Loop until app shutdown. Runs connections in priority
order.
android.os.Process.setThreadPriority(
android.os.Process.THREAD_PRIORITY_DEFAULT +
android.os.Process.THREAD_PRIORITY_LESS_FAVORABLE);
// these are used to get performance data. When it is not in the timing,
// mCurrentThreadTime is 0. When it starts timing, mCurrentThreadTime is
// first set to -1, it will be set to the current thread time when the
// next request starts.
mCurrentThreadTime = 0;
mTotalThreadTime = 0;
while (mRunning) {
if (mCurrentThreadTime == -1) {
mCurrentThreadTime = SystemClock.currentThreadTimeMillis();
}
Request request;
/* Get a request to process */
request = mRequestFeeder.getRequest();
/* wait for work */
if (request == null) {
synchronized(mRequestFeeder) {
if (HttpLog.LOGV) HttpLog.v("ConnectionThread: Waiting for work");
mWaiting = true;
try {
mRequestFeeder.wait();
} catch (InterruptedException e) {
}
mWaiting = false;
if (mCurrentThreadTime != 0) {
mCurrentThreadTime = SystemClock
.currentThreadTimeMillis();
}
}
} else {
if (HttpLog.LOGV) HttpLog.v("ConnectionThread: new request " +
request.mHost + " " + request );
mConnection = mConnectionManager.getConnection(mContext,
request.mHost);
mConnection.processRequests(request);
if (mConnection.getCanPersist()) {
if (!mConnectionManager.recycleConnection(mConnection)) {
mConnection.closeConnection();
}
} else {
mConnection.closeConnection();
}
mConnection = null;
if (mCurrentThreadTime > 0) {
long start = mCurrentThreadTime;
mCurrentThreadTime = SystemClock.currentThreadTimeMillis();
mTotalThreadTime += mCurrentThreadTime - start;
}
}
}