Fields Summary |
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private static final Map | instanceMap |
static final long | serialVersionUID |
public static final TextAttribute | FAMILYAttribute key for the font name. Values are instances of
String . The default value is
"Default" , which causes the platform default font
family to be used.
The Font class defines constants for the logical
font names
{@link java.awt.Font#DIALOG DIALOG},
{@link java.awt.Font#DIALOG_INPUT DIALOG_INPUT},
{@link java.awt.Font#SANS_SERIF SANS_SERIF},
{@link java.awt.Font#SERIF SERIF}, and
{@link java.awt.Font#MONOSPACED MONOSPACED}.
This defines the value passed as name to the
Font constructor. Both logical and physical
font names are allowed. If a font with the requested name
is not found, the default font is used.
Note: This attribute is unfortunately misnamed, as
it specifies the face name and not just the family. Thus
values such as "Lucida Sans Bold" will select that face if it
exists. Note, though, that if the requested face does not
exist, the default will be used with regular weight.
The "Bold" in the name is part of the face name, not a separate
request that the font's weight be bold. |
public static final TextAttribute | WEIGHTAttribute key for the weight of a font. Values are instances
of Number . The default value is
WEIGHT_REGULAR .
Several constant values are provided, see {@link
#WEIGHT_EXTRA_LIGHT}, {@link #WEIGHT_LIGHT}, {@link
#WEIGHT_DEMILIGHT}, {@link #WEIGHT_REGULAR}, {@link
#WEIGHT_SEMIBOLD}, {@link #WEIGHT_MEDIUM}, {@link
#WEIGHT_DEMIBOLD}, {@link #WEIGHT_BOLD}, {@link #WEIGHT_HEAVY},
{@link #WEIGHT_EXTRABOLD}, and {@link #WEIGHT_ULTRABOLD}. The
value WEIGHT_BOLD corresponds to the
style value Font.BOLD as passed to the
Font constructor.
The value is roughly the ratio of the stem width to that of
the regular weight.
The system can interpolate the provided value. |
public static final Float | WEIGHT_EXTRA_LIGHTThe lightest predefined weight. |
public static final Float | WEIGHT_LIGHTThe standard light weight. |
public static final Float | WEIGHT_DEMILIGHTAn intermediate weight between WEIGHT_LIGHT and
WEIGHT_STANDARD . |
public static final Float | WEIGHT_REGULARThe standard weight. This is the default value for WEIGHT . |
public static final Float | WEIGHT_SEMIBOLDA moderately heavier weight than WEIGHT_REGULAR . |
public static final Float | WEIGHT_MEDIUMAn intermediate weight between WEIGHT_REGULAR and
WEIGHT_BOLD . |
public static final Float | WEIGHT_DEMIBOLDA moderately lighter weight than WEIGHT_BOLD . |
public static final Float | WEIGHT_BOLDThe standard bold weight. |
public static final Float | WEIGHT_HEAVYA moderately heavier weight than WEIGHT_BOLD . |
public static final Float | WEIGHT_EXTRABOLDAn extra heavy weight. |
public static final Float | WEIGHT_ULTRABOLDThe heaviest predefined weight. |
public static final TextAttribute | WIDTHAttribute key for the width of a font. Values are instances of
Number . The default value is
WIDTH_REGULAR .
Several constant values are provided, see {@link
#WIDTH_CONDENSED}, {@link #WIDTH_SEMI_CONDENSED}, {@link
#WIDTH_REGULAR}, {@link #WIDTH_SEMI_EXTENDED}, {@link
#WIDTH_EXTENDED}.
The value is roughly the ratio of the advance width to that
of the regular width.
The system can interpolate the provided value. |
public static final Float | WIDTH_CONDENSEDThe most condensed predefined width. |
public static final Float | WIDTH_SEMI_CONDENSEDA moderately condensed width. |
public static final Float | WIDTH_REGULARThe standard width. This is the default value for
WIDTH . |
public static final Float | WIDTH_SEMI_EXTENDEDA moderately extended width. |
public static final Float | WIDTH_EXTENDEDThe most extended predefined width. |
public static final TextAttribute | POSTUREAttribute key for the posture of a font. Values are instances
of Number . The default value is
POSTURE_REGULAR .
Two constant values are provided, {@link #POSTURE_REGULAR}
and {@link #POSTURE_OBLIQUE}. The value
POSTURE_OBLIQUE corresponds to the style value
Font.ITALIC as passed to the Font
constructor.
The value is roughly the slope of the stems of the font,
expressed as the run over the rise. Positive values lean right.
