ImageDataFactorypublic class ImageDataFactory extends Object implements AbstractImageDataFactoryImageFactory implementation based on putpixel graphics library and stores
data on Java heap. |
Fields Summary |
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private static final byte[] | pngHeaderPNG Header Data | private static final byte[] | jpegHeaderJPEG Header Data | private static final byte[] | rawHeaderRAW Header Data | private static ImageDataFactory | imageDataFactoryImageDataFactory singleton used for ImageData
creation. |
Methods Summary |
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private void | createImageFromStream(ImageData data, java.io.InputStream stream)Populates an immutable ImageData
from decoded data obtained from an InputStream .
This method blocks until all image data has
been read and decoded. After this method completes (whether by
returning or by throwing an exception) the stream is left open and its
current position is undefined.
if (stream == null) {
throw new java.io.IOException();
} else {
/*
* Allocate an array assuming available is correct.
* Only reading an EOF is the real end of file
* so allocate an extra byte to read the EOF into.
* If available is incorrect, increase the buffer
* size and keep reading.
*/
int l = stream.available();
byte[] buffer = new byte[l+1];
int length = 0;
// TBD: Guard against an implementation with incorrect available
while ((l = stream.read(buffer, length, buffer.length-length))
!= -1) {
length += l;
if (length == buffer.length) {
byte[] b = new byte[buffer.length + 4096];
System.arraycopy(buffer, 0, b, 0, length);
buffer = b;
}
}
stream.close();
try {
decode(data, buffer, 0, length);
} catch (IllegalArgumentException e) {
throw new java.io.IOException();
}
}
| public ImageData | createImmutableCopy(ImageData mutableSource)Creates an immutable ImageData from
a mutableSource ImageData .
If the source image data is mutable, an immutable copy is created and
returned. If the source image data is immutable, the implementation may
simply return it without creating a new image. If an immutable source
image data contains transparency information,
this information is copied to the new image data unchanged.
This method is useful for placing the contents of mutable images
into Choice objects. The application can create
an off-screen image
using the
{@link #createImage(int, int) createImage(w, h)}
method, draw into it using a Graphics object
obtained with the
{@link #getGraphics() getGraphics()}
method, and then create an immutable copy of it with this method.
The immutable copy may then be placed into Choice
objects.
int width = mutableSource.getWidth();
int height = mutableSource.getHeight();
int length = width * height * 2;
return new ImageData(width, height, false,
mutableSource.getPixelData());
| public ImageData | createImmutableImageData(byte[] imageBytes, int imageOffset, int imageLength)Creates an immutable ImageData
which is decoded from the data stored in
the specified byte array at the specified offset and length. The data
must be in a self-identifying image file format supported by the
implementation, such as PNG.
The imageoffset and imagelength
parameters specify a range of
data within the imageData byte array. The
imageOffset parameter
specifies the
offset into the array of the first data byte to be used. It must
therefore lie within the range
[0..(imageData.length-1)] . The
imageLength
parameter specifies the number of data bytes to be used. It must be a
positive integer and it must not cause the range to extend beyond
the end
of the array. That is, it must be true that
imageOffset + imageLength < imageData.length .
This method is intended for use when loading an
image from a variety of sources, such as from
persistent storage or from the network.
ImageData data = new ImageData();
// parse the pixel data
decode(data, imageBytes, imageOffset, imageLength);
return data;
| public ImageData | createImmutableImageData(ImageData dataSource, int x, int y, int w, int h, int transform)Creates an immutable ImageData
using pixel data from the specified
region of a source ImageData , transformed as specified.
The source image dara may be mutable or immutable.
For immutable source image data,
transparency information, if any, is copied to the new
image data unchanged.
On some devices, pre-transformed images may render more quickly
than images that are transformed on the fly using
drawRegion .
However, creating such images does consume additional heap space,
so this technique should be applied only to images whose rendering
speed is critical.
The transform function used must be one of the following, as defined
in the {@link javax.microedition.lcdui.game.Sprite Sprite} class:
Sprite.TRANS_NONE - causes the specified image
region to be copied unchanged
Sprite.TRANS_ROT90 - causes the specified image
region to be rotated clockwise by 90 degrees.
Sprite.TRANS_ROT180 - causes the specified image
region to be rotated clockwise by 180 degrees.
Sprite.TRANS_ROT270 - causes the specified image
region to be rotated clockwise by 270 degrees.
Sprite.TRANS_MIRROR - causes the specified image
region to be reflected about its vertical center.
Sprite.TRANS_MIRROR_ROT90 - causes the specified image
region to be reflected about its vertical center and then rotated
clockwise by 90 degrees.
Sprite.TRANS_MIRROR_ROT180 - causes the specified image
region to be reflected about its vertical center and then rotated
clockwise by 180 degrees.
Sprite.TRANS_MIRROR_ROT270 - causes the specified image
region to be reflected about its vertical center and then rotated
clockwise by 270 degrees.
