Methods Summary |
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public void | addArc(android.graphics.RectF oval, float startAngle, float sweepAngle) throw new RuntimeException("Stub!");
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public void | addArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle) throw new RuntimeException("Stub!");
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public void | addCircle(float x, float y, float radius, android.graphics.Path$Direction dir) throw new RuntimeException("Stub!");
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public void | addOval(android.graphics.RectF oval, android.graphics.Path$Direction dir) throw new RuntimeException("Stub!");
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public void | addOval(float left, float top, float right, float bottom, android.graphics.Path$Direction dir) throw new RuntimeException("Stub!");
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public void | addPath(android.graphics.Path src, float dx, float dy) throw new RuntimeException("Stub!");
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public void | addPath(android.graphics.Path src) throw new RuntimeException("Stub!");
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public void | addPath(android.graphics.Path src, android.graphics.Matrix matrix) throw new RuntimeException("Stub!");
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public void | addRect(android.graphics.RectF rect, android.graphics.Path$Direction dir) throw new RuntimeException("Stub!");
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public void | addRect(float left, float top, float right, float bottom, android.graphics.Path$Direction dir) throw new RuntimeException("Stub!");
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public void | addRoundRect(android.graphics.RectF rect, float rx, float ry, android.graphics.Path$Direction dir) throw new RuntimeException("Stub!");
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public void | addRoundRect(float left, float top, float right, float bottom, float rx, float ry, android.graphics.Path$Direction dir) throw new RuntimeException("Stub!");
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public void | addRoundRect(android.graphics.RectF rect, float[] radii, android.graphics.Path$Direction dir) throw new RuntimeException("Stub!");
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public void | addRoundRect(float left, float top, float right, float bottom, float[] radii, android.graphics.Path$Direction dir) throw new RuntimeException("Stub!");
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public void | arcTo(android.graphics.RectF oval, float startAngle, float sweepAngle, boolean forceMoveTo) throw new RuntimeException("Stub!");
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public void | arcTo(android.graphics.RectF oval, float startAngle, float sweepAngle) throw new RuntimeException("Stub!");
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public void | arcTo(float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean forceMoveTo) throw new RuntimeException("Stub!");
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public void | close() throw new RuntimeException("Stub!");
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public void | computeBounds(android.graphics.RectF bounds, boolean exact) throw new RuntimeException("Stub!");
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public void | cubicTo(float x1, float y1, float x2, float y2, float x3, float y3) throw new RuntimeException("Stub!");
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protected void | finalize() throw new RuntimeException("Stub!");
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public android.graphics.Path$FillType | getFillType() throw new RuntimeException("Stub!");
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public void | incReserve(int extraPtCount) throw new RuntimeException("Stub!");
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public boolean | isConvex() throw new RuntimeException("Stub!");
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public boolean | isEmpty() throw new RuntimeException("Stub!");
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public boolean | isInverseFillType() throw new RuntimeException("Stub!");
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public boolean | isRect(android.graphics.RectF rect) throw new RuntimeException("Stub!");
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public void | lineTo(float x, float y) throw new RuntimeException("Stub!");
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public void | moveTo(float x, float y) throw new RuntimeException("Stub!");
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public void | offset(float dx, float dy, android.graphics.Path dst) throw new RuntimeException("Stub!");
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public void | offset(float dx, float dy) throw new RuntimeException("Stub!");
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public boolean | op(android.graphics.Path path, android.graphics.Path$Op op) throw new RuntimeException("Stub!");
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public boolean | op(android.graphics.Path path1, android.graphics.Path path2, android.graphics.Path$Op op) throw new RuntimeException("Stub!");
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public void | quadTo(float x1, float y1, float x2, float y2) throw new RuntimeException("Stub!");
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public void | rCubicTo(float x1, float y1, float x2, float y2, float x3, float y3) throw new RuntimeException("Stub!");
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public void | rLineTo(float dx, float dy) throw new RuntimeException("Stub!");
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public void | rMoveTo(float dx, float dy) throw new RuntimeException("Stub!");
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public void | rQuadTo(float dx1, float dy1, float dx2, float dy2) throw new RuntimeException("Stub!");
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public void | reset() throw new RuntimeException("Stub!");
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public void | rewind() throw new RuntimeException("Stub!");
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public void | set(android.graphics.Path src) throw new RuntimeException("Stub!");
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public void | setFillType(android.graphics.Path$FillType ft) throw new RuntimeException("Stub!");
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public void | setLastPoint(float dx, float dy) throw new RuntimeException("Stub!");
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public void | toggleInverseFillType() throw new RuntimeException("Stub!");
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public void | transform(android.graphics.Matrix matrix, android.graphics.Path dst) throw new RuntimeException("Stub!");
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public void | transform(android.graphics.Matrix matrix) throw new RuntimeException("Stub!");
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