return currentSkill;
return skillDao;
return skillName;
This method is called to allow the action to prepare itself.throwsException thrown if a system level exception occurs. Skill preFetched = (Skill) fetch(getSkillName(), getCurrentSkill()); if (preFetched != null) { setCurrentSkill(preFetched); }
Skill preFetched = (Skill) fetch(getSkillName(), getCurrentSkill()); if (preFetched != null) { setCurrentSkill(preFetched); }
if (getCurrentSkill() != null) { setSkillName((String) skillDao.merge(getCurrentSkill())); } return SUCCESS;
this.currentSkill = currentSkill;
if (log.isDebugEnabled()) { log.debug("SkillAction - [setSkillDao]: skillDao injected."); } this.skillDao = skillDao;
this.skillName = skillName;