Handlerpublic class Handler extends Object A Handler allows you to send and process {@link Message} and Runnable
objects associated with a thread's {@link MessageQueue}. Each Handler
instance is associated with a single thread and that thread's message
queue. When you create a new Handler, it is bound to the thread /
message queue of the thread that is creating it -- from that point on,
it will deliver messages and runnables to that message queue and execute
them as they come out of the message queue.
There are two main uses for a Handler: (1) to schedule messages and
runnables to be executed as some point in the future; and (2) to enqueue
an action to be performed on a different thread than your own.
Scheduling messages is accomplished with the
{@link #post}, {@link #postAtTime(Runnable, long)},
{@link #postDelayed}, {@link #sendEmptyMessage},
{@link #sendMessage}, {@link #sendMessageAtTime}, and
{@link #sendMessageDelayed} methods. The post versions allow
you to enqueue Runnable objects to be called by the message queue when
they are received; the sendMessage versions allow you to enqueue
a {@link Message} object containing a bundle of data that will be
processed by the Handler's {@link #handleMessage} method (requiring that
you implement a subclass of Handler).
When posting or sending to a Handler, you can either
allow the item to be processed as soon as the message queue is ready
to do so, or specify a delay before it gets processed or absolute time for
it to be processed. The latter two allow you to implement timeouts,
ticks, and other timing-based behavior.
When a
process is created for your application, its main thread is dedicated to
running a message queue that takes care of managing the top-level
application objects (activities, broadcast receivers, etc) and any windows
they create. You can create your own threads, and communicate back with
the main application thread through a Handler. This is done by calling
the same post or sendMessage methods as before, but from
your new thread. The given Runnable or Message will then be scheduled
in the Handler's message queue and processed when appropriate. |
Fields Summary |
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private static final boolean | FIND_POTENTIAL_LEAKS | private static final String | TAG | final MessageQueue | mQueue | final Looper | mLooper | final Callback | mCallback | final boolean | mAsynchronous | IMessenger | mMessenger |
Constructors Summary |
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public Handler()Default constructor associates this handler with the {@link Looper} for the
current thread.
If this thread does not have a looper, this handler won't be able to receive messages
so an exception is thrown.
this(null, false);
| public Handler(Callback callback)Constructor associates this handler with the {@link Looper} for the
current thread and takes a callback interface in which you can handle
messages.
If this thread does not have a looper, this handler won't be able to receive messages
so an exception is thrown.
this(callback, false);
| public Handler(Looper looper)Use the provided {@link Looper} instead of the default one.
this(looper, null, false);
| public Handler(Looper looper, Callback callback)Use the provided {@link Looper} instead of the default one and take a callback
interface in which to handle messages.
this(looper, callback, false);
| public Handler(boolean async)Use the {@link Looper} for the current thread
and set whether the handler should be asynchronous.
Handlers are synchronous by default unless this constructor is used to make
one that is strictly asynchronous.
Asynchronous messages represent interrupts or events that do not require global ordering
with respect to synchronous messages. Asynchronous messages are not subject to
the synchronization barriers introduced by {@link MessageQueue#enqueueSyncBarrier(long)}.
this(null, async);
| public Handler(Callback callback, boolean async)Use the {@link Looper} for the current thread with the specified callback interface
and set whether the handler should be asynchronous.
Handlers are synchronous by default unless this constructor is used to make
one that is strictly asynchronous.
Asynchronous messages represent interrupts or events that do not require global ordering
with respect to synchronous messages. Asynchronous messages are not subject to
the synchronization barriers introduced by {@link MessageQueue#enqueueSyncBarrier(long)}.
if (FIND_POTENTIAL_LEAKS) {
final Class<? extends Handler> klass = getClass();
if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
(klass.getModifiers() & Modifier.STATIC) == 0) {
Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
klass.getCanonicalName());
}
}
mLooper = Looper.myLooper();
if (mLooper == null) {
throw new RuntimeException(
"Can't create handler inside thread that has not called Looper.prepare()");
}
mQueue = mLooper.mQueue;
mCallback = callback;
mAsynchronous = async;
| public Handler(Looper looper, Callback callback, boolean async)Use the provided {@link Looper} instead of the default one and take a callback
interface in which to handle messages. Also set whether the handler
should be asynchronous.
Handlers are synchronous by default unless this constructor is used to make
one that is strictly asynchronous.
