there are some cases
where the key typed event is not generated until a key is released (e.g.,
entering ASCII sequences via the Alt-Numpad method in Windows).
No key typed events are generated for keys that don't generate Unicode
characters (e.g., action keys, modifier keys, etc.).
The getKeyChar method always returns a valid Unicode character or
CHAR_UNDEFINED. Character input is reported by KEY_TYPED events:
KEY_PRESSED and KEY_RELEASED events are not necessarily associated
with character input. Therefore, the result of the getKeyChar method
is guaranteed to be meaningful only for KEY_TYPED events.
For key pressed and key released events, the getKeyCode method returns
the event's keyCode. For key typed events, the getKeyCode method
always returns VK_UNDEFINED.
"Key pressed" and "key released" events are lower-level and depend
on the platform and keyboard layout. They are generated whenever a key is
pressed or released, and are the only way to find out about keys that don't
generate character input (e.g., action keys, modifier keys, etc.). The key
being pressed or released is indicated by the getKeyCode method, which returns
a virtual key code.
Virtual key codes are used to report which keyboard key has
been pressed, rather than a character generated by the combination
of one or more keystrokes (such as "A", which comes from shift and "a").
For example, pressing the Shift key will cause a KEY_PRESSED event
with a VK_SHIFT keyCode, while pressing the 'a' key will result in
a VK_A keyCode. After the 'a' key is released, a KEY_RELEASED event
will be fired with VK_A. Separately, a KEY_TYPED event with a keyChar
value of 'A' is generated.
Notes:
- Key combinations which do not result in Unicode characters, such as action
keys like F1 and the HELP key, do not generate KEY_TYPED events.
- Not all keyboards or systems are capable of generating all
virtual key codes. No attempt is made in Java to generate these keys
artificially.
- Virtual key codes do not identify a physical key: they depend on the
platform and keyboard layout. For example, the key that generates VK_Q
when using a U.S. keyboard layout will generate VK_A when using a French
keyboard layout.
- Not all characters have a keycode associated with them. For example,
there is no keycode for the question mark because there is no keyboard
for which it appears on the primary layer.
- In order to support the platform-independent handling of action keys,
the Java platform uses a few additional virtual key constants for functions
that would otherwise have to be recognized by interpreting virtual key codes
and modifiers. For example, for Japanese Windows keyboards, VK_ALL_CANDIDATES
is returned instead of VK_CONVERT with the ALT modifier.
WARNING: Aside from those keys that are defined by the Java language
(VK_ENTER, VK_BACK_SPACE, and VK_TAB), do not rely on the values of the VK_
constants. Sun reserves the right to change these values as needed
to accomodate a wider range of keyboards in the future. |
Fields Summary |
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private boolean | isProxyActiveStores the state of native event dispatching system
- true, if when the event was created event proxying
mechanism was active
- false, if it was inactive
Used in Component.dispatchEventImpl to correctly dispatch
events when proxy is active | public static final int | KEY_FIRSTThe first number in the range of ids used for key events. | public static final int | KEY_LASTThe last number in the range of ids used for key events. | public static final int | KEY_TYPEDThe "key typed" event. This event is generated when a character is
entered. In the simplest case, it is produced by a single key press.
Often, however, characters are produced by series of key presses, and
the mapping from key pressed events to key typed events may be
many-to-one or many-to-many. | public static final int | KEY_PRESSEDThe "key pressed" event. This event is generated when a key
is pushed down. | public static final int | KEY_RELEASEDThe "key released" event. This event is generated when a key
is let up. | public static final int | VK_ENTER | public static final int | VK_BACK_SPACE | public static final int | VK_TAB | public static final int | VK_CANCEL | public static final int | VK_CLEAR | public static final int | VK_SHIFT | public static final int | VK_CONTROL | public static final int | VK_ALT | public static final int | VK_PAUSE | public static final int | VK_CAPS_LOCK | public static final int | VK_ESCAPE | public static final int | VK_SPACE | public static final int | VK_PAGE_UP | public static final int | VK_PAGE_DOWN | public static final int | VK_END | public static final int | VK_HOME | public static final int | VK_LEFTConstant for the non-numpad left arrow key. | public static final int | VK_UPConstant for the non-numpad up arrow key. | public static final int | VK_RIGHTConstant for the non-numpad right arrow key. | public static final int | VK_DOWNConstant for the non-numpad down arrow key. | public static final int | VK_COMMAConstant for the comma key, "," | public static final int | VK_MINUSConstant for the minus key, "-" | public static final int | VK_PERIODConstant for the period key, "." | public static final int | VK_SLASHConstant for the forward slash key, "/" | public static final int | VK_0VK_0 thru VK_9 are the same as ASCII '0' thru '9' (0x30 - 0x39) | public static final int | VK_1 | public static final int | VK_2 | public static final int | VK_3 | public static final int | VK_4 | public static final int | VK_5 | public static final int | VK_6 | public static final int | VK_7 | public static final int | VK_8 | public static final int | VK_9 | public static final int | VK_SEMICOLONConstant for the semicolon key, ";" | public static final int | VK_EQUALSConstant for the equals key, "=" | public static final int | VK_AVK_A thru VK_Z are the same as ASCII 'A' thru 'Z' (0x41 - 0x5A) | public static final int | VK_B | public static final int | VK_C | public static final int | VK_D | public static final int | VK_E | public static final int | VK_F | public static final int | VK_G | public static final int | VK_H | public static final int | VK_I | public static final int | VK_J | public static final int | VK_K | public static final int | VK_L | public static final int | VK_M | public static final int | VK_N | public static final int | VK_O | public static final int | VK_P | public static final int | VK_Q | public static final int | VK_R | public static final int | VK_S | public static final int | VK_T | public static final int | VK_U | public static final int | VK_V | public static final int | VK_W | public static final int | VK_X | public static final int | VK_Y | public static final int | VK_Z | public static final int | VK_OPEN_BRACKETConstant for the open bracket key, "[" | public static final int | VK_BACK_SLASHConstant for the back slash key, "\" | public static final int | VK_CLOSE_BRACKETConstant for the close bracket key, "]" | public static final int | VK_NUMPAD0 | public static final int | VK_NUMPAD1 | public static final int | VK_NUMPAD2 | public static final int | VK_NUMPAD3 | public static final int | VK_NUMPAD4 | public static final int | VK_NUMPAD5 | public static final int | VK_NUMPAD6 | public static final int | VK_NUMPAD7 | public static final int | VK_NUMPAD8 | public static final int | VK_NUMPAD9 | public static final int | VK_MULTIPLY | public static final int | VK_ADD | public static final int | VK_SEPARATERThis constant is obsolete, and is included only for backwards
compatibility. | public static final int | VK_SEPARATORConstant for the Numpad Separator key. | public static final int | VK_SUBTRACT | public static final int | VK_DECIMAL | public static final int | VK_DIVIDE | public static final int | VK_DELETE | public static final int | VK_NUM_LOCK | public static final int | VK_SCROLL_LOCK | public static final int | VK_F1Constant for the F1 function key. | public static final int | VK_F2Constant for the F2 function key. | public static final int | VK_F3Constant for the F3 function key. | public static final int | VK_F4Constant for the F4 function key. | public static final int | VK_F5Constant for the F5 function key. | public static final int | VK_F6Constant for the F6 function key. | public static final int | VK_F7Constant for the F7 function key. | public static final int | VK_F8Constant for the F8 function key. | public static final int | VK_F9Constant for the F9 function key. | public static final int | VK_F10Constant for the F10 function key. | public static final int | VK_F11Constant for the F11 function key. | public static final int | VK_F12Constant for the F12 function key. | public static final int | VK_F13Constant for the F13 function key. | public static final int | VK_F14Constant for the F14 function key. | public static final int | VK_F15Constant for the F15 function key. | public static final int | VK_F16Constant for the F16 function key. | public static final int | VK_F17Constant for the F17 function key. | public static final int | VK_F18Constant for the F18 function key. | public static final int | VK_F19Constant for the F19 function key. | public static final int | VK_F20Constant for the F20 function key. | public static final int | VK_F21Constant for the F21 function key. | public static final int | VK_F22Constant for the F22 function key. | public static final int | VK_F23Constant for the F23 function key. | public static final int | VK_F24Constant for the F24 function key. | public static final int | VK_PRINTSCREEN | public static final int | VK_INSERT | public static final int | VK_HELP | public static final int | VK_META | public static final int | VK_BACK_QUOTE | public static final int | VK_QUOTE | public static final int | VK_KP_UPConstant for the numeric keypad up arrow key. | public static final int | VK_KP_DOWNConstant for the numeric keypad down arrow key. | public static final int | VK_KP_LEFTConstant for the numeric keypad left arrow key. | public static final int | VK_KP_RIGHTConstant for the numeric keypad right arrow key. | public static final int | VK_DEAD_GRAVE | public static final int | VK_DEAD_ACUTE | public static final int | VK_DEAD_CIRCUMFLEX | public static final int | VK_DEAD_TILDE | public static final int | VK_DEAD_MACRON | public static final int | VK_DEAD_BREVE | public static final int | VK_DEAD_ABOVEDOT | public static final int | VK_DEAD_DIAERESIS | public static final int | VK_DEAD_ABOVERING | public static final int | VK_DEAD_DOUBLEACUTE | public static final int | VK_DEAD_CARON | public static final int | VK_DEAD_CEDILLA | public static final int | VK_DEAD_OGONEK | public static final int | VK_DEAD_IOTA | public static final int | VK_DEAD_VOICED_SOUND | public static final int | VK_DEAD_SEMIVOICED_SOUND | public static final int | VK_AMPERSAND | public static final int | VK_ASTERISK | public static final int | VK_QUOTEDBL | public static final int | VK_LESS | public static final int | VK_GREATER | public static final int | VK_BRACELEFT | public static final int | VK_BRACERIGHT | public static final int | VK_ATConstant for the "@" key. | public static final int | VK_COLONConstant for the ":" key. | public static final int | VK_CIRCUMFLEXConstant for the "^" key. | public static final int | VK_DOLLARConstant for the "$" key. | public static final int | VK_EURO_SIGNConstant for the Euro currency sign key. | public static final int | VK_EXCLAMATION_MARKConstant for the "!" key. | public static final int | VK_INVERTED_EXCLAMATION_MARKConstant for the inverted exclamation mark key. | public static final int | VK_LEFT_PARENTHESISConstant for the "(" key. | public static final int | VK_NUMBER_SIGNConstant for the "#" key. | public static final int | VK_PLUSConstant for the "+" key. | public static final int | VK_RIGHT_PARENTHESISConstant for the ")" key. | public static final int | VK_UNDERSCOREConstant for the "_" key. | public static final int | VK_WINDOWSConstant for the Microsoft Windows "Windows" key.
