Servicepublic abstract class Service extends android.content.ContextWrapper implements android.content.ComponentCallbacks2A Service is an application component representing either an application's desire
to perform a longer-running operation while not interacting with the user
or to supply functionality for other applications to use. Each service
class must have a corresponding
{@link android.R.styleable#AndroidManifestService <service>}
declaration in its package's AndroidManifest.xml . Services
can be started with
{@link android.content.Context#startService Context.startService()} and
{@link android.content.Context#bindService Context.bindService()}.
Note that services, like other application objects, run in the main
thread of their hosting process. This means that, if your service is going
to do any CPU intensive (such as MP3 playback) or blocking (such as
networking) operations, it should spawn its own thread in which to do that
work. More information on this can be found in
Processes and
Threads. The {@link IntentService} class is available
as a standard implementation of Service that has its own thread where it
schedules its work to be done.
Topics covered here:
- What is a Service?
- Service Lifecycle
- Permissions
- Process Lifecycle
- Local Service Sample
- Remote Messenger Service Sample
Developer Guides
For a detailed discussion about how to create services, read the
Services developer guide.
What is a Service?
Most confusion about the Service class actually revolves around what
it is not:
- A Service is not a separate process. The Service object itself
does not imply it is running in its own process; unless otherwise specified,
it runs in the same process as the application it is part of.
- A Service is not a thread. It is not a means itself to do work off
of the main thread (to avoid Application Not Responding errors).
Thus a Service itself is actually very simple, providing two main features:
- A facility for the application to tell the system about
something it wants to be doing in the background (even when the user is not
directly interacting with the application). This corresponds to calls to
{@link android.content.Context#startService Context.startService()}, which
ask the system to schedule work for the service, to be run until the service
or someone else explicitly stop it.
- A facility for an application to expose some of its functionality to
other applications. This corresponds to calls to
{@link android.content.Context#bindService Context.bindService()}, which
allows a long-standing connection to be made to the service in order to
interact with it.
When a Service component is actually created, for either of these reasons,
all that the system actually does is instantiate the component
and call its {@link #onCreate} and any other appropriate callbacks on the
main thread. It is up to the Service to implement these with the appropriate
behavior, such as creating a secondary thread in which it does its work.
Note that because Service itself is so simple, you can make your
interaction with it as simple or complicated as you want: from treating it
as a local Java object that you make direct method calls on (as illustrated
by Local Service Sample), to providing
a full remoteable interface using AIDL.
Service Lifecycle
There are two reasons that a service can be run by the system. If someone
calls {@link android.content.Context#startService Context.startService()} then the system will
retrieve the service (creating it and calling its {@link #onCreate} method
if needed) and then call its {@link #onStartCommand} method with the
arguments supplied by the client. The service will at this point continue
running until {@link android.content.Context#stopService Context.stopService()} or
{@link #stopSelf()} is called. Note that multiple calls to
Context.startService() do not nest (though they do result in multiple corresponding
calls to onStartCommand()), so no matter how many times it is started a service
will be stopped once Context.stopService() or stopSelf() is called; however,
services can use their {@link #stopSelf(int)} method to ensure the service is
not stopped until started intents have been processed.
For started services, there are two additional major modes of operation
they can decide to run in, depending on the value they return from
onStartCommand(): {@link #START_STICKY} is used for services that are
explicitly started and stopped as needed, while {@link #START_NOT_STICKY}
or {@link #START_REDELIVER_INTENT} are used for services that should only
remain running while processing any commands sent to them. See the linked
documentation for more detail on the semantics.
Clients can also use {@link android.content.Context#bindService Context.bindService()} to
obtain a persistent connection to a service. This likewise creates the
service if it is not already running (calling {@link #onCreate} while
doing so), but does not call onStartCommand(). The client will receive the
{@link android.os.IBinder} object that the service returns from its
{@link #onBind} method, allowing the client to then make calls back
to the service. The service will remain running as long as the connection
is established (whether or not the client retains a reference on the
service's IBinder). Usually the IBinder returned is for a complex
interface that has been written
in aidl.
