Methods Summary |
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public void | fieldPortValueUpdated(java.lang.String name, android.filterfw.core.FilterContext context)
if (mProgram != null) {
updateParameters();
}
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public android.filterfw.core.FrameFormat | getOutputFormat(java.lang.String portName, android.filterfw.core.FrameFormat inputFormat)
return inputFormat;
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public void | initProgram(android.filterfw.core.FilterContext context, int target)
switch (target) {
case FrameFormat.TARGET_GPU:
ShaderProgram shaderProgram = new ShaderProgram(context, mFillLightShader);
Log.e("FillLight", "tile size: " + mTileSize);
shaderProgram.setMaximumTileSize(mTileSize);
mProgram = shaderProgram;
break;
default:
throw new RuntimeException("Filter FillLight does not support frames of " +
"target " + target + "!");
}
mTarget = target;
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public void | process(android.filterfw.core.FilterContext context)
// Get input frame
Frame input = pullInput("image");
FrameFormat inputFormat = input.getFormat();
// Create output frame
Frame output = context.getFrameManager().newFrame(inputFormat);
// Create program if not created already
if (mProgram == null || inputFormat.getTarget() != mTarget) {
initProgram(context, inputFormat.getTarget());
updateParameters();
}
// Process
mProgram.process(input, output);
// Push output
pushOutput("image", output);
// Release pushed frame
output.release();
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public void | setupPorts()
addMaskedInputPort("image", ImageFormat.create(ImageFormat.COLORSPACE_RGBA));
addOutputBasedOnInput("image", "image");
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private void | updateParameters()
float fade_gamma = 0.3f;
float amt = 1.0f - mBacklight;
float mult = 1.0f / (amt * 0.7f + 0.3f);
float faded = fade_gamma + (1.0f -fade_gamma) *mult;
float igamma = 1.0f / faded;
mProgram.setHostValue("mult", mult);
mProgram.setHostValue("igamma", igamma);
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