FastStringBufferpublic class FastStringBuffer extends Object Bare-bones, unsafe, fast string buffer. No thread-safety, no
parameter range checking, exposed fields. Note that in typical
applications, thread-safety of a StringBuffer is a somewhat
dubious concept in any case.
Note that Stree and DTM used a single FastStringBuffer as a string pool,
by recording start and length indices within this single buffer. This
minimizes heap overhead, but of course requires more work when retrieving
the data.
FastStringBuffer operates as a "chunked buffer". Doing so
reduces the need to recopy existing information when an append
exceeds the space available; we just allocate another chunk and
flow across to it. (The array of chunks may need to grow,
admittedly, but that's a much smaller object.) Some excess
recopying may arise when we extract Strings which cross chunk
boundaries; larger chunks make that less frequent.
The size values are parameterized, to allow tuning this code. In
theory, Result Tree Fragments might want to be tuned differently
from the main document's text.
%REVIEW% An experiment in self-tuning is
included in the code (using nested FastStringBuffers to achieve
variation in chunk sizes), but this implementation has proven to
be problematic when data may be being copied from the FSB into itself.
We should either re-architect that to make this safe (if possible)
or remove that code and clean up for performance/maintainability reasons.
|
Fields Summary |
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static final int | DEBUG_FORCE_INIT_BITS | static boolean | DEBUG_FORCE_FIXED_CHUNKSIZE | public static final int | SUPPRESS_LEADING_WSManifest constant: Suppress leading whitespace.
This should be used when normalize-to-SAX is called for the first chunk of a
multi-chunk output, or one following unsuppressed whitespace in a previous
chunk. | public static final int | SUPPRESS_TRAILING_WSManifest constant: Suppress trailing whitespace.
This should be used when normalize-to-SAX is called for the last chunk of a
multi-chunk output; it may have to be or'ed with SUPPRESS_LEADING_WS. | public static final int | SUPPRESS_BOTHManifest constant: Suppress both leading and trailing whitespace.
This should be used when normalize-to-SAX is called for a complete string.
(I'm not wild about the name of this one. Ideas welcome.) | private static final int | CARRY_WSManifest constant: Carry trailing whitespace of one chunk as leading
whitespace of the next chunk. Used internally; I don't see any reason
to make it public right now. | int | m_chunkBitsField m_chunkBits sets our chunking strategy, by saying how many
bits of index can be used within a single chunk before flowing over
to the next chunk. For example, if m_chunkbits is set to 15, each
chunk can contain up to 2^15 (32K) characters | int | m_maxChunkBitsField m_maxChunkBits affects our chunk-growth strategy, by saying what
the largest permissible chunk size is in this particular FastStringBuffer
hierarchy. | int | m_rebundleBitsField m_rechunkBits affects our chunk-growth strategy, by saying how
many chunks should be allocated at one size before we encapsulate them
into the first chunk of the next size up. For example, if m_rechunkBits
is set to 3, then after 8 chunks at a given size we will rebundle
them as the first element of a FastStringBuffer using a chunk size
8 times larger (chunkBits shifted left three bits). | int | m_chunkSizeField m_chunkSize establishes the maximum size of one chunk of the array
as 2**chunkbits characters.
(Which may also be the minimum size if we aren't tuning for storage) | int | m_chunkMaskField m_chunkMask is m_chunkSize-1 -- in other words, m_chunkBits
worth of low-order '1' bits, useful for shift-and-mask addressing
within the chunks. | char[] | m_arrayField m_array holds the string buffer's text contents, using an
array-of-arrays. Note that this array, and the arrays it contains, may be
reallocated when necessary in order to allow the buffer to grow;
references to them should be considered to be invalidated after any
append. However, the only time these arrays are directly exposed
is in the sendSAXcharacters call. | int | m_lastChunkField m_lastChunk is an index into m_array[], pointing to the last
chunk of the Chunked Array currently in use. Note that additional
chunks may actually be allocated, eg if the FastStringBuffer had
previously been truncated or if someone issued an ensureSpace request.