The size of the returned image will be the size of the specified region
with the transform applied. For example, if the region is
100 x 50 pixels and the transform is
TRANS_ROT90 , the
returned image will be 50 x 100 pixels.
Note: If all of the following conditions
are met, this method may
simply return the source Image without creating a
new one:
- the source image is immutable;
- the region represents the entire source image; and
- the transform is
TRANS_NONE .
ImageData dataDest = null;
if ((transform & Image.TRANSFORM_SWAP_AXIS) ==
Image.TRANSFORM_SWAP_AXIS) {
dataDest = new ImageData(h, w, false, false,
dataSource.hasAlpha());
} else {
dataDest = new ImageData(w, h, false, false,
dataSource.hasAlpha());
}
// Copy either the Java or romized data to its own array
loadRegion(dataDest, dataSource, x, y, w, h, transform);
return dataDest;
| public ImageData | createImmutableImageData(int[] rgb, int width, int height, boolean processAlpha)Creates an immutable ImageData
from a sequence of ARGB values, specified
as 0xAARRGGBB .
The ARGB data within the rgb array is arranged
horizontally from left to right within each row,
row by row from top to bottom.
If processAlpha is true ,
the high-order byte specifies opacity; that is,
0x00RRGGBB specifies
a fully transparent pixel and 0xFFRRGGBB specifies
a fully opaque
pixel. Intermediate alpha values specify semitransparency. If the
implementation does not support alpha blending for image rendering
operations, it must replace any semitransparent pixels with fully
transparent pixels. (See Alpha Processing
for further discussion.) If processAlpha is
false , the alpha values
are ignored and all pixels must be treated as fully opaque.
Consider P(a,b) to be the value of the pixel
located at column a and row b of the
Image, where rows and columns are numbered downward from the
top starting at zero, and columns are numbered rightward from
the left starting at zero. This operation can then be defined
as:
P(a, b) = rgb[a + b * width];
|
for
0 <= a < width
0 <= b < height
|
ImageData data = new ImageData(width, height, false, false,
processAlpha);
loadRGB(data, rgb);
return data;
| public ImageData | createImmutableImageData(int imageDataArrayPtr, int imageDataArrayLength)Function to decode an ImageData from romized data.
ImageData data = new ImageData();
if (!loadRomizedImage(data, imageDataArrayPtr,
imageDataArrayLength)) {
throw new IllegalArgumentException();
}
return data;
| public ImageData | createImmutableImageData(java.io.InputStream stream)Creates an immutable image from decoded image data obtained from an
InputStream . This method blocks until all image data has
been read and decoded. After this method completes (whether by
returning or by throwing an exception) the stream is left open and its
current position is undefined.
ImageData data = new ImageData();
createImageFromStream(data, stream);
return data;
| public ImageData | createOffScreenImageData(int width, int height)Creates a new, mutable image for off-screen drawing. Every pixel
within the newly created image is white. The width and height of the
image must both be greater than zero.
return new ImageData(width, height, true, true, false);
| public ImageData | createResourceImageData(java.lang.String name)Creates an immutable ImageData
from decoded image data obtained from the
named resource. The name parameter is a resource name as defined by
{@link Class#getResourceAsStream(String)
Class.getResourceAsStream(name)}. The rules for resolving resource
names are defined in the
Application Resource Files section of the
java.lang package documentation.
ImageData data = new ImageData();
/*
* Load native image data from cache and create
* image, if available. If image is not cached,
* proceed to load and create image normally.
*/
if (!loadCachedImage(data, name)) {
createImageFromStream(data,
ImageData.class.getResourceAsStream(name));
}
return data;
| private void | decode(ImageData imageData, byte[] imageBytes, int imageOffset, int imageLength)Function to decode an ImageData from byte data.
// check if it is a PNG image
if (headerMatch(pngHeader, imageBytes, imageOffset, imageLength)) {
// image type is PNG
decodePNG(imageData, imageBytes, imageOffset, imageLength);
} else if (headerMatch(jpegHeader, imageBytes,
imageOffset, imageLength)) {
// image type is JPEG
decodeJPEG(imageData, imageBytes, imageOffset, imageLength);
} else if (headerMatch(rawHeader, imageBytes,
imageOffset, imageLength)) {
// image type is RAW
decodeRAW(imageData, imageBytes, imageOffset, imageLength);
} else {
// does not match supported image type
throw new IllegalArgumentException();
}
| private void | decodeJPEG(ImageData imageData, byte[] imageBytes, int imageOffset, int imageLength)Function to decode an ImageData from JPEG data.
// find the format of the image data
if (imageLength < jpegHeader.length + 8) {
throw new IllegalArgumentException();
}
int width = 0;
int height = 0;
/**
* Find SOF (Start Of Frame) marker:
* format of SOF
* 2 bytes Marker Identity (0xff 0xc<N>)
* 2 bytes Length of block
* 1 byte bits/sample
* 2 bytes Image Height
* 2 bytes Image Width
* 1 bytes Number of components
* n bytes the components
*
* Searching for the byte pair representing SOF is unsafe
* because a prior marker might contain the SOFn pattern
* so we must skip over the preceding markers.
