LineAnimpublic class LineAnim extends AnimatingSurface Lines & Paths animation illustrating BasicStroke attributes. |
Fields Summary |
---|
private static int[] | caps | private static int[] | joins | private static Color[] | colors | private static BasicStroke | bs1 | private static final int | CLOCKWISE | private static final int | COUNTERCW | private Line2D[] | lines | private int[] | rAmt | private int[] | direction | private int[] | speed | private BasicStroke[] | strokes | private GeneralPath | path | private Point2D[] | pts | private float | size | private Ellipse2D | ellipse |
Constructors Summary |
---|
public LineAnim()
setBackground(Color.white);
|
Methods Summary |
---|
public static void | main(java.lang.String[] argv)
createDemoFrame(new LineAnim());
| public void | render(int w, int h, java.awt.Graphics2D g2)
ellipse.setFrame(w/2-size,h/2-size,size*2,size*2);
g2.setColor(Color.black);
g2.draw(ellipse);
for (int i = 0; i < lines.length; i++) {
AffineTransform at = AffineTransform.getTranslateInstance(w/2,h/2);
at.rotate(Math.toRadians(rAmt[i]));
g2.setStroke(strokes[i]);
g2.setColor(colors[i]);
g2.draw(at.createTransformedShape(lines[i]));
g2.draw(at.createTransformedShape(path));
int j = (int) ((double) rAmt[i]/360 * pts.length);
j = (j == pts.length) ? pts.length-1 : j;
ellipse.setFrame(pts[j].getX(), pts[j].getY(), 9, 9);
g2.fill(ellipse);
}
g2.setStroke(bs1);
g2.setColor(Color.black);
for (int i = 0; i < pts.length; i++) {
ellipse.setFrame(pts[i].getX(), pts[i].getY(), 9, 9);
g2.draw(ellipse);
}
| public void | reset(int w, int h)
size = (w > h) ? h/6f : w/6f;
for (int i = 0; i < lines.length; i++) {
lines[i] = new Line2D.Float(0,0,size,0);
strokes[i] = new BasicStroke(size/3, caps[i], joins[i]);
rAmt[i] = i * 360/lines.length;
direction[i] = i%2;
speed[i] = i + 1;
}
path = new GeneralPath();
path.moveTo(size, -size/2);
path.lineTo(size+size/2, 0);
path.lineTo(size, +size/2);
ellipse.setFrame(w/2-size*2-4.5f,h/2-size*2-4.5f,size*4,size*4);
PathIterator pi = ellipse.getPathIterator(null, 0.9);
Point2D[] points = new Point2D[100];
int num_pts = 0;
while ( !pi.isDone() ) {
float[] pt = new float[6];
switch ( pi.currentSegment(pt) ) {
case FlatteningPathIterator.SEG_MOVETO:
case FlatteningPathIterator.SEG_LINETO:
points[num_pts] = new Point2D.Float(pt[0], pt[1]);
num_pts++;
}
pi.next();
}
pts = new Point2D[num_pts];
System.arraycopy(points, 0, pts, 0, num_pts);
| public void | step(int w, int h)
for (int i = 0; i < lines.length; i++) {
if (direction[i] == CLOCKWISE) {
rAmt[i] += speed[i];
if (rAmt[i] == 360) {
rAmt[i] = 0;
}
} else {
rAmt[i] -= speed[i];
if (rAmt[i] == 0) {
rAmt[i] = 360;
}
}
}
|
|