FileDocCategorySizeDatePackage
insertbutton.javaAPI DocExample5591Wed Mar 15 11:32:28 GMT 2000None

insertbutton

public class insertbutton extends GenericCommand

Fields Summary
String
colorParam
private Context
mContext
private int
mFrameCount
private Script
mScript
private Script
mTemplateScript
private FlashEnvironment
mEnv
private Properties
mProperties
Constructors Summary
Methods Summary
private ShapecreateShape(int r_width, int r_height, java.lang.String colorString)


		Shape shapeObj = null;

		try
		{
			/* Create a color, and then set the RGB value of the color 
			 * using setRGBValue. */
			Color color = new Color();
			color.setRGBValue( colorString);


			/* In order to specify a FillStyle color using the 
			 * setFillStyle method, you must first must create 2 
			 * instances of FillStyle class. 
			 */
			FillStyle fill_1 = new FillStyle();
			fill_1.setColor( color );
			FillStyle fill_2 = new FillStyle();
			fill_2.setColor( color );


			/* Create a shape */
			shapeObj = new Shape();


			/* Apply the 2 previously defined instances of the  
			 * FillStyle class to the shape */
			shapeObj.setFillStyle(fill_1, fill_2);


			/* Draw the shape using the moveTo and lineTo methods in the
			 * Shape class. --- (0,0) is the center point of the gray 
			 * placeholder box that represents a Generator object in the 
			 * interface. 
			 */
			shapeObj.moveTo(0, 0);
			shapeObj.lineTo(0, r_height);
			shapeObj.lineTo(r_width, r_height);
			shapeObj.lineTo(r_width, 0);
			shapeObj.lineTo(0, 0);

		}				
 
		catch (Exception e)
		{
			/* Catch an exception and display the name of the exception
			 * in the Generator Output window if there are any errors.  
			 * The exception may not throw a detailed message.
			 */
			mEnv.logError(" An exception occured at:  " + e.getClass() + "  with message: " + e.getMessage());
		}
		
		return shapeObj;
	
public voiddoCommand(FlashEnvironment env, Script script, Context context, int cmdIndex, java.util.Properties params)



	/* All Generator object .java files must contain the doCommand. The
	 * doCommand is called by Generator when the custom object is 
	 * processed.
	 */
                 
    

		String	colorParam;		

		mContext		= context;
		mEnv			= env;
		mScript			= script;
		mProperties		= params;


		try  
		{
			/* Use the getCommandScript method to retrieve the script 
			 * for the Generator object being created. A script 
			 * represents a Flash movie symbol containing a timeline, 
			 * and possibly shapes, symbols, and text.
			 */
			Script clip = script.getCommandScript(cmdIndex);
			if (clip == null)
				throw new Exception("template script missing");

			/* Use getCommandFrameCount to retrieve the number of frames
			 * associated with the command.*/
			int frameCount = script.getCommandFrameCount(cmdIndex);


			/* Use the getIntParam and getStringParam methods in the 
			 * GenericCommand class to obtain the properties information
			 * needed to create the box.  Please note that for each 
			 * get___Param method, the third parameter must be matched 
			 * with the 'token' name in the insertbutton.def file.
			 */
			int r_height			= getIntParam( context, params, "height", 500 );
			int r_width				= getIntParam( context, params, "width", 500 );
			String colorString		= getStringParam( context, params, "color", "blue" );


			/* Call the private method createShape to retrieve the 
			 * shape information for the box. */
			Shape shape1 = createShape( r_width, r_height, colorString );
			

			/* In order to use the addShape method in the Script class,
			 * you must first create an instance of the Matrix class.  
			 * The methods in the Matrix class are used to manipulate 
			 * the size, scale and rotation of Generator objects. 
			 * However, because many of the methods in the API require 
			 * an instance of the Matrix class as one of the arguments,
			 * you will probably need to create an instance of the 
			 * Matrix class even if you do not wish to transform your object.
			 */
			Matrix matrix1 = new Matrix();

			/* Create a button object */
			Button buttonObj			  = new Button(true);
		
			/* Add the box's shape to the button*/
			buttonObj.addShape( shape1, matrix1, Button.buttonStateTest, 1);
			buttonObj.addShape( shape1, matrix1, Button.buttonStateUp, 1);
			buttonObj.addShape( shape1, matrix1, Button.buttonStateOver, 1);
			buttonObj.addShape( shape1, matrix1, Button.buttonStateDown, 1);

			/* Use the insertButton method to insert the button object
			 * created above into the script. */		
			clip.insertButton( buttonObj, 0, 0, matrix1, frameCount, matrix1 );
		}				
 
		catch (Exception e)
		{
			mEnv.logError("Exception: " + e);
		}