The insertion point for append operations is addressed by the combination
of m_lastChunk and m_firstFree. | int | m_firstFreeField m_firstFree is an index into m_array[m_lastChunk][], pointing to
the first character in the Chunked Array which is not part of the
FastStringBuffer's current content. Since m_array[][] is zero-based,
the length of that content can be calculated as
(m_lastChunk< | FastStringBuffer | m_innerFSBField m_innerFSB, when non-null, is a FastStringBuffer whose total
length equals m_chunkSize, and which replaces m_array[0]. This allows
building a hierarchy of FastStringBuffers, where early appends use
a smaller chunkSize (for less wasted memory overhead) but later
ones use a larger chunkSize (for less heap activity overhead). | static final char[] | SINGLE_SPACE |
Constructors Summary |
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public FastStringBuffer(int initChunkBits, int maxChunkBits, int rebundleBits)Construct a FastStringBuffer, with allocation policy as per parameters.
For coding convenience, I've expressed both allocation sizes in terms of
a number of bits. That's needed for the final size of a chunk,
to permit fast and efficient shift-and-mask addressing. It's less critical
for the inital size, and may be reconsidered.
An alternative would be to accept integer sizes and round to powers of two;
that really doesn't seem to buy us much, if anything.
if(DEBUG_FORCE_INIT_BITS!=0) initChunkBits=DEBUG_FORCE_INIT_BITS;
// %REVIEW%
// Should this force to larger value, or smaller? Smaller less efficient, but if
// someone requested variable mode it's because they care about storage space.
// On the other hand, given the other changes I'm making, odds are that we should
// adopt the larger size. Dither, dither, dither... This is just stopgap workaround
// anyway; we need a permanant solution.
//
if(DEBUG_FORCE_FIXED_CHUNKSIZE) maxChunkBits=initChunkBits;
//if(DEBUG_FORCE_FIXED_CHUNKSIZE) initChunkBits=maxChunkBits;
m_array = new char[16][];
// Don't bite off more than we're prepared to swallow!
if (initChunkBits > maxChunkBits)
initChunkBits = maxChunkBits;
m_chunkBits = initChunkBits;
m_maxChunkBits = maxChunkBits;
m_rebundleBits = rebundleBits;
m_chunkSize = 1 << (initChunkBits);
m_chunkMask = m_chunkSize - 1;
m_array[0] = new char[m_chunkSize];
| public FastStringBuffer(int initChunkBits, int maxChunkBits)Construct a FastStringBuffer, using a default rebundleBits value.
NEEDSDOC @param initChunkBits
NEEDSDOC @param maxChunkBits
this(initChunkBits, maxChunkBits, 2);
| private FastStringBuffer(FastStringBuffer source)Encapsulation c'tor. After this is called, the source FastStringBuffer
will be reset to use the new object as its m_innerFSB, and will have
had its chunk size reset appropriately. IT SHOULD NEVER BE CALLED
EXCEPT WHEN source.length()==1<<(source.m_chunkBits+source.m_rebundleBits)
NEEDSDOC @param source
// Copy existing information into new encapsulation
m_chunkBits = source.m_chunkBits;
m_maxChunkBits = source.m_maxChunkBits;
m_rebundleBits = source.m_rebundleBits;
m_chunkSize = source.m_chunkSize;
m_chunkMask = source.m_chunkMask;
m_array = source.m_array;
m_innerFSB = source.m_innerFSB;
// These have to be adjusted because we're calling just at the time
// when we would be about to allocate another chunk
m_lastChunk = source.m_lastChunk - 1;
m_firstFree = source.m_chunkSize;
// Establish capsule as the Inner FSB, reset chunk sizes/addressing
source.m_array = new char[16][];
source.m_innerFSB = this;
// Since we encapsulated just as we were about to append another
// chunk, return ready to create the chunk after the innerFSB
// -- 1, not 0.
source.m_lastChunk = 1;
source.m_firstFree = 0;
source.m_chunkBits += m_rebundleBits;
source.m_chunkSize = 1 << (source.m_chunkBits);
source.m_chunkMask = source.m_chunkSize - 1;
| public FastStringBuffer(int initChunkBits)Construct a FastStringBuffer, using default maxChunkBits and
rebundleBits values.
ISSUE: Should this call assert initial size, or fixed size?
Now configured as initial, with a default for fixed.
this(initChunkBits, 15, 2);
| public FastStringBuffer()Construct a FastStringBuffer, using a default allocation policy.
// 10 bits is 1K. 15 bits is 32K. Remember that these are character
// counts, so actual memory allocation unit is doubled for UTF-16 chars.
//
// For reference: In the original FastStringBuffer, we simply
// overallocated by blocksize (default 1KB) on each buffer-growth.
this(10, 15, 2);
|
Methods Summary |
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public final void | append(char value)Append a single character onto the FastStringBuffer, growing the
storage if necessary.
