BoxViewpublic class BoxView extends CompositeView A view that arranges its children into a box shape by tiling
its children along an axis. The box is somewhat like that
found in TeX where there is alignment of the
children, flexibility of the children is considered, etc.
This is a building block that might be useful to represent
things like a collection of lines, paragraphs,
lists, columns, pages, etc. The axis along which the children are tiled is
considered the major axis. The orthoginal axis is the minor axis.
Layout for each axis is handled separately by the methods
layoutMajorAxis and layoutMinorAxis .
Subclasses can change the layout algorithm by
reimplementing these methods. These methods will be called
as necessary depending upon whether or not there is cached
layout information and the cache is considered
valid. These methods are typically called if the given size
along the axis changes, or if layoutChanged is
called to force an updated layout. The layoutChanged
method invalidates cached layout information, if there is any.
The requirements published to the parent view are calculated by
the methods calculateMajorAxisRequirements
and calculateMinorAxisRequirements .
If the layout algorithm is changed, these methods will
likely need to be reimplemented. |
Fields Summary |
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int | majorAxis | int | majorSpan | int | minorSpan | boolean | majorReqValid | boolean | minorReqValid | SizeRequirements | majorRequest | SizeRequirements | minorRequest | boolean | majorAllocValid | int[] | majorOffsets | int[] | majorSpans | boolean | minorAllocValid | int[] | minorOffsets | int[] | minorSpans | Rectangle | tempRectused in paint. |
Constructors Summary |
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public BoxView(Element elem, int axis)Constructs a BoxView .
super(elem);
tempRect = new Rectangle();
this.majorAxis = axis;
majorOffsets = new int[0];
majorSpans = new int[0];
majorReqValid = false;
majorAllocValid = false;
minorOffsets = new int[0];
minorSpans = new int[0];
minorReqValid = false;
minorAllocValid = false;
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Methods Summary |
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protected void | baselineLayout(int targetSpan, int axis, int[] offsets, int[] spans)Computes the location and extent of each child view
in this BoxView given the targetSpan ,
which is the width (or height) of the region we have to
work with.
int totalAscent = (int)(targetSpan * getAlignment(axis));
int totalDescent = targetSpan - totalAscent;
int n = getViewCount();
for (int i = 0; i < n; i++) {
View v = getView(i);
float align = v.getAlignment(axis);
float viewSpan;
if (v.getResizeWeight(axis) > 0) {
// if resizable then resize to the best fit
// the smallest span possible
float minSpan = v.getMinimumSpan(axis);
// the largest span possible
float maxSpan = v.getMaximumSpan(axis);
if (align == 0.0f) {
// if the alignment is 0 then we need to fit into the descent
viewSpan = Math.max(Math.min(maxSpan, totalDescent), minSpan);
} else if (align == 1.0f) {
// if the alignment is 1 then we need to fit into the ascent
viewSpan = Math.max(Math.min(maxSpan, totalAscent), minSpan);
} else {
// figure out the span that we must fit into
float fitSpan = Math.min(totalAscent / align,
totalDescent / (1.0f - align));
// fit into the calculated span
viewSpan = Math.max(Math.min(maxSpan, fitSpan), minSpan);
}
} else {
// otherwise use the preferred spans
viewSpan = v.getPreferredSpan(axis);
}
offsets[i] = totalAscent - (int)(viewSpan * align);
spans[i] = (int)viewSpan;
}
| protected javax.swing.SizeRequirements | baselineRequirements(int axis, javax.swing.SizeRequirements r)Calculates the size requirements for this BoxView
by examining the size of each child view.
