Methods Summary |
---|
public void | animateBars(float time)
mScript.set_gNoiseStrength(time % 1.f);
|
public void | createTest(android.content.res.Resources res)
int width = mInPixelsAllocation.getType().getX();
int height = mInPixelsAllocation.getType().getY();
int noiseW = findHighBit(width);
int noiseH = findHighBit(height);
if (noiseW > 9) {
noiseW = 9;
}
if (noiseH > 9) {
noiseH = 9;
}
noiseW = 1 << noiseW;
noiseH = 1 << noiseH;
Type.Builder tb = new Type.Builder(mRS, Element.U8(mRS));
tb.setX(noiseW);
tb.setY(noiseH);
mNoise = Allocation.createTyped(mRS, tb.create());
mNoise2 = Allocation.createTyped(mRS, tb.create());
mScript = new ScriptC_grain(mRS);
mScript.set_gWMask(noiseW - 1);
mScript.set_gHMask(noiseH - 1);
mScript.set_gNoiseStrength(0.5f);
mScript.set_gBlendSource(mNoise);
mScript.set_gNoise(mNoise2);
|
private int | findHighBit(int v)
int bit = 0;
while (v > 1) {
bit++;
v >>= 1;
}
return bit;
|
public void | onBar1Changed(int progress)
float s = progress / 100.0f;
mScript.set_gNoiseStrength(s);
|
public boolean | onBar1Setup(android.widget.SeekBar b, android.widget.TextView t)
t.setText("Strength");
b.setProgress(50);
return true;
|
public void | runTest()
mScript.forEach_genRand(mNoise);
mScript.forEach_blend9(mNoise2);
mScript.forEach_root(mInPixelsAllocation, mOutPixelsAllocation);
|