The system can interpolate the provided value.
This will affect the font's italic angle as returned by
Font.getItalicAngle . |
public static final Float | POSTURE_REGULARThe standard posture, upright. This is the default value for
POSTURE . |
public static final Float | POSTURE_OBLIQUEThe standard italic posture. |
public static final TextAttribute | SIZEAttribute key for the font size. Values are instances of
Number . The default value is 12pt.
This corresponds to the size parameter to the
Font constructor.
Very large or small sizes will impact rendering performance,
and the rendering system might not render text at these sizes.
Negative sizes are illegal and result in the default size.
Note that the appearance and metrics of a 12pt font with a
2x transform might be different than that of a 24 point font
with no transform. |
public static final TextAttribute | TRANSFORMAttribute key for the transform of a font. Values are
instances of TransformAttribute . The
default value is TransformAttribute.IDENTITY .
The TransformAttribute class defines the
constant {@link TransformAttribute#IDENTITY IDENTITY}.
This corresponds to the transform passed to
Font.deriveFont(AffineTransform) . Since that
transform is mutable and TextAttribute values must
not be, the TransformAttribute wrapper class is
used.
The primary intent is to support scaling and skewing, though
other effects are possible.
Some transforms will cause the baseline to be rotated and/or
shifted. The text and the baseline are transformed together so
that the text follows the new baseline. For example, with text
on a horizontal baseline, the new baseline follows the
direction of the unit x vector passed through the
transform. Text metrics are measured against this new baseline.
So, for example, with other things being equal, text rendered
with a rotated TRANSFORM and an unrotated TRANSFORM will measure as
having the same ascent, descent, and advance.
In styled text, the baselines for each such run are aligned
one after the other to potentially create a non-linear baseline
for the entire run of text. For more information, see {@link
TextLayout#getLayoutPath}. |
public static final TextAttribute | SUPERSCRIPTAttribute key for superscripting and subscripting. Values are
instances of Integer . The default value is
0, which means that no superscript or subscript is used.
Two constant values are provided, see {@link
#SUPERSCRIPT_SUPER} and {@link #SUPERSCRIPT_SUB}. These have
the values 1 and -1 respectively. Values of
greater magnitude define greater levels of superscript or
subscripting, for example, 2 corresponds to super-superscript,
3 to super-super-superscript, and similarly for negative values
and subscript, up to a level of 7 (or -7). Values beyond this
range are reserved; behavior is platform-dependent.
SUPERSCRIPT can
impact the ascent and descent of a font. The ascent
and descent can never become negative, however.
|
public static final Integer | SUPERSCRIPT_SUPERStandard superscript. |
public static final Integer | SUPERSCRIPT_SUBStandard subscript. |
public static final TextAttribute | FONTAttribute key used to provide the font to use to render text.
Values are instances of {@link java.awt.Font}. The default
value is null, indicating that normal resolution of a
Font from attributes should be performed.
TextLayout and
AttributedCharacterIterator work in terms of
Maps of TextAttributes . Normally,
all the attributes are examined and used to select and
configure a Font instance. If a FONT
attribute is present, though, its associated Font
will be used. This provides a way for users to override the
resolution of font attributes into a Font , or
force use of a particular Font instance. This
also allows users to specify subclasses of Font in
cases where a Font can be subclassed.
FONT is used for special situations where
clients already have a Font instance but still
need to use Map -based APIs. Typically, there will
be no other attributes in the Map except the
FONT attribute. With Map -based APIs
the common case is to specify all attributes individually, so
FONT is not needed or desireable.
However, if both FONT and other attributes are
present in the Map , the rendering system will
merge the attributes defined in the Font with the
additional attributes. This merging process classifies
TextAttributes into two groups. One group, the
'primary' group, is considered fundamental to the selection and
metric behavior of a font. These attributes are
FAMILY , WEIGHT , WIDTH ,
POSTURE , SIZE ,
TRANSFORM , SUPERSCRIPT , and
TRACKING . The other group, the 'secondary' group,
consists of all other defined attributes, with the exception of
FONT itself.
To generate the new Map , first the
Font is obtained from the FONT
attribute, and all of its attributes extracted into a
new Map . Then only the secondary
attributes from the original Map are added to
those in the new Map . Thus the values of primary
attributes come solely from the Font , and the
values of secondary attributes originate with the
Font but can be overridden by other values in the
Map .
