Methods Summary |
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protected abstract void | Destroy()Abstract method for destroying this BindingIterator.
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protected abstract boolean | NextOne(org.omg.CosNaming.BindingHolder b)Abstract method for returning the next binding in the NamingContext
for which this BindingIterator was created.
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protected abstract int | RemainingElements()Abstract method for returning the remaining number of elements.
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public synchronized void | destroy()Destroy this BindingIterator object. The object corresponding to this
object reference is destroyed.
// Destroy actually destroys
this.Destroy();
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public boolean | list(int how_many, org.omg.CosNaming.BindingListHolder blh)lists next n bindings. It returns true or false, indicating
whether there were more bindings. This method has the package private
scope, It will be called from NamingContext.list() operation or
this.next_n().
// Take the smallest of what's left and what's being asked for
int numberToGet = Math.min(RemainingElements(),how_many);
// Create a resulting BindingList
Binding[] bl = new Binding[numberToGet];
BindingHolder bh = new BindingHolder();
int i = 0;
// Keep iterating as long as there are entries
while (i < numberToGet && this.NextOne(bh) == true) {
bl[i] = bh.value;
i++;
}
// Found any at all?
if (i == 0) {
// No
blh.value = new Binding[0];
return false;
}
// Set into holder
blh.value = bl;
return true;
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public synchronized boolean | next_n(int how_many, org.omg.CosNaming.BindingListHolder blh)Return the next n bindings. It also returns true or false, indicating
whether there were more bindings.
if( how_many == 0 ) {
throw new BAD_PARAM( " 'how_many' parameter is set to 0 which is" +
" invalid" );
}
return list( how_many, blh );
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public synchronized boolean | next_one(org.omg.CosNaming.BindingHolder b)Return the next binding. It also returns true or false, indicating
whether there were more bindings.
// NextOne actually returns the next one
return NextOne(b);
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