*
* When editing this code, don't forget to make the appropriate changes
* in src/lowlevelui/graphics_util/reference/native/gxutl_image_util.c.
*/
int idx = imageOffset + 2;
while (idx + 8 < imageOffset + imageLength) {
if (imageBytes[idx] != (byte)0xff) {
break;
}
if ((byte) (imageBytes[idx + 1] & 0xf0) == (byte) 0xc0) {
byte code = imageBytes[idx + 1];
if (code != (byte) 0xc4 || code != (byte) 0xcc) {
/* Big endian */
height = ((imageBytes[idx + 5] & 0xff) << 8) +
(imageBytes[idx + 6] & 0xff);
width = ((imageBytes[idx + 7] & 0xff) << 8) +
(imageBytes[idx + 8] & 0xff);
break;
}
}
/* Go to the next marker */
int field_len = ((imageBytes[idx + 2] & 0xff) << 8) +
(imageBytes[idx + 3] & 0xff);
idx += field_len + 2;
}
if (width <= 0 || height <= 0) {
throw new IllegalArgumentException();
}
imageData.initImageData(width, height, false, false);
// load the decoded JPEG data into the pixelData array
loadJPEG(imageData, imageBytes, imageOffset, imageLength);
| private void | decodePNG(ImageData imageData, byte[] imageBytes, int imageOffset, int imageLength)Function to decode an ImageData from PNG data.
// find the format of the image data
if (imageLength < pngHeader.length + 8) {
throw new IllegalArgumentException();
}
int width = ((imageBytes[imageOffset + 16] & 0x0ff) << 24) +
((imageBytes[imageOffset + 17] & 0x0ff) << 16) +
((imageBytes[imageOffset + 18] & 0x0ff) << 8) +
(imageBytes[imageOffset + 19] & 0x0ff);
int height = ((imageBytes[imageOffset + 20] & 0x0ff) << 24) +
((imageBytes[imageOffset + 21] & 0x0ff) << 16) +
((imageBytes[imageOffset + 22] & 0x0ff) << 8) +
(imageBytes[imageOffset + 23] & 0x0ff);
if (width <= 0 || height <= 0) {
throw new IllegalArgumentException();
}
imageData.initImageData(width, height, false, true);
// load the decoded PNG data into the data byte arrays
if (loadPNG(imageData, imageBytes, imageOffset, imageLength) ==
false) {
// if loadPNG returns false, the image contains
// only opaque pixel and the alpha data is not needed
imageData.removeAlpha();
}
| private void | decodeRAW(ImageData imageData, byte[] imageBytes, int imageOffset, int imageLength)Function to decode an ImageData from RAW data.
// find the format of the image data
if (imageLength < rawHeader.length + 8) {
throw new IllegalArgumentException();
}
loadRAW(imageData, imageBytes, imageOffset, imageLength);
| public static AbstractImageDataFactory | getImageDataFactory()Returns the singleton ImageDataFactory instance.
return imageDataFactory;
| private boolean | headerMatch(byte[] header, byte[] imageData, int imageOffset, int imageLength)Function to compare byte data to the given header
if (imageLength < header.length) {
return false;
}
for (int i = 0; i < header.length; i++) {
if (imageData[imageOffset + i] != header[i]) {
return false;
}
}
return true;
| private boolean | loadCachedImage(ImageData imageData, java.lang.String resName)Load an ImageData from cache. The real work is done in
the native function.
MIDletSuite midletSuite =
MIDletStateHandler.getMidletStateHandler().getMIDletSuite();
int suiteId = midletSuite.getID();
return loadCachedImage0(imageData, suiteId, resName);
| private native boolean | loadCachedImage0(ImageData imageData, int suiteId, java.lang.String resName)Native function to load native image data from cache and populate
an immutable ImageData .
pixelData and alphaData, width and height, will be set
in native upon success.
| private native void | loadJPEG(ImageData imageData, byte[] imageBytes, int imageOffset, int imageLength)Native function to load an ImageData from JPEG data.
| private native boolean | loadPNG(ImageData imageData, byte[] imageBytes, int imageOffset, int imageLength)Native function to load an ImageData from PNG data.
| private native void | loadRAW(ImageData imgData, byte[] imageBytes, int imageOffset, int imageLength)Native function to load an ImageData from RAW data.
| private native void | loadRGB(ImageData imgData, int[] rgb)Native function to load an ImageData from ARGB data.
| private native void | loadRegion(ImageData dest, ImageData source, int x, int y, int width, int height, int transform)Copy either Java or romized data into another ImageData
from an ImageData region.
| private native boolean | loadRomizedImage(ImageData data, int imageDataArrayPtr, int imageDataArrayLength)Native function to load an ImageData
directly out of the rom image.
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