SizeRequirements totalAscent = new SizeRequirements();
SizeRequirements totalDescent = new SizeRequirements();
if (r == null) {
r = new SizeRequirements();
}
r.alignment = 0.5f;
int n = getViewCount();
// loop through all children calculating the max of all their ascents and
// descents at minimum, preferred, and maximum sizes
for (int i = 0; i < n; i++) {
View v = getView(i);
float align = v.getAlignment(axis);
float span;
int ascent;
int descent;
// find the maximum of the preferred ascents and descents
span = v.getPreferredSpan(axis);
ascent = (int)(align * span);
descent = (int)(span - ascent);
totalAscent.preferred = Math.max(ascent, totalAscent.preferred);
totalDescent.preferred = Math.max(descent, totalDescent.preferred);
if (v.getResizeWeight(axis) > 0) {
// if the view is resizable then do the same for the minimum and
// maximum ascents and descents
span = v.getMinimumSpan(axis);
ascent = (int)(align * span);
descent = (int)(span - ascent);
totalAscent.minimum = Math.max(ascent, totalAscent.minimum);
totalDescent.minimum = Math.max(descent, totalDescent.minimum);
span = v.getMaximumSpan(axis);
ascent = (int)(align * span);
descent = (int)(span - ascent);
totalAscent.maximum = Math.max(ascent, totalAscent.maximum);
totalDescent.maximum = Math.max(descent, totalDescent.maximum);
} else {
// otherwise use the preferred
totalAscent.minimum = Math.max(ascent, totalAscent.minimum);
totalDescent.minimum = Math.max(descent, totalDescent.minimum);
totalAscent.maximum = Math.max(ascent, totalAscent.maximum);
totalDescent.maximum = Math.max(descent, totalDescent.maximum);
}
}
// we now have an overall preferred, minimum, and maximum ascent and descent
// calculate the preferred span as the sum of the preferred ascent and preferred descent
r.preferred = (int)Math.min((long)totalAscent.preferred + (long)totalDescent.preferred,
Integer.MAX_VALUE);
// calculate the preferred alignment as the preferred ascent divided by the preferred span
if (r.preferred > 0) {
r.alignment = (float)totalAscent.preferred / r.preferred;
}
if (r.alignment == 0.0f) {
// if the preferred alignment is 0 then the minimum and maximum spans are simply
// the minimum and maximum descents since there's nothing above the baseline
r.minimum = totalDescent.minimum;
r.maximum = totalDescent.maximum;
} else if (r.alignment == 1.0f) {
// if the preferred alignment is 1 then the minimum and maximum spans are simply
// the minimum and maximum ascents since there's nothing below the baseline
r.minimum = totalAscent.minimum;
r.maximum = totalAscent.maximum;
} else {
// we want to honor the preferred alignment so we calculate two possible minimum
// span values using 1) the minimum ascent and the alignment, and 2) the minimum
// descent and the alignment. We'll choose the larger of these two numbers.
r.minimum = Math.round(Math.max(totalAscent.minimum / r.alignment,
totalDescent.minimum / (1.0f - r.alignment)));
// a similar calculation is made for the maximum but we choose the smaller number.
r.maximum = Math.round(Math.min(totalAscent.maximum / r.alignment,
totalDescent.maximum / (1.0f - r.alignment)));
}
return r;
| protected javax.swing.SizeRequirements | calculateMajorAxisRequirements(int axis, javax.swing.SizeRequirements r)Calculates the size requirements for the major axis
axis .
// calculate tiled request
float min = 0;
float pref = 0;
float max = 0;
int n = getViewCount();
for (int i = 0; i < n; i++) {
View v = getView(i);
min += v.getMinimumSpan(axis);
pref += v.getPreferredSpan(axis);
max += v.getMaximumSpan(axis);
}
if (r == null) {
r = new SizeRequirements();
}
r.alignment = 0.5f;
r.minimum = (int) min;
r.preferred = (int) pref;
r.maximum = (int) max;
return r;
| protected javax.swing.SizeRequirements | calculateMinorAxisRequirements(int axis, javax.swing.SizeRequirements r)Calculates the size requirements for the minor axis
axis .
int min = 0;
long pref = 0;
int max = Integer.MAX_VALUE;
int n = getViewCount();
for (int i = 0; i < n; i++) {
View v = getView(i);
min = Math.max((int) v.getMinimumSpan(axis), min);
pref = Math.max((int) v.getPreferredSpan(axis), pref);
max = Math.max((int) v.getMaximumSpan(axis), max);
}
if (r == null) {
r = new SizeRequirements();
r.alignment = 0.5f;
}
r.preferred = (int) pref;
r.minimum = min;
r.maximum = max;
return r;
| void | checkRequests(int axis)Checks the request cache and update if needed.
if ((axis != X_AXIS) && (axis != Y_AXIS)) {
throw new IllegalArgumentException("Invalid axis: " + axis);
}
if (axis == majorAxis) {
if (!majorReqValid) {
majorRequest = calculateMajorAxisRequirements(axis,
majorRequest);
majorReqValid = true;
}
} else if (! minorReqValid) {
minorRequest = calculateMinorAxisRequirements(axis, minorRequest);
minorReqValid = true;
}
| protected void | childAllocation(int index, java.awt.Rectangle alloc)Allocates a region for a child view.
alloc.x += getOffset(X_AXIS, index);
alloc.y += getOffset(Y_AXIS, index);
alloc.width = getSpan(X_AXIS, index);
alloc.height = getSpan(Y_AXIS, index);
| protected boolean | flipEastAndWestAtEnds(int position, javax.swing.text.Position$Bias bias)Determines in which direction the next view lays.
