TestTree3public class TestTree3 extends JFrame
Fields Summary |
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JTree | tree | DefaultTreeModel | treeModel |
Constructors Summary |
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public TestTree3()
super("Tree Test Example");
setSize(200, 150);
setDefaultCloseOperation(EXIT_ON_CLOSE);
// Add our own customized tree icons.
UIManager.put("Tree.leafIcon", new ImageIcon("world.gif"));
UIManager.put("Tree.openIcon", new ImageIcon("door.open.gif"));
UIManager.put("Tree.closedIcon", new ImageIcon("door.closed.gif"));
UIManager.put("Tree.expandedIcon", new ImageIcon("unlocked.gif"));
UIManager.put("Tree.collapsedIcon", new ImageIcon("locked.gif"));
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Methods Summary |
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public void | init()
// Build the hierarchy of containers & objects.
String[] schoolyard = {"School", "Playground", "Parking Lot", "Field"};
String[] mainstreet = {"Grocery", "Shoe Shop", "Five & Dime",
"Post Office"};
String[] highway = {"Gas Station", "Convenience Store"};
String[] housing = {"Victorian_blue", "Faux Colonial",
"Victorian_white"};
String[] housing2 = {"Mission", "Ranch", "Condo"};
Hashtable homeHash = new Hashtable();
homeHash.put("Residential 1", housing);
homeHash.put("Residential 2", housing2);
Hashtable cityHash = new Hashtable();
cityHash.put("School grounds", schoolyard);
cityHash.put("Downtown", mainstreet);
cityHash.put("Highway", highway);
cityHash.put("Housing", homeHash);
Hashtable worldHash = new Hashtable();
worldHash.put("My First VRML World", cityHash);
// Build our tree out of our big hash table.
tree = new JTree(worldHash);
// Pick an angled line style.
tree.putClientProperty("JTree.lineStyle", "Angled");
getContentPane().add(tree, BorderLayout.CENTER);
| public static void | main(java.lang.String[] args)
TestTree3 tt = new TestTree3();
tt.init();
tt.setVisible(true);
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