It is used for both the left and right version of the key. | public static final int | VK_CONTEXT_MENUConstant for the Microsoft Windows Context Menu key. | public static final int | VK_FINAL | public static final int | VK_CONVERTConstant for the Convert function key. | public static final int | VK_NONCONVERTConstant for the Don't Convert function key. | public static final int | VK_ACCEPTConstant for the Accept or Commit function key. | public static final int | VK_MODECHANGE | public static final int | VK_KANA | public static final int | VK_KANJI | public static final int | VK_ALPHANUMERICConstant for the Alphanumeric function key. | public static final int | VK_KATAKANAConstant for the Katakana function key. | public static final int | VK_HIRAGANAConstant for the Hiragana function key. | public static final int | VK_FULL_WIDTHConstant for the Full-Width Characters function key. | public static final int | VK_HALF_WIDTHConstant for the Half-Width Characters function key. | public static final int | VK_ROMAN_CHARACTERSConstant for the Roman Characters function key. | public static final int | VK_ALL_CANDIDATESConstant for the All Candidates function key. | public static final int | VK_PREVIOUS_CANDIDATEConstant for the Previous Candidate function key. | public static final int | VK_CODE_INPUTConstant for the Code Input function key. | public static final int | VK_JAPANESE_KATAKANAConstant for the Japanese-Katakana function key.
This key switches to a Japanese input method and selects its Katakana input mode. | public static final int | VK_JAPANESE_HIRAGANAConstant for the Japanese-Hiragana function key.
This key switches to a Japanese input method and selects its Hiragana input mode. | public static final int | VK_JAPANESE_ROMANConstant for the Japanese-Roman function key.
This key switches to a Japanese input method and selects its Roman-Direct input mode. | public static final int | VK_KANA_LOCKConstant for the locking Kana function key.
This key locks the keyboard into a Kana layout. | public static final int | VK_INPUT_METHOD_ON_OFFConstant for the input method on/off key. | public static final int | VK_CUT | public static final int | VK_COPY | public static final int | VK_PASTE | public static final int | VK_UNDO | public static final int | VK_AGAIN | public static final int | VK_FIND | public static final int | VK_PROPS | public static final int | VK_STOP | public static final int | VK_COMPOSEConstant for the Compose function key. | public static final int | VK_ALT_GRAPHConstant for the AltGraph function key. | public static final int | VK_BEGINConstant for the Begin key. | public static final int | VK_UNDEFINEDThis value is used to indicate that the keyCode is unknown.
KEY_TYPED events do not have a keyCode value; this value
is used instead. | public static final char | CHAR_UNDEFINEDKEY_PRESSED and KEY_RELEASED events which do not map to a
valid Unicode character use this for the keyChar value. | public static final int | KEY_LOCATION_UNKNOWNA constant indicating that the keyLocation is indeterminate
or not relevant.
KEY_TYPED events do not have a keyLocation; this value
is used instead. | public static final int | KEY_LOCATION_STANDARDA constant indicating that the key pressed or released
is not distinguished as the left or right version of a key,
and did not originate on the numeric keypad (or did not
originate with a virtual key corresponding to the numeric
keypad). | public static final int | KEY_LOCATION_LEFTA constant indicating that the key pressed or released is in
the left key location (there is more than one possible location
for this key). Example: the left shift key. | public static final int | KEY_LOCATION_RIGHTA constant indicating that the key pressed or released is in
the right key location (there is more than one possible location
for this key). Example: the right shift key. | public static final int | KEY_LOCATION_NUMPADA constant indicating that the key event originated on the
numeric keypad or with a virtual key corresponding to the
numeric keypad. | int | keyCodeThe unique value assigned to each of the keys on the
keyboard. There is a common set of key codes that
can be fired by most keyboards.
The symbolic name for a key code should be used rather
than the code value itself. | char | keyCharkeyChar is a valid unicode character
that is fired by a key or a key combination on
a keyboard. | int | keyLocationThe location of the key on the keyboard.
Some keys occur more than once on a keyboard, e.g. the left and
right shift keys. Additionally, some keys occur on the numeric
keypad. This variable is used to distinguish such keys.
The only legal values are KEY_LOCATION_UNKNOWN ,
KEY_LOCATION_STANDARD , KEY_LOCATION_LEFT ,
KEY_LOCATION_RIGHT , and KEY_LOCATION_NUMPAD . | private static final long | serialVersionUID |
Constructors Summary |
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private KeyEvent(Component source, int id, long when, int modifiers, int keyCode, char keyChar, int keyLocation, boolean isProxyActive)Constructs a KeyEvent object.
Note that passing in an invalid id results in
unspecified behavior. This method throws an
IllegalArgumentException if source
is null .
