ComposeShader_Delegatepublic class ComposeShader_Delegate extends Shader_Delegate Delegate implementing the native methods of android.graphics.ComposeShader
Through the layoutlib_create tool, the original native methods of ComposeShader have been
replaced by calls to methods of the same name in this delegate class.
This class behaves like the original native implementation, but in Java, keeping previously
native data into its own objects and mapping them to int that are sent back and forth between
it and the original ComposeShader class.
Because this extends {@link Shader_Delegate}, there's no need to use a {@link DelegateManager},
as all the Shader classes will be added to the manager owned by {@link Shader_Delegate}. |
Methods Summary |
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public java.awt.Paint | getJavaPaint()
// FIXME
return null;
| public java.lang.String | getSupportMessage()
return "Compose Shaders are not supported in Layout Preview mode.";
| public boolean | isSupported()
return false;
| static long | nativeCreate1(long native_shaderA, long native_shaderB, long native_mode)
// FIXME not supported yet.
ComposeShader_Delegate newDelegate = new ComposeShader_Delegate();
return sManager.addNewDelegate(newDelegate);
| static long | nativeCreate2(long native_shaderA, long native_shaderB, int porterDuffMode)
// FIXME not supported yet.
ComposeShader_Delegate newDelegate = new ComposeShader_Delegate();
return sManager.addNewDelegate(newDelegate);
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