Consider the View at index n. Typically the View s
are layed out from left to right, so that the View
to the EAST will be at index n + 1, and the View
to the WEST will be at index n - 1. In certain situations,
such as with bidirectional text, it is possible
that the View to EAST is not at index n + 1,
but rather at index n - 1, or that the View
to the WEST is not at index n - 1, but index n + 1.
In this case this method would return true,
indicating the View s are layed out in
descending order. Otherwise the method would return false
indicating the View s are layed out in ascending order.
If the receiver is laying its View s along the
Y_AXIS , this will will return the value from
invoking the same method on the View
responsible for rendering position and
bias . Otherwise this will return false.
if(majorAxis == Y_AXIS) {
int testPos = (bias == Position.Bias.Backward) ?
Math.max(0, position - 1) : position;
int index = getViewIndexAtPosition(testPos);
if(index != -1) {
View v = getView(index);
if(v != null && v instanceof CompositeView) {
return ((CompositeView)v).flipEastAndWestAtEnds(position,
bias);
}
}
}
return false;
| protected void | forwardUpdate(javax.swing.event.DocumentEvent$ElementChange ec, javax.swing.event.DocumentEvent e, java.awt.Shape a, javax.swing.text.ViewFactory f)Forwards the given DocumentEvent to the child views
that need to be notified of the change to the model.
If a child changed its requirements and the allocation
was valid prior to forwarding the portion of the box
from the starting child to the end of the box will
be repainted.
boolean wasValid = isLayoutValid(majorAxis);
super.forwardUpdate(ec, e, a, f);
// determine if a repaint is needed
if (wasValid && (! isLayoutValid(majorAxis))) {
// Repaint is needed because one of the tiled children
// have changed their span along the major axis. If there
// is a hosting component and an allocated shape we repaint.
Component c = getContainer();
if ((a != null) && (c != null)) {
int pos = e.getOffset();
int index = getViewIndexAtPosition(pos);
Rectangle alloc = getInsideAllocation(a);
if (majorAxis == X_AXIS) {
alloc.x += majorOffsets[index];
alloc.width -= majorOffsets[index];
} else {
alloc.y += minorOffsets[index];
alloc.height -= minorOffsets[index];
}
c.repaint(alloc.x, alloc.y, alloc.width, alloc.height);
}
}
| public float | getAlignment(int axis)Determines the desired alignment for this view along an
axis. This is implemented to give the total alignment
needed to position the children with the alignment points
lined up along the axis orthoginal to the axis that is
being tiled. The axis being tiled will request to be
centered (i.e. 0.5f).
checkRequests(axis);
if (axis == majorAxis) {
return majorRequest.alignment;
} else {
return minorRequest.alignment;
}
| public int | getAxis()Fetches the tile axis property. This is the axis along which
the child views are tiled.
return majorAxis;
| public java.awt.Shape | getChildAllocation(int index, java.awt.Shape a)Fetches the allocation for the given child view.
This enables finding out where various views
are located. This is implemented to return
null if the layout is invalid,
otherwise the superclass behavior is executed.
if (a != null) {
Shape ca = super.getChildAllocation(index, a);
if ((ca != null) && (! isAllocationValid())) {
// The child allocation may not have been set yet.
Rectangle r = (ca instanceof Rectangle) ?
(Rectangle) ca : ca.getBounds();
if ((r.width == 0) && (r.height == 0)) {
return null;
}
}
return ca;
}
return null;
| public int | getHeight()Returns the current height of the box. This is the height that
it was last allocated.
int span;
if (majorAxis == Y_AXIS) {
span = majorSpan;
} else {
span = minorSpan;
}
span += getTopInset() - getBottomInset();
return span;
| public float | getMaximumSpan(int axis)Determines the maximum span for this view along an
axis.
checkRequests(axis);
float marginSpan = (axis == X_AXIS) ? getLeftInset() + getRightInset() :
getTopInset() + getBottomInset();
if (axis == majorAxis) {
return ((float)majorRequest.maximum) + marginSpan;
} else {
return ((float)minorRequest.maximum) + marginSpan;
}
| public float | getMinimumSpan(int axis)Determines the minimum span for this view along an
axis.