/* ensure that the necessary native libraries are loaded */
NativeLibLoader.loadLibraries();
if (!GraphicsEnvironment.isHeadless()) {
initIDs();
}
this(source, id, when, modifiers, keyCode, keyChar, keyLocation);
this.isProxyActive = isProxyActive;
| public KeyEvent(Component source, int id, long when, int modifiers, int keyCode, char keyChar, int keyLocation)
super(source, id, when, modifiers);
if (id == KEY_TYPED) {
if (keyChar == CHAR_UNDEFINED) {
throw new IllegalArgumentException("invalid keyChar");
}
if (keyCode != VK_UNDEFINED) {
throw new IllegalArgumentException("invalid keyCode");
}
if (keyLocation != KEY_LOCATION_UNKNOWN) {
throw new IllegalArgumentException("invalid keyLocation");
}
}
this.keyCode = keyCode;
this.keyChar = keyChar;
if ((keyLocation < KEY_LOCATION_UNKNOWN) ||
(keyLocation > KEY_LOCATION_NUMPAD)) {
throw new IllegalArgumentException("invalid keyLocation");
}
this.keyLocation = keyLocation;
if ((getModifiers() != 0) && (getModifiersEx() == 0)) {
setNewModifiers();
} else if ((getModifiers() == 0) && (getModifiersEx() != 0)) {
setOldModifiers();
}
| public KeyEvent(Component source, int id, long when, int modifiers, int keyCode, char keyChar)Constructs a KeyEvent object.
Note that passing in an invalid id results in
unspecified behavior. This method throws an
IllegalArgumentException if source
is null .
this(source, id, when, modifiers, keyCode, keyChar,
KEY_LOCATION_UNKNOWN);
| public KeyEvent(Component source, int id, long when, int modifiers, int keyCode)
this(source, id, when, modifiers, keyCode, (char)keyCode);
|
Methods Summary |
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public char | getKeyChar()Returns the character associated with the key in this event.
For example, the KEY_TYPED event for shift + "a"
returns the value for "A".
KEY_PRESSED and KEY_RELEASED events
are not intended for reporting of character input. Therefore,
the values returned by this method are guaranteed to be
meaningful only for KEY_TYPED events.
return keyChar;
| public int | getKeyCode()Returns the integer keyCode associated with the key in this event.
return keyCode;
| public int | getKeyLocation()Returns the location of the key that originated this key event.
Some keys occur more than once on a keyboard, e.g. the left and
right shift keys. Additionally, some keys occur on the numeric
keypad. This provides a way of distinguishing such keys.
return keyLocation;
| public static java.lang.String | getKeyModifiersText(int modifiers)Returns a String describing the modifier key(s),
such as "Shift", or "Ctrl+Shift". These strings can be
localized by changing the awt.properties file.
Note that InputEvent.ALT_MASK and
InputEvent.BUTTON2_MASK have the same value,
so the string "Alt" is returned for both modifiers. Likewise,
InputEvent.META_MASK and
InputEvent.BUTTON3_MASK have the same value,
so the string "Meta" is returned for both modifiers.
StringBuffer buf = new StringBuffer();
if ((modifiers & InputEvent.META_MASK) != 0) {
buf.append(Toolkit.getProperty("AWT.meta", "Meta"));
buf.append("+");
}
if ((modifiers & InputEvent.CTRL_MASK) != 0) {
buf.append(Toolkit.getProperty("AWT.control", "Ctrl"));
buf.append("+");
}
if ((modifiers & InputEvent.ALT_MASK) != 0) {
buf.append(Toolkit.getProperty("AWT.alt", "Alt"));
buf.append("+");
}
if ((modifiers & InputEvent.SHIFT_MASK) != 0) {
buf.append(Toolkit.getProperty("AWT.shift", "Shift"));
buf.append("+");
}
if ((modifiers & InputEvent.ALT_GRAPH_MASK) != 0) {
buf.append(Toolkit.getProperty("AWT.altGraph", "Alt Graph"));
buf.append("+");
}
if ((modifiers & InputEvent.BUTTON1_MASK) != 0) {
buf.append(Toolkit.getProperty("AWT.button1", "Button1"));
buf.append("+");
}
if (buf.length() > 0) {
buf.setLength(buf.length()-1); // remove trailing '+'
}
return buf.toString();
| public static java.lang.String | getKeyText(int keyCode)Returns a String describing the keyCode, such as "HOME", "F1" or "A".
These strings can be localized by changing the awt.properties file.
