Methods Summary |
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public void | abortAnimation() throw new RuntimeException("Stub!");
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public boolean | computeScrollOffset() throw new RuntimeException("Stub!");
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public void | fling(int startX, int startY, int velocityX, int velocityY, int minX, int maxX, int minY, int maxY) throw new RuntimeException("Stub!");
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public void | fling(int startX, int startY, int velocityX, int velocityY, int minX, int maxX, int minY, int maxY, int overX, int overY) throw new RuntimeException("Stub!");
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public final void | forceFinished(boolean finished) throw new RuntimeException("Stub!");
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public float | getCurrVelocity() throw new RuntimeException("Stub!");
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public final int | getCurrX() throw new RuntimeException("Stub!");
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public final int | getCurrY() throw new RuntimeException("Stub!");
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public final int | getFinalX() throw new RuntimeException("Stub!");
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public final int | getFinalY() throw new RuntimeException("Stub!");
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public final int | getStartX() throw new RuntimeException("Stub!");
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public final int | getStartY() throw new RuntimeException("Stub!");
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public final boolean | isFinished() throw new RuntimeException("Stub!");
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public boolean | isOverScrolled() throw new RuntimeException("Stub!");
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public void | notifyHorizontalEdgeReached(int startX, int finalX, int overX) throw new RuntimeException("Stub!");
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public void | notifyVerticalEdgeReached(int startY, int finalY, int overY) throw new RuntimeException("Stub!");
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public final void | setFriction(float friction) throw new RuntimeException("Stub!");
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public boolean | springBack(int startX, int startY, int minX, int maxX, int minY, int maxY) throw new RuntimeException("Stub!");
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public void | startScroll(int startX, int startY, int dx, int dy) throw new RuntimeException("Stub!");
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public void | startScroll(int startX, int startY, int dx, int dy, int duration) throw new RuntimeException("Stub!");
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