/*
* Copyright 2001, 2002,2004 The Apache Software Foundation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.sun.org.apache.xerces.internal.util;
/**
* This class is an unsynchronized hash table primary used for String
* to Object mapping.
* <p>
* The hash code uses the same algorithm as SymbolTable class.
*
* @author Elena Litani
* @version $Id: SymbolHash.java,v 1.2.6.1 2005/09/01 09:28:40 neerajbj Exp $
*/
public class SymbolHash {
//
// Constants
//
/** Default table size. */
protected int fTableSize = 101;
//
// Data
//
/** Buckets. */
protected Entry[] fBuckets;
/** Number of elements. */
protected int fNum = 0;
//
// Constructors
//
/** Constructs a key table with the default size. */
public SymbolHash() {
fBuckets = new Entry[fTableSize];
}
/**
* Constructs a key table with a given size.
*
* @param size the size of the key table.
*/
public SymbolHash(int size) {
fTableSize = size;
fBuckets = new Entry[fTableSize];
}
//
// Public methods
//
/**
* Adds the key/value mapping to the key table. If the key already exists,
* the previous value associated with this key is overwritten by the new
* value.
*
* @param key
* @param value
*/
public void put(Object key, Object value) {
int bucket = (key.hashCode() & 0x7FFFFFFF) % fTableSize;
Entry entry = search(key, bucket);
// replace old value
if (entry != null) {
entry.value = value;
}
// create new entry
else {
entry = new Entry(key, value, fBuckets[bucket]);
fBuckets[bucket] = entry;
fNum++;
}
}
/**
* Get the value associated with the given key.
*
* @param key
* @return the value associated with the given key.
*/
public Object get(Object key) {
int bucket = (key.hashCode() & 0x7FFFFFFF) % fTableSize;
Entry entry = search(key, bucket);
if (entry != null) {
return entry.value;
}
return null;
}
/**
* Get the number of key/value pairs stored in this table.
*
* @return the number of key/value pairs stored in this table.
*/
public int getLength() {
return fNum;
}
/**
* Add all values to the given array. The array must have enough entry.
*
* @param elements the array to store the elements
* @param from where to start store element in the array
* @return number of elements copied to the array
*/
public int getValues(Object[] elements, int from) {
for (int i=0, j=0; i<fTableSize && j<fNum; i++) {
for (Entry entry = fBuckets[i]; entry != null; entry = entry.next) {
elements[from+j] = entry.value;
j++;
}
}
return fNum;
}
/**
* Make a clone of this object.
*/
public SymbolHash makeClone() {
SymbolHash newTable = new SymbolHash(fTableSize);
newTable.fNum = fNum;
for (int i = 0; i < fTableSize; i++) {
if (fBuckets[i] != null)
newTable.fBuckets[i] = fBuckets[i].makeClone();
}
return newTable;
}
/**
* Remove all key/value assocaition. This tries to save a bit of GC'ing
* by at least keeping the fBuckets array around.
*/
public void clear() {
for (int i=0; i<fTableSize; i++) {
fBuckets[i] = null;
}
fNum = 0;
} // clear(): void
protected Entry search(Object key, int bucket) {
// search for identical key
for (Entry entry = fBuckets[bucket]; entry != null; entry = entry.next) {
if (key.equals(entry.key))
return entry;
}
return null;
}
//
// Classes
//
/**
* This class is a key table entry. Each entry acts as a node
* in a linked list.
*/
protected static final class Entry {
// key/value
public Object key;
public Object value;
/** The next entry. */
public Entry next;
public Entry() {
key = null;
value = null;
next = null;
}
public Entry(Object key, Object value, Entry next) {
this.key = key;
this.value = value;
this.next = next;
}
public Entry makeClone() {
Entry entry = new Entry();
entry.key = key;
entry.value = value;
if (next != null)
entry.next = next.makeClone();
return entry;
}
} // entry
} // class SymbolHash
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