if (keyCode >= VK_0 && keyCode <= VK_9 ||
keyCode >= VK_A && keyCode <= VK_Z) {
return String.valueOf((char)keyCode);
}
switch(keyCode) {
case VK_ENTER: return Toolkit.getProperty("AWT.enter", "Enter");
case VK_BACK_SPACE: return Toolkit.getProperty("AWT.backSpace", "Backspace");
case VK_TAB: return Toolkit.getProperty("AWT.tab", "Tab");
case VK_CANCEL: return Toolkit.getProperty("AWT.cancel", "Cancel");
case VK_CLEAR: return Toolkit.getProperty("AWT.clear", "Clear");
case VK_COMPOSE: return Toolkit.getProperty("AWT.compose", "Compose");
case VK_PAUSE: return Toolkit.getProperty("AWT.pause", "Pause");
case VK_CAPS_LOCK: return Toolkit.getProperty("AWT.capsLock", "Caps Lock");
case VK_ESCAPE: return Toolkit.getProperty("AWT.escape", "Escape");
case VK_SPACE: return Toolkit.getProperty("AWT.space", "Space");
case VK_PAGE_UP: return Toolkit.getProperty("AWT.pgup", "Page Up");
case VK_PAGE_DOWN: return Toolkit.getProperty("AWT.pgdn", "Page Down");
case VK_END: return Toolkit.getProperty("AWT.end", "End");
case VK_HOME: return Toolkit.getProperty("AWT.home", "Home");
case VK_LEFT: return Toolkit.getProperty("AWT.left", "Left");
case VK_UP: return Toolkit.getProperty("AWT.up", "Up");
case VK_RIGHT: return Toolkit.getProperty("AWT.right", "Right");
case VK_DOWN: return Toolkit.getProperty("AWT.down", "Down");
case VK_BEGIN: return Toolkit.getProperty("AWT.begin", "Begin");
// modifiers
case VK_SHIFT: return Toolkit.getProperty("AWT.shift", "Shift");
case VK_CONTROL: return Toolkit.getProperty("AWT.control", "Control");
case VK_ALT: return Toolkit.getProperty("AWT.alt", "Alt");
case VK_META: return Toolkit.getProperty("AWT.meta", "Meta");
case VK_ALT_GRAPH: return Toolkit.getProperty("AWT.altGraph", "Alt Graph");
// punctuation
case VK_COMMA: return Toolkit.getProperty("AWT.comma", "Comma");
case VK_PERIOD: return Toolkit.getProperty("AWT.period", "Period");
case VK_SLASH: return Toolkit.getProperty("AWT.slash", "Slash");
case VK_SEMICOLON: return Toolkit.getProperty("AWT.semicolon", "Semicolon");
case VK_EQUALS: return Toolkit.getProperty("AWT.equals", "Equals");
case VK_OPEN_BRACKET: return Toolkit.getProperty("AWT.openBracket", "Open Bracket");
case VK_BACK_SLASH: return Toolkit.getProperty("AWT.backSlash", "Back Slash");
case VK_CLOSE_BRACKET: return Toolkit.getProperty("AWT.closeBracket", "Close Bracket");
// numpad numeric keys handled below
case VK_MULTIPLY: return Toolkit.getProperty("AWT.multiply", "NumPad *");
case VK_ADD: return Toolkit.getProperty("AWT.add", "NumPad +");
case VK_SEPARATOR: return Toolkit.getProperty("AWT.separator", "NumPad ,");
case VK_SUBTRACT: return Toolkit.getProperty("AWT.subtract", "NumPad -");
case VK_DECIMAL: return Toolkit.getProperty("AWT.decimal", "NumPad .");
case VK_DIVIDE: return Toolkit.getProperty("AWT.divide", "NumPad /");
case VK_DELETE: return Toolkit.getProperty("AWT.delete", "Delete");
case VK_NUM_LOCK: return Toolkit.getProperty("AWT.numLock", "Num Lock");
case VK_SCROLL_LOCK: return Toolkit.getProperty("AWT.scrollLock", "Scroll Lock");
case VK_WINDOWS: return Toolkit.getProperty("AWT.windows", "Windows");
case VK_CONTEXT_MENU: return Toolkit.getProperty("AWT.context", "Context Menu");
case VK_F1: return Toolkit.getProperty("AWT.f1", "F1");
case VK_F2: return Toolkit.getProperty("AWT.f2", "F2");
case VK_F3: return Toolkit.getProperty("AWT.f3", "F3");
case VK_F4: return Toolkit.getProperty("AWT.f4", "F4");
case VK_F5: return Toolkit.getProperty("AWT.f5", "F5");
case VK_F6: return Toolkit.getProperty("AWT.f6", "F6");
case VK_F7: return Toolkit.getProperty("AWT.f7", "F7");
case VK_F8: return Toolkit.getProperty("AWT.f8", "F8");
case VK_F9: return Toolkit.getProperty("AWT.f9", "F9");
case VK_F10: return Toolkit.getProperty("AWT.f10", "F10");
case VK_F11: return Toolkit.getProperty("AWT.f11", "F11");
case VK_F12: return Toolkit.getProperty("AWT.f12", "F12");
case VK_F13: return Toolkit.getProperty("AWT.f13", "F13");
case VK_F14: return Toolkit.getProperty("AWT.f14", "F14");
case VK_F15: return Toolkit.getProperty("AWT.f15", "F15");
case VK_F16: return Toolkit.getProperty("AWT.f16", "F16");