NOTE THAT after calling append(), previously obtained
references to m_array[][] may no longer be valid....
though in fact they should be in this instance.
char[] chunk;
// We may have preallocated chunks. If so, all but last should
// be at full size.
boolean lastchunk = (m_lastChunk + 1 == m_array.length);
if (m_firstFree < m_chunkSize) // Simplified test single-character-fits
chunk = m_array[m_lastChunk];
else
{
// Extend array?
int i = m_array.length;
if (m_lastChunk + 1 == i)
{
char[][] newarray = new char[i + 16][];
System.arraycopy(m_array, 0, newarray, 0, i);
m_array = newarray;
}
// Advance one chunk
chunk = m_array[++m_lastChunk];
if (chunk == null)
{
// Hierarchical encapsulation
if (m_lastChunk == 1 << m_rebundleBits
&& m_chunkBits < m_maxChunkBits)
{
// Should do all the work of both encapsulating
// existing data and establishing new sizes/offsets
m_innerFSB = new FastStringBuffer(this);
}
// Add a chunk.
chunk = m_array[m_lastChunk] = new char[m_chunkSize];
}
m_firstFree = 0;
}
// Space exists in the chunk. Append the character.
chunk[m_firstFree++] = value;
| public final void | append(java.lang.String value)Append the contents of a String onto the FastStringBuffer,
growing the storage if necessary.
NOTE THAT after calling append(), previously obtained
references to m_array[] may no longer be valid.
if (value == null)
return;
int strlen = value.length();
if (0 == strlen)
return;
int copyfrom = 0;
char[] chunk = m_array[m_lastChunk];
int available = m_chunkSize - m_firstFree;
// Repeat while data remains to be copied
while (strlen > 0)
{
// Copy what fits
if (available > strlen)
available = strlen;
value.getChars(copyfrom, copyfrom + available, m_array[m_lastChunk],
m_firstFree);
strlen -= available;
copyfrom += available;
// If there's more left, allocate another chunk and continue
if (strlen > 0)
{
// Extend array?
int i = m_array.length;
if (m_lastChunk + 1 == i)
{
char[][] newarray = new char[i + 16][];
System.arraycopy(m_array, 0, newarray, 0, i);
m_array = newarray;
}
// Advance one chunk
chunk = m_array[++m_lastChunk];
if (chunk == null)
{
// Hierarchical encapsulation
if (m_lastChunk == 1 << m_rebundleBits
&& m_chunkBits < m_maxChunkBits)
{
// Should do all the work of both encapsulating
// existing data and establishing new sizes/offsets
m_innerFSB = new FastStringBuffer(this);
}
// Add a chunk.
chunk = m_array[m_lastChunk] = new char[m_chunkSize];
}
available = m_chunkSize;
m_firstFree = 0;
}
}
// Adjust the insert point in the last chunk, when we've reached it.
m_firstFree += available;
| public final void | append(java.lang.StringBuffer value)Append the contents of a StringBuffer onto the FastStringBuffer,
growing the storage if necessary.
NOTE THAT after calling append(), previously obtained
references to m_array[] may no longer be valid.
if (value == null)
return;
int strlen = value.length();
if (0 == strlen)
return;
int copyfrom = 0;
char[] chunk = m_array[m_lastChunk];
int available = m_chunkSize - m_firstFree;
// Repeat while data remains to be copied
while (strlen > 0)
{
// Copy what fits
if (available > strlen)
available = strlen;
value.getChars(copyfrom, copyfrom + available, m_array[m_lastChunk],
m_firstFree);
strlen -= available;
copyfrom += available;
// If there's more left, allocate another chunk and continue
if (strlen > 0)
{
// Extend array?
int i = m_array.length;
if (m_lastChunk + 1 == i)
{
char[][] newarray = new char[i + 16][];
System.arraycopy(m_array, 0, newarray, 0, i);
m_array = newarray;
}
// Advance one chunk
chunk = m_array[++m_lastChunk];
if (chunk == null)
{
// Hierarchical encapsulation
if (m_lastChunk == 1 << m_rebundleBits
&& m_chunkBits < m_maxChunkBits)
{
// Should do all the work of both encapsulating
// existing data and establishing new sizes/offsets
m_innerFSB = new FastStringBuffer(this);
}
// Add a chunk.
chunk = m_array[m_lastChunk] = new char[m_chunkSize];
}
available = m_chunkSize;
m_firstFree = 0;
}
}
// Adjust the insert point in the last chunk, when we've reached it.
m_firstFree += available;
| public final void | append(char[] chars, int start, int length)Append part of the contents of a Character Array onto the
FastStringBuffer, growing the storage if necessary.
