FileDocCategorySizeDatePackage
Float4Param.javaAPI DocAndroid 5.1 API4307Thu Mar 12 22:22:44 GMT 2015com.android.scenegraph

Float4Param

public class Float4Param extends ShaderParam
hide

Fields Summary
private static String
TAG
LightBase
mLight
Constructors Summary
public Float4Param(String name)


       
        super(name);
    
public Float4Param(String name, float x)

        super(name);
        set(x, 0, 0, 0);
    
public Float4Param(String name, float x, float y)

        super(name);
        set(x, y, 0, 0);
    
public Float4Param(String name, float x, float y, float z)

        super(name);
        set(x, y, z, 0);
    
public Float4Param(String name, float x, float y, float z, float w)

        super(name);
        set(x, y, z, w);
    
Methods Summary
booleanfindLight(java.lang.String property)

        String indexStr = mParamName.substring(property.length() + 1);
        if (indexStr == null) {
            Log.e(TAG, "Invalid light index.");
            return false;
        }
        int index = Integer.parseInt(indexStr);
        if (index == -1) {
            return false;
        }
        Scene parentScene = SceneManager.getInstance().getActiveScene();
        ArrayList<LightBase> allLights = parentScene.getLights();
        if (index >= allLights.size()) {
            return false;
        }
        mLight = allLights.get(index);
        if (mLight == null) {
            return false;
        }
        return true;
    
intgetTypeFromName()

        int paramType = ScriptC_export.const_ShaderParam_FLOAT4_DATA;
        if (mParamName.equalsIgnoreCase(cameraPos)) {
            paramType = ScriptC_export.const_ShaderParam_FLOAT4_CAMERA_POS;
        } else if(mParamName.equalsIgnoreCase(cameraDir)) {
            paramType = ScriptC_export.const_ShaderParam_FLOAT4_CAMERA_DIR;
        } else if(mParamName.startsWith(lightColor) && findLight(lightColor)) {
            paramType = ScriptC_export.const_ShaderParam_FLOAT4_LIGHT_COLOR;
        } else if(mParamName.startsWith(lightPos) && findLight(lightPos)) {
            paramType = ScriptC_export.const_ShaderParam_FLOAT4_LIGHT_POS;
        } else if(mParamName.startsWith(lightDir) && findLight(lightDir)) {
            paramType = ScriptC_export.const_ShaderParam_FLOAT4_LIGHT_DIR;
        }
        return paramType;
    
public android.renderscript.Float4getValue()

        return mData.float_value;
    
voidinitLocalData()

        mData.type = getTypeFromName();
        if (mCamera != null) {
            mData.camera = mCamera.getRSData().getAllocation();
        }
        if (mLight != null) {
            mData.light = mLight.getRSData().getAllocation();
        }
    
voidset(float x, float y, float z, float w)

        mData.float_value.x = x;
        mData.float_value.y = y;
        mData.float_value.z = z;
        mData.float_value.w = w;
        if (mField != null) {
            mField.set_float_value(0, mData.float_value, true);
        }
        incTimestamp();
    
public voidsetLight(LightBase l)

        mLight = l;
        if (mField != null) {
            mData.light = mLight.getRSData().getAllocation();
            mField.set_light(0, mData.light, true);
        }
        incTimestamp();
    
public voidsetValue(android.renderscript.Float4 v)

        set(v.x, v.y, v.z, v.w);