_value = value;
return false;
return _value;
return _value ? "true()" : "false()";
ConstantPoolGen cpg = classGen.getConstantPool(); InstructionList il = methodGen.getInstructionList(); il.append(new PUSH(cpg, _value));
final InstructionList il = methodGen.getInstructionList(); if (_value) { il.append(NOP); // true list falls through } else { _falseList.add(il.append(new GOTO(null))); }
_type = Type.Boolean; return _type;