Pathpublic class Path extends BaseObj
Fields Summary |
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Allocation | mVertexBuffer | Allocation | mLoopBuffer | Primitive | mPrimitive | float | mQuality | boolean | mCoverageToAlpha |
Methods Summary |
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public static android.renderscript.Path | createDynamicPath(RenderScript rs, android.renderscript.Path$Primitive p, float quality, Allocation vtx)
return null;
| public static android.renderscript.Path | createDynamicPath(RenderScript rs, android.renderscript.Path$Primitive p, float quality, Allocation vtx, Allocation loops)
return null;
| public static android.renderscript.Path | createStaticPath(RenderScript rs, android.renderscript.Path$Primitive p, float quality, Allocation vtx)
long id = rs.nPathCreate(p.mID, false, vtx.getID(rs), 0, quality);
Path newPath = new Path(id, rs, p, null, null, quality);
return newPath;
| public static android.renderscript.Path | createStaticPath(RenderScript rs, android.renderscript.Path$Primitive p, float quality, Allocation vtx, Allocation loops)
return null;
| public Allocation | getLoopAllocation()
return mLoopBuffer;
| public android.renderscript.Path$Primitive | getPrimitive()
return mPrimitive;
| public Allocation | getVertexAllocation()
return mVertexBuffer;
| void | updateFromNative()
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