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ElementTimeManipulation.javaAPI DocAndroid 1.5 API3143Wed May 06 22:42:46 BST 2009org.w3c.dom.smil

ElementTimeManipulation

public interface ElementTimeManipulation
This interface support use-cases commonly associated with animation. "accelerate" and "decelerate" are float values in the timing draft and percentage values even in this draft if both of them represent a percentage.

Fields Summary
Constructors Summary
Methods Summary
public floatgetAccelerate()
The percentage value of the simple acceleration of time for the element. Allowed values are from 0 to 100 . Default value is 0 (no acceleration).
The sum of the values for accelerate and decelerate must not exceed 100. If it does, the deceleration value will be reduced to make the sum legal.

exception
DOMException NO_MODIFICATION_ALLOWED_ERR: Raised if this attribute is readonly.

public booleangetAutoReverse()
The autoReverse attribute controls the "play forwards then backwards" functionality. Default value is false .

exception
DOMException NO_MODIFICATION_ALLOWED_ERR: Raised if this attribute is readonly.

public floatgetDecelerate()
The percentage value of the simple decelerate of time for the element. Allowed values are from 0 to 100 . Default value is 0 (no deceleration).
The sum of the values for accelerate and decelerate must not exceed 100. If it does, the deceleration value will be reduced to make the sum legal.

exception
DOMException NO_MODIFICATION_ALLOWED_ERR: Raised if this attribute is readonly.

public floatgetSpeed()
Defines the playback speed of element time. The value is specified as a multiple of normal (parent time container) play speed. Legal values are signed floating point values. Zero values are not allowed. The default is 1.0 (no modification of speed).

exception
DOMException NO_MODIFICATION_ALLOWED_ERR: Raised if this attribute is readonly.

public voidsetAccelerate(float accelerate)

public voidsetAutoReverse(boolean autoReverse)

public voidsetDecelerate(float decelerate)

public voidsetSpeed(float speed)