checkRequests(axis);
float marginSpan = (axis == X_AXIS) ? getLeftInset() + getRightInset() :
getTopInset() + getBottomInset();
if (axis == majorAxis) {
return ((float)majorRequest.minimum) + marginSpan;
} else {
return ((float)minorRequest.minimum) + marginSpan;
}
| protected int | getOffset(int axis, int childIndex)Fetches the offset of a particular child's current layout.
int[] offsets = (axis == majorAxis) ? majorOffsets : minorOffsets;
return offsets[childIndex];
| public float | getPreferredSpan(int axis)Determines the preferred span for this view along an
axis.
checkRequests(axis);
float marginSpan = (axis == X_AXIS) ? getLeftInset() + getRightInset() :
getTopInset() + getBottomInset();
if (axis == majorAxis) {
return ((float)majorRequest.preferred) + marginSpan;
} else {
return ((float)minorRequest.preferred) + marginSpan;
}
| public int | getResizeWeight(int axis)Gets the resize weight. A value of 0 or less is not resizable.
checkRequests(axis);
if (axis == majorAxis) {
if ((majorRequest.preferred != majorRequest.minimum) ||
(majorRequest.preferred != majorRequest.maximum)) {
return 1;
}
} else {
if ((minorRequest.preferred != minorRequest.minimum) ||
(minorRequest.preferred != minorRequest.maximum)) {
return 1;
}
}
return 0;
| protected int | getSpan(int axis, int childIndex)Fetches the span of a particular childs current layout.
int[] spans = (axis == majorAxis) ? majorSpans : minorSpans;
return spans[childIndex];
| float | getSpanOnAxis(int axis)Returns the size of the view along an axis. This is implemented
to return zero.
if (axis == majorAxis) {
return majorSpan;
} else {
return minorSpan;
}
| protected javax.swing.text.View | getViewAtPoint(int x, int y, java.awt.Rectangle alloc)Fetches the child view at the given coordinates.
int n = getViewCount();
if (majorAxis == View.X_AXIS) {
if (x < (alloc.x + majorOffsets[0])) {
childAllocation(0, alloc);
return getView(0);
}
for (int i = 0; i < n; i++) {
if (x < (alloc.x + majorOffsets[i])) {
childAllocation(i - 1, alloc);
return getView(i - 1);
}
}
childAllocation(n - 1, alloc);
return getView(n - 1);
} else {
if (y < (alloc.y + majorOffsets[0])) {
childAllocation(0, alloc);
return getView(0);
}
for (int i = 0; i < n; i++) {
if (y < (alloc.y + majorOffsets[i])) {
childAllocation(i - 1, alloc);
return getView(i - 1);
}
}
childAllocation(n - 1, alloc);
return getView(n - 1);
}
| public int | getWidth()Returns the current width of the box. This is the width that
it was last allocated.
int span;
if (majorAxis == X_AXIS) {
span = majorSpan;
} else {
span = minorSpan;
}
span += getLeftInset() - getRightInset();
return span;
| protected boolean | isAfter(int x, int y, java.awt.Rectangle innerAlloc)Determines if a point falls after an allocated region.
if (majorAxis == View.X_AXIS) {
return (x > (innerAlloc.width + innerAlloc.x));
} else {
return (y > (innerAlloc.height + innerAlloc.y));
}
| protected boolean | isAllocationValid()Are the allocations for the children still
valid?
return (majorAllocValid && minorAllocValid);
| protected boolean | isBefore(int x, int y, java.awt.Rectangle innerAlloc)Determines if a point falls before an allocated region.
if (majorAxis == View.X_AXIS) {
return (x < innerAlloc.x);
} else {
return (y < innerAlloc.y);
}
| protected boolean | isLayoutValid(int axis)Determines if the layout is valid along the given axis.
if (axis == majorAxis) {
return majorAllocValid;
} else {
return minorAllocValid;
}
| protected void | layout(int width, int height)Perform layout on the box
setSpanOnAxis(X_AXIS, width);
setSpanOnAxis(Y_AXIS, height);
| public void | layoutChanged(int axis)Invalidates the layout along an axis. This happens
automatically if the preferences have changed for
any of the child views. In some cases the layout
may need to be recalculated when the preferences
have not changed. The layout can be marked as
invalid by calling this method. The layout will
be updated the next time the setSize method
is called on this view (typically in paint).
if (axis == majorAxis) {
majorAllocValid = false;
} else {
minorAllocValid = false;
}
| protected void | layoutMajorAxis(int targetSpan, int axis, int[] offsets, int[] spans)Performs layout for the major axis of the box (i.e. the
axis that it represents). The results of the layout (the
offset and span for each children) are placed in the given
arrays which represent the allocations to the children
along the major axis.
