/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.example.android.apis.graphics;
// Need the following import to get access to the app resources, since this
// class is in a sub-package.
//import com.example.android.apis.R;
import android.app.Activity;
import android.content.Context;
import android.graphics.*;
import android.os.Bundle;
import android.view.KeyEvent;
import android.view.View;
public class PathFillTypes extends GraphicsActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new SampleView(this));
}
private static class SampleView extends View {
private Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
private Path mPath;
public SampleView(Context context) {
super(context);
setFocusable(true);
setFocusableInTouchMode(true);
mPath = new Path();
mPath.addCircle(40, 40, 45, Path.Direction.CCW);
mPath.addCircle(80, 80, 45, Path.Direction.CCW);
}
private void showPath(Canvas canvas, int x, int y, Path.FillType ft,
Paint paint) {
canvas.save();
canvas.translate(x, y);
canvas.clipRect(0, 0, 120, 120);
canvas.drawColor(Color.WHITE);
mPath.setFillType(ft);
canvas.drawPath(mPath, paint);
canvas.restore();
}
@Override protected void onDraw(Canvas canvas) {
Paint paint = mPaint;
canvas.drawColor(0xFFCCCCCC);
canvas.translate(20, 20);
paint.setAntiAlias(true);
showPath(canvas, 0, 0, Path.FillType.WINDING, paint);
showPath(canvas, 160, 0, Path.FillType.EVEN_ODD, paint);
showPath(canvas, 0, 160, Path.FillType.INVERSE_WINDING, paint);
showPath(canvas, 160, 160, Path.FillType.INVERSE_EVEN_ODD, paint);
}
}
}
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