Asynchronous messages represent interrupts or events that do not require global ordering
with respect to synchronous messages. Asynchronous messages are not subject to
the synchronization barriers introduced by {@link MessageQueue#enqueueSyncBarrier(long)}.
mLooper = looper;
mQueue = looper.mQueue;
mCallback = callback;
mAsynchronous = async;
|
Methods Summary |
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public void | dispatchMessage(Message msg)Handle system messages here.
if (msg.callback != null) {
handleCallback(msg);
} else {
if (mCallback != null) {
if (mCallback.handleMessage(msg)) {
return;
}
}
handleMessage(msg);
}
| public final void | dump(android.util.Printer pw, java.lang.String prefix)
pw.println(prefix + this + " @ " + SystemClock.uptimeMillis());
if (mLooper == null) {
pw.println(prefix + "looper uninitialized");
} else {
mLooper.dump(pw, prefix + " ");
}
| private boolean | enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis)
msg.target = this;
if (mAsynchronous) {
msg.setAsynchronous(true);
}
return queue.enqueueMessage(msg, uptimeMillis);
| final IMessenger | getIMessenger()
synchronized (mQueue) {
if (mMessenger != null) {
return mMessenger;
}
mMessenger = new MessengerImpl();
return mMessenger;
}
| public final Looper | getLooper()
return mLooper;
| public java.lang.String | getMessageName(Message message)Returns a string representing the name of the specified message.
The default implementation will either return the class name of the
message callback if any, or the hexadecimal representation of the
message "what" field.
if (message.callback != null) {
return message.callback.getClass().getName();
}
return "0x" + Integer.toHexString(message.what);
| private static Message | getPostMessage(java.lang.Runnable r)
Message m = Message.obtain();
m.callback = r;
return m;
| private static Message | getPostMessage(java.lang.Runnable r, java.lang.Object token)
Message m = Message.obtain();
m.obj = token;
m.callback = r;
return m;
| private static void | handleCallback(Message message)
message.callback.run();
| public void | handleMessage(Message msg)Subclasses must implement this to receive messages.
| public final boolean | hasCallbacks(java.lang.Runnable r)Check if there are any pending posts of messages with callback r in
the message queue.
return mQueue.hasMessages(this, r, null);
| public final boolean | hasMessages(int what)Check if there are any pending posts of messages with code 'what' in
the message queue.
return mQueue.hasMessages(this, what, null);
| public final boolean | hasMessages(int what, java.lang.Object object)Check if there are any pending posts of messages with code 'what' and
whose obj is 'object' in the message queue.
return mQueue.hasMessages(this, what, object);
| public final Message | obtainMessage()Returns a new {@link android.os.Message Message} from the global message pool. More efficient than
creating and allocating new instances. The retrieved message has its handler set to this instance (Message.target == this).
If you don't want that facility, just call Message.obtain() instead.
return Message.obtain(this);
| public final Message | obtainMessage(int what)Same as {@link #obtainMessage()}, except that it also sets the what member of the returned Message.
return Message.obtain(this, what);
| public final Message | obtainMessage(int what, java.lang.Object obj)Same as {@link #obtainMessage()}, except that it also sets the what and obj members
of the returned Message.
return Message.obtain(this, what, obj);
| public final Message | obtainMessage(int what, int arg1, int arg2)Same as {@link #obtainMessage()}, except that it also sets the what, arg1 and arg2 members of the returned
Message.
return Message.obtain(this, what, arg1, arg2);
| public final Message | obtainMessage(int what, int arg1, int arg2, java.lang.Object obj)Same as {@link #obtainMessage()}, except that it also sets the what, obj, arg1,and arg2 values on the
returned Message.
return Message.obtain(this, what, arg1, arg2, obj);
| public final boolean | post(java.lang.Runnable r)Causes the Runnable r to be added to the message queue.
The runnable will be run on the thread to which this handler is
attached.
return sendMessageDelayed(getPostMessage(r), 0);
| public final boolean | postAtFrontOfQueue(java.lang.Runnable r)Posts a message to an object that implements Runnable.
Causes the Runnable r to executed on the next iteration through the
message queue. The runnable will be run on the thread to which this
handler is attached.
This method is only for use in very special circumstances -- it
can easily starve the message queue, cause ordering problems, or have
other unexpected side-effects.
return sendMessageAtFrontOfQueue(getPostMessage(r));
| public final boolean | postAtTime(java.lang.Runnable r, long uptimeMillis)Causes the Runnable r to be added to the message queue, to be run
at a specific time given by uptimeMillis.
The time-base is {@link android.os.SystemClock#uptimeMillis}.
Time spent in deep sleep will add an additional delay to execution.
The runnable will be run on the thread to which this handler is attached.
return sendMessageAtTime(getPostMessage(r), uptimeMillis);
| public final boolean | postAtTime(java.lang.Runnable r, java.lang.Object token, long uptimeMillis)Causes the Runnable r to be added to the message queue, to be run
at a specific time given by uptimeMillis.
The time-base is {@link android.os.SystemClock#uptimeMillis}.
Time spent in deep sleep will add an additional delay to execution.
The runnable will be run on the thread to which this handler is attached.
return sendMessageAtTime(getPostMessage(r, token), uptimeMillis);
| public final boolean | postDelayed(java.lang.Runnable r, long delayMillis)Causes the Runnable r to be added to the message queue, to be run
after the specified amount of time elapses.
The runnable will be run on the thread to which this handler
is attached.
The time-base is {@link android.os.SystemClock#uptimeMillis}.
