MetalCheckBoxIconpublic class MetalCheckBoxIcon extends Object implements Serializable, Icon, UIResourceCheckboxIcon implementation for OrganicCheckBoxUI
Warning:
Serialized objects of this class will not be compatible with
future Swing releases. The current serialization support is
appropriate for short term storage or RMI between applications running
the same version of Swing. As of 1.4, support for long term storage
of all JavaBeansTM
has been added to the java.beans package.
Please see {@link java.beans.XMLEncoder}. |
Methods Summary |
---|
protected void | drawCheck(java.awt.Component c, java.awt.Graphics g, int x, int y)
int controlSize = getControlSize();
g.fillRect( x+3, y+5, 2, controlSize-8 );
g.drawLine( x+(controlSize-4), y+3, x+5, y+(controlSize-6) );
g.drawLine( x+(controlSize-4), y+4, x+5, y+(controlSize-5) );
| protected int | getControlSize() return 13;
| public int | getIconHeight()
return getControlSize();
| public int | getIconWidth()
return getControlSize();
| public void | paintIcon(java.awt.Component c, java.awt.Graphics g, int x, int y)
JCheckBox cb = (JCheckBox)c;
ButtonModel model = cb.getModel();
int controlSize = getControlSize();
boolean drawCheck = model.isSelected();
if (model.isEnabled()) {
if(cb.isBorderPaintedFlat()) {
g.setColor(MetalLookAndFeel.getControlDarkShadow());
g.drawRect(x+1, y, controlSize-1, controlSize-1);
}
if (model.isPressed() && model.isArmed()) {
if(cb.isBorderPaintedFlat()) {
g.setColor(MetalLookAndFeel.getControlShadow());
g.fillRect(x+2, y+1, controlSize-2, controlSize-2);
} else {
g.setColor(MetalLookAndFeel.getControlShadow());
g.fillRect(x, y, controlSize-1, controlSize-1);
MetalUtils.drawPressed3DBorder(g, x, y, controlSize, controlSize);
}
} else if(!cb.isBorderPaintedFlat()) {
MetalUtils.drawFlush3DBorder(g, x, y, controlSize, controlSize);
}
g.setColor( MetalLookAndFeel.getControlInfo() );
} else {
g.setColor( MetalLookAndFeel.getControlShadow() );
g.drawRect( x, y, controlSize-1, controlSize-1);
}
if(drawCheck) {
if (cb.isBorderPaintedFlat()) {
x++;
}
drawCheck(c,g,x,y);
}
|
|