KeyguardCircleFramedDrawablepublic class KeyguardCircleFramedDrawable extends android.graphics.drawable.Drawable
Fields Summary |
---|
private final android.graphics.Bitmap | mBitmap | private final int | mSize | private final android.graphics.Paint | mPaint | private final float | mShadowRadius | private final float | mStrokeWidth | private final int | mFrameColor | private final int | mHighlightColor | private final int | mFrameShadowColor | private float | mScale | private android.graphics.Path | mFramePath | private android.graphics.Rect | mSrcRect | private android.graphics.RectF | mDstRect | private android.graphics.RectF | mFrameRect | private boolean | mPressed |
Constructors Summary |
---|
public KeyguardCircleFramedDrawable(android.graphics.Bitmap bitmap, int size, int frameColor, float strokeWidth, int frameShadowColor, float shadowRadius, int highlightColor)
super();
mSize = size;
mShadowRadius = shadowRadius;
mFrameColor = frameColor;
mFrameShadowColor = frameShadowColor;
mStrokeWidth = strokeWidth;
mHighlightColor = highlightColor;
mBitmap = Bitmap.createBitmap(mSize, mSize, Bitmap.Config.ARGB_8888);
final Canvas canvas = new Canvas(mBitmap);
final int width = bitmap.getWidth();
final int height = bitmap.getHeight();
final int square = Math.min(width, height);
final Rect cropRect = new Rect((width - square) / 2, (height - square) / 2, square, square);
final RectF circleRect = new RectF(0f, 0f, mSize, mSize);
circleRect.inset(mStrokeWidth / 2f, mStrokeWidth / 2f);
circleRect.inset(mShadowRadius, mShadowRadius);
final Path fillPath = new Path();
fillPath.addArc(circleRect, 0f, 360f);
canvas.drawColor(0, PorterDuff.Mode.CLEAR);
// opaque circle matte
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setColor(Color.BLACK);
mPaint.setStyle(Paint.Style.FILL);
canvas.drawPath(fillPath, mPaint);
// mask in the icon where the bitmap is opaque
mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_ATOP));
canvas.drawBitmap(bitmap, cropRect, circleRect, mPaint);
// prepare paint for frame drawing
mPaint.setXfermode(null);
mScale = 1f;
mSrcRect = new Rect(0, 0, mSize, mSize);
mDstRect = new RectF(0, 0, mSize, mSize);
mFrameRect = new RectF(mDstRect);
mFramePath = new Path();
|
Methods Summary |
---|
public void | draw(android.graphics.Canvas canvas)
// clear background
final float outside = Math.min(canvas.getWidth(), canvas.getHeight());
final float inside = mScale * outside;
final float pad = (outside - inside) / 2f;
mDstRect.set(pad, pad, outside - pad, outside - pad);
canvas.drawBitmap(mBitmap, mSrcRect, mDstRect, null);
mFrameRect.set(mDstRect);
mFrameRect.inset(mStrokeWidth / 2f, mStrokeWidth / 2f);
mFrameRect.inset(mShadowRadius, mShadowRadius);
mFramePath.reset();
mFramePath.addArc(mFrameRect, 0f, 360f);
// white frame
if (mPressed) {
mPaint.setStyle(Paint.Style.FILL);
mPaint.setColor(Color.argb((int) (0.33f * 255),
Color.red(mHighlightColor),
Color.green(mHighlightColor),
Color.blue(mHighlightColor)));
canvas.drawPath(mFramePath, mPaint);
}
mPaint.setStrokeWidth(mStrokeWidth);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setColor(mPressed ? mHighlightColor : mFrameColor);
mPaint.setShadowLayer(mShadowRadius, 0f, 0f, mFrameShadowColor);
canvas.drawPath(mFramePath, mPaint);
| public int | getOpacity()
return PixelFormat.TRANSLUCENT;
| public float | getScale()
return mScale;
| public void | reset()
mScale = 1f;
mPressed = false;
| public void | setAlpha(int alpha)
| public void | setColorFilter(android.graphics.ColorFilter cf)
| public void | setPressed(boolean pressed)
mPressed = pressed;
| public void | setScale(float scale)
mScale = scale;
| public boolean | verifyParams(float iconSize, int frameColor, float stroke, int frameShadowColor, float shadowRadius, int highlightColor)
return mSize == iconSize
&& mFrameColor == frameColor
&& mStrokeWidth == stroke
&& mFrameShadowColor == frameShadowColor
&& mShadowRadius == shadowRadius
&& mHighlightColor == highlightColor;
|
|