NOTE THAT after calling append(), previously obtained
references to m_array[] may no longer be valid.
int strlen = length;
if (0 == strlen)
return;
int copyfrom = start;
char[] chunk = m_array[m_lastChunk];
int available = m_chunkSize - m_firstFree;
// Repeat while data remains to be copied
while (strlen > 0)
{
// Copy what fits
if (available > strlen)
available = strlen;
System.arraycopy(chars, copyfrom, m_array[m_lastChunk], m_firstFree,
available);
strlen -= available;
copyfrom += available;
// If there's more left, allocate another chunk and continue
if (strlen > 0)
{
// Extend array?
int i = m_array.length;
if (m_lastChunk + 1 == i)
{
char[][] newarray = new char[i + 16][];
System.arraycopy(m_array, 0, newarray, 0, i);
m_array = newarray;
}
// Advance one chunk
chunk = m_array[++m_lastChunk];
if (chunk == null)
{
// Hierarchical encapsulation
if (m_lastChunk == 1 << m_rebundleBits
&& m_chunkBits < m_maxChunkBits)
{
// Should do all the work of both encapsulating
// existing data and establishing new sizes/offsets
m_innerFSB = new FastStringBuffer(this);
}
// Add a chunk.
chunk = m_array[m_lastChunk] = new char[m_chunkSize];
}
available = m_chunkSize;
m_firstFree = 0;
}
}
// Adjust the insert point in the last chunk, when we've reached it.
m_firstFree += available;
| public final void | append(com.sun.org.apache.xml.internal.utils.FastStringBuffer value)Append the contents of another FastStringBuffer onto
this FastStringBuffer, growing the storage if necessary.
NOTE THAT after calling append(), previously obtained
references to m_array[] may no longer be valid.
// Complicating factor here is that the two buffers may use
// different chunk sizes, and even if they're the same we're
// probably on a different alignment due to previously appended
// data. We have to work through the source in bite-sized chunks.
if (value == null)
return;
int strlen = value.length();
if (0 == strlen)
return;
int copyfrom = 0;
char[] chunk = m_array[m_lastChunk];
int available = m_chunkSize - m_firstFree;
// Repeat while data remains to be copied
while (strlen > 0)
{
// Copy what fits
if (available > strlen)
available = strlen;
int sourcechunk = (copyfrom + value.m_chunkSize - 1)
>>> value.m_chunkBits;
int sourcecolumn = copyfrom & value.m_chunkMask;
int runlength = value.m_chunkSize - sourcecolumn;
if (runlength > available)
runlength = available;
System.arraycopy(value.m_array[sourcechunk], sourcecolumn,
m_array[m_lastChunk], m_firstFree, runlength);
if (runlength != available)
System.arraycopy(value.m_array[sourcechunk + 1], 0,
m_array[m_lastChunk], m_firstFree + runlength,
available - runlength);
strlen -= available;
copyfrom += available;
// If there's more left, allocate another chunk and continue
if (strlen > 0)
{
// Extend array?
int i = m_array.length;
if (m_lastChunk + 1 == i)
{
char[][] newarray = new char[i + 16][];
System.arraycopy(m_array, 0, newarray, 0, i);
m_array = newarray;
}
// Advance one chunk
chunk = m_array[++m_lastChunk];
if (chunk == null)
{
// Hierarchical encapsulation
if (m_lastChunk == 1 << m_rebundleBits
&& m_chunkBits < m_maxChunkBits)
{
// Should do all the work of both encapsulating
// existing data and establishing new sizes/offsets
m_innerFSB = new FastStringBuffer(this);
}
// Add a chunk.
chunk = m_array[m_lastChunk] = new char[m_chunkSize];
}
available = m_chunkSize;
m_firstFree = 0;
}
}
// Adjust the insert point in the last chunk, when we've reached it.
m_firstFree += available;
| public char | charAt(int pos)Get a single character from the string buffer.
int startChunk = pos >>> m_chunkBits;
if (startChunk == 0 && m_innerFSB != null)
return m_innerFSB.charAt(pos & m_chunkMask);
else
return m_array[startChunk][pos & m_chunkMask];
| private void | getChars(int srcBegin, int srcEnd, char[] dst, int dstBegin)Copies characters from this string into the destination character
array.