case VK_F17: return Toolkit.getProperty("AWT.f17", "F17");
case VK_F18: return Toolkit.getProperty("AWT.f18", "F18");
case VK_F19: return Toolkit.getProperty("AWT.f19", "F19");
case VK_F20: return Toolkit.getProperty("AWT.f20", "F20");
case VK_F21: return Toolkit.getProperty("AWT.f21", "F21");
case VK_F22: return Toolkit.getProperty("AWT.f22", "F22");
case VK_F23: return Toolkit.getProperty("AWT.f23", "F23");
case VK_F24: return Toolkit.getProperty("AWT.f24", "F24");
case VK_PRINTSCREEN: return Toolkit.getProperty("AWT.printScreen", "Print Screen");
case VK_INSERT: return Toolkit.getProperty("AWT.insert", "Insert");
case VK_HELP: return Toolkit.getProperty("AWT.help", "Help");
case VK_BACK_QUOTE: return Toolkit.getProperty("AWT.backQuote", "Back Quote");
case VK_QUOTE: return Toolkit.getProperty("AWT.quote", "Quote");
case VK_KP_UP: return Toolkit.getProperty("AWT.up", "Up");
case VK_KP_DOWN: return Toolkit.getProperty("AWT.down", "Down");
case VK_KP_LEFT: return Toolkit.getProperty("AWT.left", "Left");
case VK_KP_RIGHT: return Toolkit.getProperty("AWT.right", "Right");
case VK_DEAD_GRAVE: return Toolkit.getProperty("AWT.deadGrave", "Dead Grave");
case VK_DEAD_ACUTE: return Toolkit.getProperty("AWT.deadAcute", "Dead Acute");
case VK_DEAD_CIRCUMFLEX: return Toolkit.getProperty("AWT.deadCircumflex", "Dead Circumflex");
case VK_DEAD_TILDE: return Toolkit.getProperty("AWT.deadTilde", "Dead Tilde");
case VK_DEAD_MACRON: return Toolkit.getProperty("AWT.deadMacron", "Dead Macron");
case VK_DEAD_BREVE: return Toolkit.getProperty("AWT.deadBreve", "Dead Breve");
case VK_DEAD_ABOVEDOT: return Toolkit.getProperty("AWT.deadAboveDot", "Dead Above Dot");
case VK_DEAD_DIAERESIS: return Toolkit.getProperty("AWT.deadDiaeresis", "Dead Diaeresis");
case VK_DEAD_ABOVERING: return Toolkit.getProperty("AWT.deadAboveRing", "Dead Above Ring");
case VK_DEAD_DOUBLEACUTE: return Toolkit.getProperty("AWT.deadDoubleAcute", "Dead Double Acute");
case VK_DEAD_CARON: return Toolkit.getProperty("AWT.deadCaron", "Dead Caron");
case VK_DEAD_CEDILLA: return Toolkit.getProperty("AWT.deadCedilla", "Dead Cedilla");
case VK_DEAD_OGONEK: return Toolkit.getProperty("AWT.deadOgonek", "Dead Ogonek");
case VK_DEAD_IOTA: return Toolkit.getProperty("AWT.deadIota", "Dead Iota");
case VK_DEAD_VOICED_SOUND: return Toolkit.getProperty("AWT.deadVoicedSound", "Dead Voiced Sound");
case VK_DEAD_SEMIVOICED_SOUND: return Toolkit.getProperty("AWT.deadSemivoicedSound", "Dead Semivoiced Sound");
case VK_AMPERSAND: return Toolkit.getProperty("AWT.ampersand", "Ampersand");
case VK_ASTERISK: return Toolkit.getProperty("AWT.asterisk", "Asterisk");
case VK_QUOTEDBL: return Toolkit.getProperty("AWT.quoteDbl", "Double Quote");
case VK_LESS: return Toolkit.getProperty("AWT.Less", "Less");
case VK_GREATER: return Toolkit.getProperty("AWT.greater", "Greater");
case VK_BRACELEFT: return Toolkit.getProperty("AWT.braceLeft", "Left Brace");
case VK_BRACERIGHT: return Toolkit.getProperty("AWT.braceRight", "Right Brace");
case VK_AT: return Toolkit.getProperty("AWT.at", "At");
case VK_COLON: return Toolkit.getProperty("AWT.colon", "Colon");
case VK_CIRCUMFLEX: return Toolkit.getProperty("AWT.circumflex", "Circumflex");
case VK_DOLLAR: return Toolkit.getProperty("AWT.dollar", "Dollar");
case VK_EURO_SIGN: return Toolkit.getProperty("AWT.euro", "Euro");
case VK_EXCLAMATION_MARK: return Toolkit.getProperty("AWT.exclamationMark", "Exclamation Mark");
case VK_INVERTED_EXCLAMATION_MARK: return Toolkit.getProperty("AWT.invertedExclamationMark", "Inverted Exclamation Mark");
case VK_LEFT_PARENTHESIS: return Toolkit.getProperty("AWT.leftParenthesis", "Left Parenthesis");
case VK_NUMBER_SIGN: return Toolkit.getProperty("AWT.numberSign", "Number Sign");
case VK_MINUS: return Toolkit.getProperty("AWT.minus", "Minus");
case VK_PLUS: return Toolkit.getProperty("AWT.plus", "Plus");
case VK_RIGHT_PARENTHESIS: return Toolkit.getProperty("AWT.rightParenthesis", "Right Parenthesis");
case VK_UNDERSCORE: return Toolkit.getProperty("AWT.underscore", "Underscore");
case VK_FINAL: return Toolkit.getProperty("AWT.final", "Final");