A service can be both started and have connections bound to it. In such
a case, the system will keep the service running as long as either it is
started or there are one or more connections to it with the
{@link android.content.Context#BIND_AUTO_CREATE Context.BIND_AUTO_CREATE}
flag. Once neither
of these situations hold, the service's {@link #onDestroy} method is called
and the service is effectively terminated. All cleanup (stopping threads,
unregistering receivers) should be complete upon returning from onDestroy().
Permissions
Global access to a service can be enforced when it is declared in its
manifest's {@link android.R.styleable#AndroidManifestService <service>}
tag. By doing so, other applications will need to declare a corresponding
{@link android.R.styleable#AndroidManifestUsesPermission <uses-permission>}
element in their own manifest to be able to start, stop, or bind to
the service.
As of {@link android.os.Build.VERSION_CODES#GINGERBREAD}, when using
{@link Context#startService(Intent) Context.startService(Intent)}, you can
also set {@link Intent#FLAG_GRANT_READ_URI_PERMISSION
Intent.FLAG_GRANT_READ_URI_PERMISSION} and/or {@link Intent#FLAG_GRANT_WRITE_URI_PERMISSION
Intent.FLAG_GRANT_WRITE_URI_PERMISSION} on the Intent. This will grant the
Service temporary access to the specific URIs in the Intent. Access will
remain until the Service has called {@link #stopSelf(int)} for that start
command or a later one, or until the Service has been completely stopped.
This works for granting access to the other apps that have not requested
the permission protecting the Service, or even when the Service is not
exported at all.
In addition, a service can protect individual IPC calls into it with
permissions, by calling the
{@link #checkCallingPermission}
method before executing the implementation of that call.
See the Security and Permissions
document for more information on permissions and security in general.
Process Lifecycle
The Android system will attempt to keep the process hosting a service
around as long as the service has been started or has clients bound to it.
When running low on memory and needing to kill existing processes, the
priority of a process hosting the service will be the higher of the
following possibilities:
If the service is currently executing code in its
{@link #onCreate onCreate()}, {@link #onStartCommand onStartCommand()},
or {@link #onDestroy onDestroy()} methods, then the hosting process will
be a foreground process to ensure this code can execute without
being killed.
If the service has been started, then its hosting process is considered
to be less important than any processes that are currently visible to the
user on-screen, but more important than any process not visible. Because
only a few processes are generally visible to the user, this means that
the service should not be killed except in low memory conditions. However, since
the user is not directly aware of a background service, in that state it is
considered a valid candidate to kill, and you should be prepared for this to
happen. In particular, long-running services will be increasingly likely to
kill and are guaranteed to be killed (and restarted if appropriate) if they
remain started long enough.
If there are clients bound to the service, then the service's hosting
process is never less important than the most important client. That is,
if one of its clients is visible to the user, then the service itself is
considered to be visible. The way a client's importance impacts the service's
importance can be adjusted through {@link Context#BIND_ABOVE_CLIENT},
{@link Context#BIND_ALLOW_OOM_MANAGEMENT}, {@link Context#BIND_WAIVE_PRIORITY},
{@link Context#BIND_IMPORTANT}, and {@link Context#BIND_ADJUST_WITH_ACTIVITY}.
A started service can use the {@link #startForeground(int, Notification)}
API to put the service in a foreground state, where the system considers
it to be something the user is actively aware of and thus not a candidate
for killing when low on memory. (It is still theoretically possible for
the service to be killed under extreme memory pressure from the current
foreground application, but in practice this should not be a concern.)
Note this means that most of the time your service is running, it may
be killed by the system if it is under heavy memory pressure. If this
happens, the system will later try to restart the service. An important
consequence of this is that if you implement {@link #onStartCommand onStartCommand()}
to schedule work to be done asynchronously or in another thread, then you
may want to use {@link #START_FLAG_REDELIVERY} to have the system
re-deliver an Intent for you so that it does not get lost if your service
is killed while processing it.