// %TBD% Joe needs to write this function. Make public when implemented.
| protected java.lang.String | getOneChunkString(int startChunk, int startColumn, int length)
return new String(m_array[startChunk], startColumn, length);
| public java.lang.String | getString(int start, int length)
int startColumn = start & m_chunkMask;
int startChunk = start >>> m_chunkBits;
if (startColumn + length < m_chunkMask && m_innerFSB == null) {
return getOneChunkString(startChunk, startColumn, length);
}
return getString(new StringBuffer(length), startChunk, startColumn,
length).toString();
| java.lang.StringBuffer | getString(java.lang.StringBuffer sb, int start, int length)
return getString(sb, start >>> m_chunkBits, start & m_chunkMask, length);
| java.lang.StringBuffer | getString(java.lang.StringBuffer sb, int startChunk, int startColumn, int length)Internal support for toString() and getString().
PLEASE NOTE SIGNATURE CHANGE from earlier versions; it now appends into
and returns a StringBuffer supplied by the caller. This simplifies
m_innerFSB support.
Note that this operation has been somewhat deoptimized by the shift to a
chunked array, as there is no factory method to produce a String object
directly from an array of arrays and hence a double copy is needed.
By presetting length we hope to minimize the heap overhead of building
the intermediate StringBuffer.
(It really is a pity that Java didn't design String as a final subclass
of MutableString, rather than having StringBuffer be a separate hierarchy.
We'd avoid a lot of double-buffering.)
int stop = (startChunk << m_chunkBits) + startColumn + length;
int stopChunk = stop >>> m_chunkBits;
int stopColumn = stop & m_chunkMask;
// Factored out
//StringBuffer sb=new StringBuffer(length);
for (int i = startChunk; i < stopChunk; ++i)
{
if (i == 0 && m_innerFSB != null)
m_innerFSB.getString(sb, startColumn, m_chunkSize - startColumn);
else
sb.append(m_array[i], startColumn, m_chunkSize - startColumn);
startColumn = 0; // after first chunk
}
if (stopChunk == 0 && m_innerFSB != null)
m_innerFSB.getString(sb, startColumn, stopColumn - startColumn);
else if (stopColumn > startColumn)
sb.append(m_array[stopChunk], startColumn, stopColumn - startColumn);
return sb;
| public boolean | isWhitespace(int start, int length)
int sourcechunk = start >>> m_chunkBits;
int sourcecolumn = start & m_chunkMask;
int available = m_chunkSize - sourcecolumn;
boolean chunkOK;
while (length > 0)
{
int runlength = (length <= available) ? length : available;
if (sourcechunk == 0 && m_innerFSB != null)
chunkOK = m_innerFSB.isWhitespace(sourcecolumn, runlength);
else
chunkOK = com.sun.org.apache.xml.internal.utils.XMLCharacterRecognizer.isWhiteSpace(
m_array[sourcechunk], sourcecolumn, runlength);
if (!chunkOK)
return false;
length -= runlength;
++sourcechunk;
sourcecolumn = 0;
available = m_chunkSize;
}
return true;
| public final int | length()Get the length of the list. Synonym for size().
return (m_lastChunk << m_chunkBits) + m_firstFree;
| public final void | reset()Discard the content of the FastStringBuffer, and most of the memory
that was allocated by it, restoring the initial state. Note that this
may eventually be different from setLength(0), which see.
m_lastChunk = 0;
m_firstFree = 0;
// Recover the original chunk size
FastStringBuffer innermost = this;
while (innermost.m_innerFSB != null)
{
innermost = innermost.m_innerFSB;
}
m_chunkBits = innermost.m_chunkBits;
m_chunkSize = innermost.m_chunkSize;
m_chunkMask = innermost.m_chunkMask;
// Discard the hierarchy
m_innerFSB = null;
m_array = new char[16][0];
m_array[0] = new char[m_chunkSize];
| public int | sendNormalizedSAXcharacters(org.xml.sax.ContentHandler ch, int start, int length)Sends the specified range of characters as one or more SAX characters()
events, normalizing the characters according to XSLT rules.
