DrawRectFilterpublic class DrawRectFilter extends android.filterfw.core.Filter
Fields Summary |
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private float | mColorRed | private float | mColorGreen | private float | mColorBlue | private final String | mVertexShader | private final String | mFixedColorFragmentShader | private android.filterfw.core.ShaderProgram | mProgram |
Constructors Summary |
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public DrawRectFilter(String name)
super(name);
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Methods Summary |
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public android.filterfw.core.FrameFormat | getOutputFormat(java.lang.String portName, android.filterfw.core.FrameFormat inputFormat)
return inputFormat;
| public void | prepare(android.filterfw.core.FilterContext context)
mProgram = new ShaderProgram(context, mVertexShader, mFixedColorFragmentShader);
| public void | process(android.filterfw.core.FilterContext env)
// Get input frame
Frame imageFrame = pullInput("image");
Frame boxFrame = pullInput("box");
// Get the box
Quad box = (Quad)boxFrame.getObjectValue();
box = box.scaled(2.0f).translated(-1.0f, -1.0f);
// Create output frame with copy of input
GLFrame output = (GLFrame)env.getFrameManager().duplicateFrame(imageFrame);
// Draw onto output
output.focus();
renderBox(box);
// Push output
pushOutput("image", output);
// Release pushed frame
output.release();
| private void | renderBox(android.filterfw.geometry.Quad box)
final int FLOAT_SIZE = 4;
// Get current values
float[] color = {mColorRed, mColorGreen, mColorBlue, 1f};
float[] vertexValues = { box.p0.x, box.p0.y,
box.p1.x, box.p1.y,
box.p3.x, box.p3.y,
box.p2.x, box.p2.y };
// Set the program variables
mProgram.setHostValue("color", color);
mProgram.setAttributeValues("aPosition", vertexValues, 2);
mProgram.setVertexCount(4);
// Draw
mProgram.beginDrawing();
GLES20.glLineWidth(1.0f);
GLES20.glDrawArrays(GLES20.GL_LINE_LOOP, 0, 4);
| public void | setupPorts()
addMaskedInputPort("image", ImageFormat.create(ImageFormat.COLORSPACE_RGBA,
FrameFormat.TARGET_GPU));
addMaskedInputPort("box", ObjectFormat.fromClass(Quad.class, FrameFormat.TARGET_SIMPLE));
addOutputBasedOnInput("image", "image");
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