case VK_CONVERT: return Toolkit.getProperty("AWT.convert", "Convert");
case VK_NONCONVERT: return Toolkit.getProperty("AWT.noconvert", "No Convert");
case VK_ACCEPT: return Toolkit.getProperty("AWT.accept", "Accept");
case VK_MODECHANGE: return Toolkit.getProperty("AWT.modechange", "Mode Change");
case VK_KANA: return Toolkit.getProperty("AWT.kana", "Kana");
case VK_KANJI: return Toolkit.getProperty("AWT.kanji", "Kanji");
case VK_ALPHANUMERIC: return Toolkit.getProperty("AWT.alphanumeric", "Alphanumeric");
case VK_KATAKANA: return Toolkit.getProperty("AWT.katakana", "Katakana");
case VK_HIRAGANA: return Toolkit.getProperty("AWT.hiragana", "Hiragana");
case VK_FULL_WIDTH: return Toolkit.getProperty("AWT.fullWidth", "Full-Width");
case VK_HALF_WIDTH: return Toolkit.getProperty("AWT.halfWidth", "Half-Width");
case VK_ROMAN_CHARACTERS: return Toolkit.getProperty("AWT.romanCharacters", "Roman Characters");
case VK_ALL_CANDIDATES: return Toolkit.getProperty("AWT.allCandidates", "All Candidates");
case VK_PREVIOUS_CANDIDATE: return Toolkit.getProperty("AWT.previousCandidate", "Previous Candidate");
case VK_CODE_INPUT: return Toolkit.getProperty("AWT.codeInput", "Code Input");
case VK_JAPANESE_KATAKANA: return Toolkit.getProperty("AWT.japaneseKatakana", "Japanese Katakana");
case VK_JAPANESE_HIRAGANA: return Toolkit.getProperty("AWT.japaneseHiragana", "Japanese Hiragana");
case VK_JAPANESE_ROMAN: return Toolkit.getProperty("AWT.japaneseRoman", "Japanese Roman");
case VK_KANA_LOCK: return Toolkit.getProperty("AWT.kanaLock", "Kana Lock");
case VK_INPUT_METHOD_ON_OFF: return Toolkit.getProperty("AWT.inputMethodOnOff", "Input Method On/Off");
case VK_AGAIN: return Toolkit.getProperty("AWT.again", "Again");
case VK_UNDO: return Toolkit.getProperty("AWT.undo", "Undo");
case VK_COPY: return Toolkit.getProperty("AWT.copy", "Copy");
case VK_PASTE: return Toolkit.getProperty("AWT.paste", "Paste");
case VK_CUT: return Toolkit.getProperty("AWT.cut", "Cut");
case VK_FIND: return Toolkit.getProperty("AWT.find", "Find");
case VK_PROPS: return Toolkit.getProperty("AWT.props", "Props");
case VK_STOP: return Toolkit.getProperty("AWT.stop", "Stop");
}
if (keyCode >= VK_NUMPAD0 && keyCode <= VK_NUMPAD9) {
String numpad = Toolkit.getProperty("AWT.numpad", "NumPad");
char c = (char)(keyCode - VK_NUMPAD0 + '0");
return numpad + "-" + c;
}
String unknown = Toolkit.getProperty("AWT.unknown", "Unknown");
return unknown + " keyCode: 0x" + Integer.toString(keyCode, 16);
| private static native void | initIDs()Initialize JNI field and method IDs for fields that may be
accessed from C.
| public boolean | isActionKey()Returns whether the key in this event is an "action" key.
Typically an action key does not fire a unicode character and is
not a modifier key.
switch (keyCode) {
case VK_HOME:
case VK_END:
case VK_PAGE_UP:
case VK_PAGE_DOWN:
case VK_UP:
case VK_DOWN:
case VK_LEFT:
case VK_RIGHT:
case VK_BEGIN:
case VK_KP_LEFT:
case VK_KP_UP:
case VK_KP_RIGHT:
case VK_KP_DOWN:
case VK_F1:
case VK_F2:
case VK_F3:
case VK_F4:
case VK_F5:
case VK_F6:
case VK_F7:
case VK_F8:
case VK_F9:
case VK_F10:
case VK_F11:
case VK_F12:
case VK_F13:
case VK_F14:
case VK_F15:
case VK_F16:
case VK_F17:
case VK_F18:
case VK_F19:
case VK_F20:
case VK_F21:
case VK_F22:
case VK_F23:
case VK_F24:
case VK_PRINTSCREEN:
case VK_SCROLL_LOCK:
case VK_CAPS_LOCK:
case VK_NUM_LOCK:
case VK_PAUSE:
case VK_INSERT:
case VK_FINAL:
case VK_CONVERT:
case VK_NONCONVERT:
case VK_ACCEPT:
case VK_MODECHANGE:
case VK_KANA:
case VK_KANJI:
case VK_ALPHANUMERIC:
case VK_KATAKANA:
case VK_HIRAGANA:
case VK_FULL_WIDTH:
case VK_HALF_WIDTH:
case VK_ROMAN_CHARACTERS:
case VK_ALL_CANDIDATES:
case VK_PREVIOUS_CANDIDATE:
case VK_CODE_INPUT:
case VK_JAPANESE_KATAKANA:
case VK_JAPANESE_HIRAGANA:
case VK_JAPANESE_ROMAN:
case VK_KANA_LOCK:
case VK_INPUT_METHOD_ON_OFF:
case VK_AGAIN:
case VK_UNDO:
case VK_COPY:
case VK_PASTE:
case VK_CUT:
case VK_FIND:
case VK_PROPS:
case VK_STOP:
case VK_HELP:
case VK_WINDOWS:
case VK_CONTEXT_MENU:
return true;
}
return false;
| public java.lang.String | paramString()Returns a parameter string identifying this event.