// This call always starts at the beginning of the
// string being written out, either because it was called directly or
// because it was an m_innerFSB recursion. This is important since
// it gives us a well-known initial state for this flag:
int stateForNextChunk=SUPPRESS_LEADING_WS;
int stop = start + length;
int startChunk = start >>> m_chunkBits;
int startColumn = start & m_chunkMask;
int stopChunk = stop >>> m_chunkBits;
int stopColumn = stop & m_chunkMask;
for (int i = startChunk; i < stopChunk; ++i)
{
if (i == 0 && m_innerFSB != null)
stateForNextChunk=
m_innerFSB.sendNormalizedSAXcharacters(ch, startColumn,
m_chunkSize - startColumn);
else
stateForNextChunk=
sendNormalizedSAXcharacters(m_array[i], startColumn,
m_chunkSize - startColumn,
ch,stateForNextChunk);
startColumn = 0; // after first chunk
}
// Last, or only, chunk
if (stopChunk == 0 && m_innerFSB != null)
stateForNextChunk= // %REVIEW% Is this update really needed?
m_innerFSB.sendNormalizedSAXcharacters(ch, startColumn, stopColumn - startColumn);
else if (stopColumn > startColumn)
{
stateForNextChunk= // %REVIEW% Is this update really needed?
sendNormalizedSAXcharacters(m_array[stopChunk],
startColumn, stopColumn - startColumn,
ch, stateForNextChunk | SUPPRESS_TRAILING_WS);
}
return stateForNextChunk;
| static int | sendNormalizedSAXcharacters(char[] ch, int start, int length, org.xml.sax.ContentHandler handler, int edgeTreatmentFlags)Internal method to directly normalize and dispatch the character array.
This version is aware of the fact that it may be called several times
in succession if the data is made up of multiple "chunks", and thus
must actively manage the handling of leading and trailing whitespace.
Note: The recursion is due to the possible recursion of inner FSBs.
boolean processingLeadingWhitespace =
((edgeTreatmentFlags & SUPPRESS_LEADING_WS) != 0);
boolean seenWhitespace = ((edgeTreatmentFlags & CARRY_WS) != 0);
boolean suppressTrailingWhitespace =
((edgeTreatmentFlags & SUPPRESS_TRAILING_WS) != 0);
int currPos = start;
int limit = start+length;
// Strip any leading spaces first, if required
if (processingLeadingWhitespace) {
for (; currPos < limit
&& XMLCharacterRecognizer.isWhiteSpace(ch[currPos]);
currPos++) { }
// If we've only encountered leading spaces, the
// current state remains unchanged
if (currPos == limit) {
return edgeTreatmentFlags;
}
}
// If we get here, there are no more leading spaces to strip
while (currPos < limit) {
int startNonWhitespace = currPos;
// Grab a chunk of non-whitespace characters
for (; currPos < limit
&& !XMLCharacterRecognizer.isWhiteSpace(ch[currPos]);
currPos++) { }
// Non-whitespace seen - emit them, along with a single
// space for any preceding whitespace characters
if (startNonWhitespace != currPos) {
if (seenWhitespace) {
handler.characters(SINGLE_SPACE, 0, 1);
seenWhitespace = false;
}
handler.characters(ch, startNonWhitespace,
currPos - startNonWhitespace);
}
int startWhitespace = currPos;
// Consume any whitespace characters
for (; currPos < limit
&& XMLCharacterRecognizer.isWhiteSpace(ch[currPos]);
currPos++) { }
if (startWhitespace != currPos) {
seenWhitespace = true;
}
}
return (seenWhitespace ? CARRY_WS : 0)
| (edgeTreatmentFlags & SUPPRESS_TRAILING_WS);
| public static void | sendNormalizedSAXcharacters(char[] ch, int start, int length, org.xml.sax.ContentHandler handler)Directly normalize and dispatch the character array.
sendNormalizedSAXcharacters(ch, start, length,
handler, SUPPRESS_BOTH);
| public void | sendSAXComment(org.xml.sax.ext.LexicalHandler ch, int start, int length)Sends the specified range of characters as sax Comment.
Note that, unlike sendSAXcharacters, this has to be done as a single
call to LexicalHandler#comment.
// %OPT% Do it this way for now...
String comment = getString(start, length);
ch.comment(comment.toCharArray(), 0, length);
| public void | sendSAXcharacters(org.xml.sax.ContentHandler ch, int start, int length)Sends the specified range of characters as one or more SAX characters()
events.
