/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.scenegraph;
import java.lang.Math;
import com.android.scenegraph.SceneManager;
import com.android.scenegraph.TextureBase;
import android.content.res.Resources;
import android.renderscript.*;
import android.util.Log;
/**
* @hide
*/
public class TextureCube extends TextureBase {
String mFileName;
String mFileDir;
int mResourceID;
public TextureCube() {
super(ScriptC_export.const_TextureType_TEXTURE_CUBE);
}
public TextureCube(Allocation tex) {
super(ScriptC_export.const_TextureType_TEXTURE_CUBE);
setTexture(tex);
}
public TextureCube(String dir, String file) {
super(ScriptC_export.const_TextureType_TEXTURE_CUBE);
setFileDir(dir);
setFileName(file);
}
public TextureCube(int resourceID) {
super(ScriptC_export.const_TextureType_TEXTURE_2D);
mResourceID = resourceID;
}
public void setFileDir(String dir) {
mFileDir = dir;
}
public void setFileName(String file) {
mFileName = file;
}
public String getFileName() {
return mFileName;
}
public void setTexture(Allocation tex) {
mData.texture = tex != null ? tex : SceneManager.getDefaultTexCube();
if (mField != null) {
mField.set_texture(0, mData.texture, true);
}
}
void load() {
RenderScriptGL rs = SceneManager.getRS();
Resources res = SceneManager.getRes();
if (mFileName != null && mFileName.length() > 0) {
String shortName = mFileName.substring(mFileName.lastIndexOf('/') + 1);
setTexture(SceneManager.loadCubemap(mFileDir + shortName, rs, res));
} else if (mResourceID != 0) {
setTexture(SceneManager.loadCubemap(mResourceID , rs, res));
}
}
ScriptField_Texture_s getRsData(boolean loadNow) {
if (mField != null) {
return mField;
}
RenderScriptGL rs = SceneManager.getRS();
Resources res = SceneManager.getRes();
if (rs == null || res == null) {
return null;
}
mField = new ScriptField_Texture_s(rs, 1);
if (loadNow) {
load();
} else {
mData.texture = SceneManager.getDefaultTexCube();
new SingleImageLoaderTask().execute(this);
}
mField.set(mData, 0, true);
return mField;
}
}
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