Other application components running in the same process as the service
(such as an {@link android.app.Activity}) can, of course, increase the
importance of the overall
process beyond just the importance of the service itself.
Local Service Sample
One of the most common uses of a Service is as a secondary component
running alongside other parts of an application, in the same process as
the rest of the components. All components of an .apk run in the same
process unless explicitly stated otherwise, so this is a typical situation.
When used in this way, by assuming the
components are in the same process, you can greatly simplify the interaction
between them: clients of the service can simply cast the IBinder they
receive from it to a concrete class published by the service.
An example of this use of a Service is shown here. First is the Service
itself, publishing a custom class when bound:
{@sample development/samples/ApiDemos/src/com/example/android/apis/app/LocalService.java
service}
With that done, one can now write client code that directly accesses the
running service, such as:
{@sample development/samples/ApiDemos/src/com/example/android/apis/app/LocalServiceActivities.java
bind}
Remote Messenger Service Sample
If you need to be able to write a Service that can perform complicated
communication with clients in remote processes (beyond simply the use of
{@link Context#startService(Intent) Context.startService} to send
commands to it), then you can use the {@link android.os.Messenger} class
instead of writing full AIDL files.
An example of a Service that uses Messenger as its client interface
is shown here. First is the Service itself, publishing a Messenger to
an internal Handler when bound:
{@sample development/samples/ApiDemos/src/com/example/android/apis/app/MessengerService.java
service}
If we want to make this service run in a remote process (instead of the
standard one for its .apk), we can use android:process in its
manifest tag to specify one:
{@sample development/samples/ApiDemos/AndroidManifest.xml remote_service_declaration}
Note that the name "remote" chosen here is arbitrary, and you can use
other names if you want additional processes. The ':' prefix appends the
name to your package's standard process name.
With that done, clients can now bind to the service and send messages
to it. Note that this allows clients to register with it to receive
messages back as well:
{@sample development/samples/ApiDemos/src/com/example/android/apis/app/MessengerServiceActivities.java
bind} |
Fields Summary |
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private static final String | TAG | public static final int | START_CONTINUATION_MASKBits returned by {@link #onStartCommand} describing how to continue
the service if it is killed. May be {@link #START_STICKY},
{@link #START_NOT_STICKY}, {@link #START_REDELIVER_INTENT},
or {@link #START_STICKY_COMPATIBILITY}. | public static final int | START_STICKY_COMPATIBILITYConstant to return from {@link #onStartCommand}: compatibility
version of {@link #START_STICKY} that does not guarantee that
{@link #onStartCommand} will be called again after being killed. | public static final int | START_STICKYConstant to return from {@link #onStartCommand}: if this service's
process is killed while it is started (after returning from
{@link #onStartCommand}), then leave it in the started state but
don't retain this delivered intent. Later the system will try to
re-create the service. Because it is in the started state, it will
guarantee to call {@link #onStartCommand} after creating the new
service instance; if there are not any pending start commands to be
delivered to the service, it will be called with a null intent
object, so you must take care to check for this.
This mode makes sense for things that will be explicitly started
and stopped to run for arbitrary periods of time, such as a service
performing background music playback. | public static final int | START_NOT_STICKYConstant to return from {@link #onStartCommand}: if this service's
process is killed while it is started (after returning from
{@link #onStartCommand}), and there are no new start intents to
deliver to it, then take the service out of the started state and
don't recreate until a future explicit call to
{@link Context#startService Context.startService(Intent)}. The
service will not receive a {@link #onStartCommand(Intent, int, int)}
call with a null Intent because it will not be re-started if there
are no pending Intents to deliver.