Note that the buffer reference passed to the ContentHandler may be
invalidated if the FastStringBuffer is edited; it's the user's
responsibility to manage access to the FastStringBuffer to prevent this
problem from arising.
Note too that there is no promise that the output will be sent as a
single call. As is always true in SAX, one logical string may be split
across multiple blocks of memory and hence delivered as several
successive events.
int startChunk = start >>> m_chunkBits;
int startColumn = start & m_chunkMask;
if (startColumn + length < m_chunkMask && m_innerFSB == null) {
ch.characters(m_array[startChunk], startColumn, length);
return;
}
int stop = start + length;
int stopChunk = stop >>> m_chunkBits;
int stopColumn = stop & m_chunkMask;
for (int i = startChunk; i < stopChunk; ++i)
{
if (i == 0 && m_innerFSB != null)
m_innerFSB.sendSAXcharacters(ch, startColumn,
m_chunkSize - startColumn);
else
ch.characters(m_array[i], startColumn, m_chunkSize - startColumn);
startColumn = 0; // after first chunk
}
// Last, or only, chunk
if (stopChunk == 0 && m_innerFSB != null)
m_innerFSB.sendSAXcharacters(ch, startColumn, stopColumn - startColumn);
else if (stopColumn > startColumn)
{
ch.characters(m_array[stopChunk], startColumn,
stopColumn - startColumn);
}
| public final void | setLength(int l)Directly set how much of the FastStringBuffer's storage is to be
considered part of its content. This is a fast but hazardous
operation. It is not protected against negative values, or values
greater than the amount of storage currently available... and even
if additional storage does exist, its contents are unpredictable.
The only safe use for our setLength() is to truncate the FastStringBuffer
to a shorter string.
m_lastChunk = l >>> m_chunkBits;
if (m_lastChunk == 0 && m_innerFSB != null)
{
// Replace this FSB with the appropriate inner FSB, truncated
m_innerFSB.setLength(l, this);
}
else
{
m_firstFree = l & m_chunkMask;
// There's an edge case if l is an exact multiple of m_chunkBits, which risks leaving
// us pointing at the start of a chunk which has not yet been allocated. Rather than
// pay the cost of dealing with that in the append loops (more scattered and more
// inner-loop), we correct it here by moving to the safe side of that
// line -- as we would have left the indexes had we appended up to that point.
if(m_firstFree==0 && m_lastChunk>0)
{
--m_lastChunk;
m_firstFree=m_chunkSize;
}
}
| private final void | setLength(int l, com.sun.org.apache.xml.internal.utils.FastStringBuffer rootFSB)Subroutine for the public setLength() method. Deals with the fact
that truncation may require restoring one of the innerFSBs
NEEDSDOC @param l
NEEDSDOC @param rootFSB
m_lastChunk = l >>> m_chunkBits;
if (m_lastChunk == 0 && m_innerFSB != null)
{
m_innerFSB.setLength(l, rootFSB);
}
else
{
// Undo encapsulation -- pop the innerFSB data back up to root.
// Inefficient, but attempts to keep the code simple.
rootFSB.m_chunkBits = m_chunkBits;
rootFSB.m_maxChunkBits = m_maxChunkBits;
rootFSB.m_rebundleBits = m_rebundleBits;
rootFSB.m_chunkSize = m_chunkSize;
rootFSB.m_chunkMask = m_chunkMask;
rootFSB.m_array = m_array;
rootFSB.m_innerFSB = m_innerFSB;
rootFSB.m_lastChunk = m_lastChunk;
// Finally, truncate this sucker.
rootFSB.m_firstFree = l & m_chunkMask;
}
| public final int | size()Get the length of the list. Synonym for length().
return (m_lastChunk << m_chunkBits) + m_firstFree;
| public final java.lang.String | toString()Note that this operation has been somewhat deoptimized by the shift to a
chunked array, as there is no factory method to produce a String object
directly from an array of arrays and hence a double copy is needed.
By using ensureCapacity we hope to minimize the heap overhead of building
the intermediate StringBuffer.
(It really is a pity that Java didn't design String as a final subclass
of MutableString, rather than having StringBuffer be a separate hierarchy.
We'd avoid a lot of double-buffering.)
int length = (m_lastChunk << m_chunkBits) + m_firstFree;
return getString(new StringBuffer(length), 0, 0, length).toString();
|
|