Note:Font's Map -based
constructor and deriveFont methods do not process
the FONT attribute, as these are used to create
new Font objects. Instead, {@link
java.awt.Font#getFont(Map) Font.getFont(Map)} should be used to
handle the FONT attribute. |
public static final TextAttribute | CHAR_REPLACEMENTAttribute key for a user-defined glyph to display in lieu
of the font's standard glyph for a character. Values are
intances of GraphicAttribute. The default value is null,
indicating that the standard glyphs provided by the font
should be used.
This attribute is used to reserve space for a graphic or
other component embedded in a line of text. It is required for
correct positioning of 'inline' components within a line when
bidirectional reordering (see {@link java.text.Bidi}) is
performed. Each character (Unicode code point) will be
rendered using the provided GraphicAttribute. Typically, the
characters to which this attribute is applied should be
\uFFFC .
The GraphicAttribute determines the logical and visual
bounds of the text; the actual Font values are ignored. |
public static final TextAttribute | FOREGROUNDAttribute key for the paint used to render the text. Values are
instances of Paint . The default value is
null, indicating that the Paint set on the
Graphics2D at the time of rendering is used.
Glyphs will be rendered using this
Paint regardless of the Paint value
set on the Graphics (but see {@link #SWAP_COLORS}). |
public static final TextAttribute | BACKGROUNDAttribute key for the paint used to render the background of
the text. Values are instances of Paint .
The default value is null, indicating that the background
should not be rendered.
The logical bounds of the text will be filled using this
Paint , and then the text will be rendered on top
of it (but see {@link #SWAP_COLORS}).
The visual bounds of the text is extended to include the
logical bounds, if necessary. The outline is not affected. |
public static final TextAttribute | UNDERLINEAttribute key for underline. Values are instances of
Integer . The default value is -1, which
means no underline.
The constant value {@link #UNDERLINE_ON} is provided.
The underline affects both the visual bounds and the outline
of the text. |
public static final Integer | UNDERLINE_ONStandard underline. |
public static final TextAttribute | STRIKETHROUGHAttribute key for strikethrough. Values are instances of
Boolean . The default value is
false , which means no strikethrough.
The constant value {@link #STRIKETHROUGH_ON} is provided.
The strikethrough affects both the visual bounds and the
outline of the text. |
public static final Boolean | STRIKETHROUGH_ONA single strikethrough. |
public static final TextAttribute | RUN_DIRECTIONAttribute key for the run direction of the line. Values are
instances of Boolean . The default value is
null, which indicates that the standard Bidi algorithm for
determining run direction should be used with the value {@link
java.text.Bidi#DIRECTION_DEFAULT_LEFT_TO_RIGHT}.
The constants {@link #RUN_DIRECTION_RTL} and {@link
#RUN_DIRECTION_LTR} are provided.
This determines the value passed to the {@link
java.text.Bidi} constructor to select the primary direction of
the text in the paragraph.
Note: This attribute should have the same value for
all the text in a paragraph, otherwise the behavior is
undetermined. |
public static final Boolean | RUN_DIRECTION_LTRLeft-to-right run direction. |
public static final Boolean | RUN_DIRECTION_RTLRight-to-left run direction. |
public static final TextAttribute | BIDI_EMBEDDINGAttribute key for the embedding level of the text. Values are
instances of Integer . The default value is
null , indicating that the the Bidirectional
algorithm should run without explicit embeddings.
Positive values 1 through 61 are embedding levels,
negative values -1 through -61 are override levels.
The value 0 means that the base line direction is used. These
levels are passed in the embedding levels array to the {@link
java.text.Bidi} constructor.
Note: When this attribute is present anywhere in
a paragraph, then any Unicode bidi control characters (RLO,
LRO, RLE, LRE, and PDF) in the paragraph are
disregarded, and runs of text where this attribute is not
present are treated as though it were present and had the value
0. |
public static final TextAttribute | JUSTIFICATIONAttribute key for the justification of a paragraph. Values are
instances of Number . The default value is
1, indicating that justification should use the full width
provided. Values are pinned to the range [0..1].
The constants {@link #JUSTIFICATION_FULL} and {@link
#JUSTIFICATION_NONE} are provided.
Specifies the fraction of the extra space to use when
justification is requested on a TextLayout . For
example, if the line is 50 points wide and it is requested to
justify to 70 points, a value of 0.75 will pad to use
three-quarters of the remaining space, or 15 points, so that
the resulting line will be 65 points in length.