This mode makes sense for things that want to do some work as a
result of being started, but can be stopped when under memory pressure
and will explicit start themselves again later to do more work. An
example of such a service would be one that polls for data from
a server: it could schedule an alarm to poll every N minutes by having
the alarm start its service. When its {@link #onStartCommand} is
called from the alarm, it schedules a new alarm for N minutes later,
and spawns a thread to do its networking. If its process is killed
while doing that check, the service will not be restarted until the
alarm goes off. | public static final int | START_REDELIVER_INTENTConstant to return from {@link #onStartCommand}: if this service's
process is killed while it is started (after returning from
{@link #onStartCommand}), then it will be scheduled for a restart
and the last delivered Intent re-delivered to it again via
{@link #onStartCommand}. This Intent will remain scheduled for
redelivery until the service calls {@link #stopSelf(int)} with the
start ID provided to {@link #onStartCommand}. The
service will not receive a {@link #onStartCommand(Intent, int, int)}
call with a null Intent because it will will only be re-started if
it is not finished processing all Intents sent to it (and any such
pending events will be delivered at the point of restart). | public static final int | START_TASK_REMOVED_COMPLETESpecial constant for reporting that we are done processing
{@link #onTaskRemoved(Intent)}. | public static final int | START_FLAG_REDELIVERYThis flag is set in {@link #onStartCommand} if the Intent is a
re-delivery of a previously delivered intent, because the service
had previously returned {@link #START_REDELIVER_INTENT} but had been
killed before calling {@link #stopSelf(int)} for that Intent. | public static final int | START_FLAG_RETRYThis flag is set in {@link #onStartCommand} if the Intent is a
retry because the original attempt never got to or returned from
{@link #onStartCommand(Intent, int, int)}. | private ActivityThread | mThread | private String | mClassName | private android.os.IBinder | mToken | private Application | mApplication | private IActivityManager | mActivityManager | private boolean | mStartCompatibility |
Constructors Summary |
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public Service()
super(null);
|
Methods Summary |
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public final void | attach(android.content.Context context, ActivityThread thread, java.lang.String className, android.os.IBinder token, Application application, java.lang.Object activityManager)
attachBaseContext(context);
mThread = thread; // NOTE: unused - remove?
mClassName = className;
mToken = token;
mApplication = application;
mActivityManager = (IActivityManager)activityManager;
mStartCompatibility = getApplicationInfo().targetSdkVersion
< Build.VERSION_CODES.ECLAIR;
| protected void | dump(java.io.FileDescriptor fd, java.io.PrintWriter writer, java.lang.String[] args)Print the Service's state into the given stream. This gets invoked if
you run "adb shell dumpsys activity service <yourservicename>"
(note that for this command to work, the service must be running, and
you must specify a fully-qualified service name).
This is distinct from "dumpsys <servicename>", which only works for
named system services and which invokes the {@link IBinder#dump} method
on the {@link IBinder} interface registered with ServiceManager.
writer.println("nothing to dump");
| public final Application | getApplication()Return the application that owns this service.
return mApplication;
| final java.lang.String | getClassName()
return mClassName;
| public abstract android.os.IBinder | onBind(android.content.Intent intent)Return the communication channel to the service. May return null if
clients can not bind to the service. The returned
{@link android.os.IBinder} is usually for a complex interface
that has been described using
aidl.
Note that unlike other application components, calls on to the
IBinder interface returned here may not happen on the main thread
of the process. More information about the main thread can be found in
Processes and
Threads.
| public void | onConfigurationChanged(android.content.res.Configuration newConfig)
| public void | onCreate()Called by the system when the service is first created. Do not call this method directly.
| public void | onDestroy()Called by the system to notify a Service that it is no longer used and is being removed. The
service should clean up any resources it holds (threads, registered
receivers, etc) at this point. Upon return, there will be no more calls
in to this Service object and it is effectively dead. Do not call this method directly.
| public void | onLowMemory()
| public void | onRebind(android.content.Intent intent)Called when new clients have connected to the service, after it had
previously been notified that all had disconnected in its
{@link #onUnbind}. This will only be called if the implementation
of {@link #onUnbind} was overridden to return true.
| public void | onStart(android.content.Intent intent, int startId)
| public int | onStartCommand(android.content.Intent intent, int flags, int startId)Called by the system every time a client explicitly starts the service by calling
{@link android.content.Context#startService}, providing the arguments it supplied and a
unique integer token representing the start request. Do not call this method directly.