/*
* first pass, calculate the preferred sizes
* and the flexibility to adjust the sizes.
*/
long preferred = 0;
int n = getViewCount();
for (int i = 0; i < n; i++) {
View v = getView(i);
spans[i] = (int) v.getPreferredSpan(axis);
preferred += spans[i];
}
/*
* Second pass, expand or contract by as much as possible to reach
* the target span.
*/
// determine the adjustment to be made
long desiredAdjustment = targetSpan - preferred;
float adjustmentFactor = 0.0f;
int[] diffs = null;
if (desiredAdjustment != 0) {
long totalSpan = 0;
diffs = new int[n];
for (int i = 0; i < n; i++) {
View v = getView(i);
int tmp;
if (desiredAdjustment < 0) {
tmp = (int)v.getMinimumSpan(axis);
diffs[i] = spans[i] - tmp;
} else {
tmp = (int)v.getMaximumSpan(axis);
diffs[i] = tmp - spans[i];
}
totalSpan += tmp;
}
float maximumAdjustment = Math.abs(totalSpan - preferred);
adjustmentFactor = desiredAdjustment / maximumAdjustment;
adjustmentFactor = Math.min(adjustmentFactor, 1.0f);
adjustmentFactor = Math.max(adjustmentFactor, -1.0f);
}
// make the adjustments
int totalOffset = 0;
for (int i = 0; i < n; i++) {
offsets[i] = totalOffset;
if (desiredAdjustment != 0) {
float adjF = adjustmentFactor * diffs[i];
spans[i] += Math.round(adjF);
}
totalOffset = (int) Math.min((long) totalOffset + (long) spans[i], Integer.MAX_VALUE);
}
| protected void | layoutMinorAxis(int targetSpan, int axis, int[] offsets, int[] spans)Performs layout for the minor axis of the box (i.e. the
axis orthoginal to the axis that it represents). The results
of the layout (the offset and span for each children) are
placed in the given arrays which represent the allocations to
the children along the minor axis.
int n = getViewCount();
for (int i = 0; i < n; i++) {
View v = getView(i);
int max = (int) v.getMaximumSpan(axis);
if (max < targetSpan) {
// can't make the child this wide, align it
float align = v.getAlignment(axis);
offsets[i] = (int) ((targetSpan - max) * align);
spans[i] = max;
} else {
// make it the target width, or as small as it can get.
int min = (int)v.getMinimumSpan(axis);
offsets[i] = 0;
spans[i] = Math.max(min, targetSpan);
}
}
| public java.awt.Shape | modelToView(int pos, java.awt.Shape a, javax.swing.text.Position$Bias b)Provides a mapping from the document model coordinate space
to the coordinate space of the view mapped to it. This makes
sure the allocation is valid before calling the superclass.
if (! isAllocationValid()) {
Rectangle alloc = a.getBounds();
setSize(alloc.width, alloc.height);
}
return super.modelToView(pos, a, b);
| public void | paint(java.awt.Graphics g, java.awt.Shape allocation)Renders the BoxView using the given
rendering surface and area
on that surface. Only the children that intersect
the clip bounds of the given Graphics
will be rendered.
Rectangle alloc = (allocation instanceof Rectangle) ?
(Rectangle)allocation : allocation.getBounds();
int n = getViewCount();
int x = alloc.x + getLeftInset();
int y = alloc.y + getTopInset();
Rectangle clip = g.getClipBounds();
for (int i = 0; i < n; i++) {
tempRect.x = x + getOffset(X_AXIS, i);
tempRect.y = y + getOffset(Y_AXIS, i);
tempRect.width = getSpan(X_AXIS, i);
tempRect.height = getSpan(Y_AXIS, i);
int trx0 = tempRect.x, trx1 = trx0 + tempRect.width;
int try0 = tempRect.y, try1 = try0 + tempRect.height;
int crx0 = clip.x, crx1 = crx0 + clip.width;
int cry0 = clip.y, cry1 = cry0 + clip.height;
// We should paint views that intersect with clipping region
// even if the intersection has no inside points (is a line).