Note: This should have the same value for all the
text in a paragraph, otherwise the behavior is undetermined. |
public static final Float | JUSTIFICATION_FULLJustify the line to the full requested width. This is the
default value for JUSTIFICATION . |
public static final Float | JUSTIFICATION_NONEDo not allow the line to be justified. |
public static final TextAttribute | INPUT_METHOD_HIGHLIGHTAttribute key for input method highlight styles.
Values are instances of {@link
java.awt.im.InputMethodHighlight} or {@link
java.text.Annotation}. The default value is null ,
which means that input method styles should not be applied
before rendering.
If adjacent runs of text with the same
InputMethodHighlight need to be rendered
separately, the InputMethodHighlights should be
wrapped in Annotation instances.
Input method highlights are used while text is being
composed by an input method. Text editing components should
retain them even if they generally only deal with unstyled
text, and make them available to the drawing routines. |
public static final TextAttribute | INPUT_METHOD_UNDERLINEAttribute key for input method underlines. Values
are instances of Integer . The default
value is -1 , which means no underline.
Several constant values are provided, see {@link
#UNDERLINE_LOW_ONE_PIXEL}, {@link #UNDERLINE_LOW_TWO_PIXEL},
{@link #UNDERLINE_LOW_DOTTED}, {@link #UNDERLINE_LOW_GRAY}, and
{@link #UNDERLINE_LOW_DASHED}.
This may be used in conjunction with {@link #UNDERLINE} if
desired. The primary purpose is for use by input methods.
Other use of these underlines for simple ornamentation might
confuse users.
The input method underline affects both the visual bounds and
the outline of the text. |
public static final Integer | UNDERLINE_LOW_ONE_PIXELSingle pixel solid low underline. |
public static final Integer | UNDERLINE_LOW_TWO_PIXELDouble pixel solid low underline. |
public static final Integer | UNDERLINE_LOW_DOTTEDSingle pixel dotted low underline. |
public static final Integer | UNDERLINE_LOW_GRAYDouble pixel gray low underline. |
public static final Integer | UNDERLINE_LOW_DASHEDSingle pixel dashed low underline. |
public static final TextAttribute | SWAP_COLORSAttribute key for swapping foreground and background
Paints . Values are instances of
Boolean . The default value is
false , which means do not swap colors.
The constant value {@link #SWAP_COLORS_ON} is defined.
If the {@link #FOREGROUND} attribute is set, its
Paint will be used as the background, otherwise
the Paint currently on the Graphics
will be used. If the {@link #BACKGROUND} attribute is set, its
Paint will be used as the foreground, otherwise
the system will find a contrasting color to the
(resolved) background so that the text will be visible. |
public static final Boolean | SWAP_COLORS_ONSwap foreground and background. |
public static final TextAttribute | NUMERIC_SHAPINGAttribute key for converting ASCII decimal digits to other
decimal ranges. Values are instances of {@link NumericShaper}.
The default is null , which means do not perform
numeric shaping.
When a numeric shaper is defined, the text is first
processed by the shaper before any other analysis of the text
is performed.
Note: This should have the same value for all the
text in the paragraph, otherwise the behavior is undetermined. |
public static final TextAttribute | KERNINGAttribute key to request kerning. Values are instances of
Integer . The default value is
0 , which does not request kerning.
The constant value {@link #KERNING_ON} is provided.
The default advances of single characters are not
appropriate for some character sequences, for example "To" or
"AWAY". Without kerning the adjacent characters appear to be
separated by too much space. Kerning causes selected sequences
of characters to be spaced differently for a more pleasing
visual appearance. |
public static final Integer | KERNING_ONRequest standard kerning. |
public static final TextAttribute | LIGATURESAttribute key for enabling optional ligatures. Values are
instances of Integer . The default value is
0 , which means do not use optional ligatures.
The constant value {@link #LIGATURES_ON} is defined.
Ligatures required by the writing system are always enabled. |
public static final Integer | LIGATURES_ONRequest standard optional ligatures. |
public static final TextAttribute | TRACKINGAttribute key to control tracking. Values are instances of
Number . The default value is
0 , which means no additional tracking.
The constant values {@link #TRACKING_TIGHT} and {@link
#TRACKING_LOOSE} are provided.
The tracking value is multiplied by the font point size and
passed through the font transform to determine an additional
amount to add to the advance of each glyph cluster. Positive
tracking values will inhibit formation of optional ligatures.
Tracking values are typically between -0.1 and
0.3 ; values outside this range are generally not
desireable. |
public static final Float | TRACKING_TIGHTPerform tight tracking. |
public static final Float | TRACKING_LOOSEPerform loose tracking. |