Time spent in deep sleep will add an additional delay to execution.
return sendMessageDelayed(getPostMessage(r), delayMillis);
| public final void | removeCallbacks(java.lang.Runnable r)Remove any pending posts of Runnable r that are in the message queue.
mQueue.removeMessages(this, r, null);
| public final void | removeCallbacks(java.lang.Runnable r, java.lang.Object token)Remove any pending posts of Runnable r with Object
token that are in the message queue. If token is null,
all callbacks will be removed.
mQueue.removeMessages(this, r, token);
| public final void | removeCallbacksAndMessages(java.lang.Object token)Remove any pending posts of callbacks and sent messages whose
obj is token. If token is null,
all callbacks and messages will be removed.
mQueue.removeCallbacksAndMessages(this, token);
| public final void | removeMessages(int what)Remove any pending posts of messages with code 'what' that are in the
message queue.
mQueue.removeMessages(this, what, null);
| public final void | removeMessages(int what, java.lang.Object object)Remove any pending posts of messages with code 'what' and whose obj is
'object' that are in the message queue. If object is null,
all messages will be removed.
mQueue.removeMessages(this, what, object);
| public final boolean | runWithScissors(java.lang.Runnable r, long timeout)Runs the specified task synchronously.
If the current thread is the same as the handler thread, then the runnable
runs immediately without being enqueued. Otherwise, posts the runnable
to the handler and waits for it to complete before returning.
This method is dangerous! Improper use can result in deadlocks.
Never call this method while any locks are held or use it in a
possibly re-entrant manner.
This method is occasionally useful in situations where a background thread
must synchronously await completion of a task that must run on the
handler's thread. However, this problem is often a symptom of bad design.
Consider improving the design (if possible) before resorting to this method.
One example of where you might want to use this method is when you just
set up a Handler thread and need to perform some initialization steps on
it before continuing execution.
If timeout occurs then this method returns false but the runnable
will remain posted on the handler and may already be in progress or
complete at a later time.
When using this method, be sure to use {@link Looper#quitSafely} when
quitting the looper. Otherwise {@link #runWithScissors} may hang indefinitely.
(TODO: We should fix this by making MessageQueue aware of blocking runnables.)
if (r == null) {
throw new IllegalArgumentException("runnable must not be null");
}
if (timeout < 0) {
throw new IllegalArgumentException("timeout must be non-negative");
}
if (Looper.myLooper() == mLooper) {
r.run();
return true;
}
BlockingRunnable br = new BlockingRunnable(r);
return br.postAndWait(this, timeout);
| public final boolean | sendEmptyMessage(int what)Sends a Message containing only the what value.
return sendEmptyMessageDelayed(what, 0);
| public final boolean | sendEmptyMessageAtTime(int what, long uptimeMillis)Sends a Message containing only the what value, to be delivered
at a specific time.
Message msg = Message.obtain();
msg.what = what;
return sendMessageAtTime(msg, uptimeMillis);
| public final boolean | sendEmptyMessageDelayed(int what, long delayMillis)Sends a Message containing only the what value, to be delivered
after the specified amount of time elapses.
Message msg = Message.obtain();
msg.what = what;
return sendMessageDelayed(msg, delayMillis);
| public final boolean | sendMessage(Message msg)Pushes a message onto the end of the message queue after all pending messages
before the current time. It will be received in {@link #handleMessage},
in the thread attached to this handler.
return sendMessageDelayed(msg, 0);
| public final boolean | sendMessageAtFrontOfQueue(Message msg)Enqueue a message at the front of the message queue, to be processed on
the next iteration of the message loop. You will receive it in
{@link #handleMessage}, in the thread attached to this handler.
This method is only for use in very special circumstances -- it
can easily starve the message queue, cause ordering problems, or have
other unexpected side-effects.
MessageQueue queue = mQueue;
if (queue == null) {
RuntimeException e = new RuntimeException(
this + " sendMessageAtTime() called with no mQueue");
Log.w("Looper", e.getMessage(), e);
return false;
}
return enqueueMessage(queue, msg, 0);
| public boolean | sendMessageAtTime(Message msg, long uptimeMillis)Enqueue a message into the message queue after all pending messages
before the absolute time (in milliseconds) uptimeMillis.
The time-base is {@link android.os.SystemClock#uptimeMillis}.
Time spent in deep sleep will add an additional delay to execution.
You will receive it in {@link #handleMessage}, in the thread attached
to this handler.
MessageQueue queue = mQueue;
if (queue == null) {
RuntimeException e = new RuntimeException(
this + " sendMessageAtTime() called with no mQueue");
Log.w("Looper", e.getMessage(), e);
return false;
}
return enqueueMessage(queue, msg, uptimeMillis);
| public final boolean | sendMessageDelayed(Message msg, long delayMillis)Enqueue a message into the message queue after all pending messages
before (current time + delayMillis). You will receive it in
{@link #handleMessage}, in the thread attached to this handler.
if (delayMillis < 0) {
delayMillis = 0;
}
return sendMessageAtTime(msg, SystemClock.uptimeMillis() + delayMillis);
| public java.lang.String | toString()
return "Handler (" + getClass().getName() + ") {"
+ Integer.toHexString(System.identityHashCode(this))
+ "}";
|
|