// This is needed for supporting views that have zero width, like
// views that contain only combining marks.
if ((trx1 >= crx0) && (try1 >= cry0) && (crx1 >= trx0) && (cry1 >= try0)) {
paintChild(g, tempRect, i);
}
}
| protected void | paintChild(java.awt.Graphics g, java.awt.Rectangle alloc, int index)Paints a child. By default
that is all it does, but a subclass can use this to paint
things relative to the child.
View child = getView(index);
child.paint(g, alloc);
| public void | preferenceChanged(javax.swing.text.View child, boolean width, boolean height)This is called by a child to indicate its
preferred span has changed. This is implemented to
throw away cached layout information so that new
calculations will be done the next time the children
need an allocation.
boolean majorChanged = (majorAxis == X_AXIS) ? width : height;
boolean minorChanged = (majorAxis == X_AXIS) ? height : width;
if (majorChanged) {
majorReqValid = false;
majorAllocValid = false;
}
if (minorChanged) {
minorReqValid = false;
minorAllocValid = false;
}
super.preferenceChanged(child, width, height);
| public void | replace(int index, int length, javax.swing.text.View[] elems)Invalidates the layout and resizes the cache of
requests/allocations. The child allocations can still
be accessed for the old layout, but the new children
will have an offset and span of 0.
super.replace(index, length, elems);
// invalidate cache
int nInserted = (elems != null) ? elems.length : 0;
majorOffsets = updateLayoutArray(majorOffsets, index, nInserted);
majorSpans = updateLayoutArray(majorSpans, index, nInserted);
majorReqValid = false;
majorAllocValid = false;
minorOffsets = updateLayoutArray(minorOffsets, index, nInserted);
minorSpans = updateLayoutArray(minorSpans, index, nInserted);
minorReqValid = false;
minorAllocValid = false;
| public void | setAxis(int axis)Sets the tile axis property. This is the axis along which
the child views are tiled.
boolean axisChanged = (axis != majorAxis);
majorAxis = axis;
if (axisChanged) {
preferenceChanged(null, true, true);
}
| public void | setSize(float width, float height)Sets the size of the view. This should cause
layout of the view if the view caches any layout
information. This is implemented to call the
layout method with the sizes inside of the insets.
layout(Math.max(0, (int)(width - getLeftInset() - getRightInset())),
Math.max(0, (int)(height - getTopInset() - getBottomInset())));
| void | setSpanOnAxis(int axis, float span)Sets the size of the view along an axis. This should cause
layout of the view along the given axis.
if (axis == majorAxis) {
if (majorSpan != (int) span) {
majorAllocValid = false;
}
if (! majorAllocValid) {
// layout the major axis
majorSpan = (int) span;
checkRequests(majorAxis);
layoutMajorAxis(majorSpan, axis, majorOffsets, majorSpans);
majorAllocValid = true;
// flush changes to the children
updateChildSizes();
}
} else {
if (((int) span) != minorSpan) {
minorAllocValid = false;
}
if (! minorAllocValid) {
// layout the minor axis
minorSpan = (int) span;
checkRequests(axis);
layoutMinorAxis(minorSpan, axis, minorOffsets, minorSpans);
minorAllocValid = true;
// flush changes to the children
updateChildSizes();
}
}
| void | updateChildSizes()Propagates the current allocations to the child views.
int n = getViewCount();
if (majorAxis == X_AXIS) {
for (int i = 0; i < n; i++) {
View v = getView(i);
v.setSize((float) majorSpans[i], (float) minorSpans[i]);
}
} else {
for (int i = 0; i < n; i++) {
View v = getView(i);
v.setSize((float) minorSpans[i], (float) majorSpans[i]);
}
}
| int[] | updateLayoutArray(int[] oldArray, int offset, int nInserted)Resizes the given layout array to match the new number of
child views. The current number of child views are used to
produce the new array. The contents of the old array are
inserted into the new array at the appropriate places so that
the old layout information is transferred to the new array.
int n = getViewCount();
int[] newArray = new int[n];
System.arraycopy(oldArray, 0, newArray, 0, offset);
System.arraycopy(oldArray, offset,
newArray, offset + nInserted, n - nInserted - offset);
return newArray;
| public int | viewToModel(float x, float y, java.awt.Shape a, javax.swing.text.Position$Bias[] bias)Provides a mapping from the view coordinate space to the logical
coordinate space of the model.
if (! isAllocationValid()) {
Rectangle alloc = a.getBounds();
setSize(alloc.width, alloc.height);
}
return super.viewToModel(x, y, a, bias);
|
|