For backwards compatibility, the default implementation calls
{@link #onStart} and returns either {@link #START_STICKY}
or {@link #START_STICKY_COMPATIBILITY}.
If you need your application to run on platform versions prior to API
level 5, you can use the following model to handle the older {@link #onStart}
callback in that case. The handleCommand method is implemented by
you as appropriate:
{@sample development/samples/ApiDemos/src/com/example/android/apis/app/ForegroundService.java
start_compatibility}
Note that the system calls this on your
service's main thread. A service's main thread is the same
thread where UI operations take place for Activities running in the
same process. You should always avoid stalling the main
thread's event loop. When doing long-running operations,
network calls, or heavy disk I/O, you should kick off a new
thread, or use {@link android.os.AsyncTask}.
onStart(intent, startId);
return mStartCompatibility ? START_STICKY_COMPATIBILITY : START_STICKY;
| public void | onTaskRemoved(android.content.Intent rootIntent)This is called if the service is currently running and the user has
removed a task that comes from the service's application. If you have
set {@link android.content.pm.ServiceInfo#FLAG_STOP_WITH_TASK ServiceInfo.FLAG_STOP_WITH_TASK}
then you will not receive this callback; instead, the service will simply
be stopped.
| public void | onTrimMemory(int level)
| public boolean | onUnbind(android.content.Intent intent)Called when all clients have disconnected from a particular interface
published by the service. The default implementation does nothing and
returns false.
return false;
| public final void | setForeground(boolean isForeground)
Log.w(TAG, "setForeground: ignoring old API call on " + getClass().getName());
| public final void | startForeground(int id, Notification notification)Make this service run in the foreground, supplying the ongoing
notification to be shown to the user while in this state.
By default services are background, meaning that if the system needs to
kill them to reclaim more memory (such as to display a large page in a
web browser), they can be killed without too much harm. You can set this
flag if killing your service would be disruptive to the user, such as
if your service is performing background music playback, so the user
would notice if their music stopped playing.
If you need your application to run on platform versions prior to API
level 5, you can use the following model to call the the older setForeground()
or this modern method as appropriate:
{@sample development/samples/ApiDemos/src/com/example/android/apis/app/ForegroundService.java
foreground_compatibility}
try {
mActivityManager.setServiceForeground(
new ComponentName(this, mClassName), mToken, id,
notification, true);
} catch (RemoteException ex) {
}
| public final void | stopForeground(boolean removeNotification)Remove this service from foreground state, allowing it to be killed if
more memory is needed.
try {
mActivityManager.setServiceForeground(
new ComponentName(this, mClassName), mToken, 0, null,
removeNotification);
} catch (RemoteException ex) {
}
| public final void | stopSelf()Stop the service, if it was previously started. This is the same as
calling {@link android.content.Context#stopService} for this particular service.
stopSelf(-1);
| public final void | stopSelf(int startId)Old version of {@link #stopSelfResult} that doesn't return a result.
if (mActivityManager == null) {
return;
}
try {
mActivityManager.stopServiceToken(
new ComponentName(this, mClassName), mToken, startId);
} catch (RemoteException ex) {
}
| public final boolean | stopSelfResult(int startId)Stop the service if the most recent time it was started was
startId. This is the same as calling {@link
android.content.Context#stopService} for this particular service but allows you to
safely avoid stopping if there is a start request from a client that you
haven't yet seen in {@link #onStart}.
Be careful about ordering of your calls to this function..
If you call this function with the most-recently received ID before
you have called it for previously received IDs, the service will be
immediately stopped anyway. If you may end up processing IDs out
of order (such as by dispatching them on separate threads), then you
are responsible for stopping them in the same order you received them.
if (mActivityManager == null) {
return false;
}
try {
return mActivityManager.stopServiceToken(
new ComponentName(this, mClassName), mToken, startId);
} catch (RemoteException ex) {
}
return false;
|
|