This method is useful for event logging and for debugging.
StringBuffer str = new StringBuffer(100);
switch (id) {
case KEY_PRESSED:
str.append("KEY_PRESSED");
break;
case KEY_RELEASED:
str.append("KEY_RELEASED");
break;
case KEY_TYPED:
str.append("KEY_TYPED");
break;
default:
str.append("unknown type");
break;
}
str.append(",keyCode=").append(keyCode);
str.append(",keyText=").append(getKeyText(keyCode));
/* Some keychars don't print well, e.g. escape, backspace,
* tab, return, delete, cancel. Get keyText for the keyCode
* instead of the keyChar.
*/
str.append(",keyChar=");
switch (keyChar) {
case '\b":
str.append(getKeyText(VK_BACK_SPACE));
break;
case '\t":
str.append(getKeyText(VK_TAB));
break;
case '\n":
str.append(getKeyText(VK_ENTER));
break;
case '\u0018":
str.append(getKeyText(VK_CANCEL));
break;
case '\u001b":
str.append(getKeyText(VK_ESCAPE));
break;
case '\u007f":
str.append(getKeyText(VK_DELETE));
break;
case CHAR_UNDEFINED:
str.append(Toolkit.getProperty("AWT.undefined", "Undefined"));
str.append(" keyChar");
break;
default:
str.append("'").append(keyChar).append("'");
break;
}
if (getModifiers() != 0) {
str.append(",modifiers=").append(getKeyModifiersText(modifiers));
}
if (getModifiersEx() != 0) {
str.append(",extModifiers=").append(getModifiersExText(modifiers));
}
str.append(",keyLocation=");
switch (keyLocation) {
case KEY_LOCATION_UNKNOWN:
str.append("KEY_LOCATION_UNKNOWN");
break;
case KEY_LOCATION_STANDARD:
str.append("KEY_LOCATION_STANDARD");
break;
case KEY_LOCATION_LEFT:
str.append("KEY_LOCATION_LEFT");
break;
case KEY_LOCATION_RIGHT:
str.append("KEY_LOCATION_RIGHT");
break;
case KEY_LOCATION_NUMPAD:
str.append("KEY_LOCATION_NUMPAD");
break;
default:
str.append("KEY_LOCATION_UNKNOWN");
break;
}
return str.toString();
| private void | readObject(java.io.ObjectInputStream s)Sets new modifiers by the old ones. The key modifiers
override overlaping mouse modifiers.
s.defaultReadObject();
if (getModifiers() != 0 && getModifiersEx() == 0) {
setNewModifiers();
}
| public void | setKeyChar(char keyChar)Set the keyChar value to indicate a logical character.
this.keyChar = keyChar;
| public void | setKeyCode(int keyCode)Set the keyCode value to indicate a physical key.
this.keyCode = keyCode;
| public void | setModifiers(int modifiers)Set the modifiers to indicate additional keys that were held down
(e.g. shift, ctrl, alt, meta) defined as part of InputEvent.
NOTE: use of this method is not recommended, because many AWT
implementations do not recognize modifier changes. This is
especially true for KEY_TYPED events where the shift
modifier is changed.
this.modifiers = modifiers;
if ((getModifiers() != 0) && (getModifiersEx() == 0)) {
setNewModifiers();
} else if ((getModifiers() == 0) && (getModifiersEx() != 0)) {
setOldModifiers();
}
| private void | setNewModifiers()Sets new modifiers by the old ones. The key modifiers
override overlaping mouse modifiers.
if ((modifiers & SHIFT_MASK) != 0) {
modifiers |= SHIFT_DOWN_MASK;
}
if ((modifiers & ALT_MASK) != 0) {
modifiers |= ALT_DOWN_MASK;
}
if ((modifiers & CTRL_MASK) != 0) {
modifiers |= CTRL_DOWN_MASK;
}
if ((modifiers & META_MASK) != 0) {
modifiers |= META_DOWN_MASK;
}
if ((modifiers & ALT_GRAPH_MASK) != 0) {
modifiers |= ALT_GRAPH_DOWN_MASK;
}
if ((modifiers & BUTTON1_MASK) != 0) {
modifiers |= BUTTON1_DOWN_MASK;
}
| private void | setOldModifiers()Sets old modifiers by the new ones.
if ((modifiers & SHIFT_DOWN_MASK) != 0) {
modifiers |= SHIFT_MASK;
}
if ((modifiers & ALT_DOWN_MASK) != 0) {
modifiers |= ALT_MASK;
}
if ((modifiers & CTRL_DOWN_MASK) != 0) {
modifiers |= CTRL_MASK;
}
if ((modifiers & META_DOWN_MASK) != 0) {
modifiers |= META_MASK;
}
if ((modifiers & ALT_GRAPH_DOWN_MASK) != 0) {
modifiers |= ALT_GRAPH_MASK;
}
if ((modifiers & BUTTON1_DOWN_MASK) != 0) {
modifiers |= BUTTON1_MASK;
}
|
|