UT_math_agreepublic class UT_math_agree extends UnitTest
Fields Summary |
---|
private android.content.res.Resources | mRes | private Random | rand |
Methods Summary |
---|
private float | fmax(float v1, float v2)
return max(v1, v2);
| private float[] | fmax(float[] v1, float[] v2)
return max(v1, v2);
| private float[] | fmax(float[] v1, float v2)
float[] rv = new float[v1.length];
for (int i = 0; i < v1.length; ++i)
rv[i] = max(v1[i], v2);
return rv;
| private float | fmin(float v1, float v2)
return min(v1, v2);
| private float[] | fmin(float[] v1, float[] v2)
return min(v1, v2);
| private float[] | fmin(float[] v1, float v2)
float[] rv = new float[v1.length];
for (int i = 0; i < v1.length; ++i)
rv[i] = min(v1[i], v2);
return rv;
| private void | initializeValues(ScriptC_math_agree s)
float x = rand.nextFloat();
float y = rand.nextFloat();
s.set_x(x);
s.set_y(y);
s.set_result_add(x + y);
s.set_result_sub(x - y);
s.set_result_mul(x * y);
s.set_result_div(x / y);
// Generate random vectors of all types
float rand_f1_0 = rand.nextFloat();
float[] rand_f2_0 = randvec_float(2);
float[] rand_f3_0 = randvec_float(3);
float[] rand_f4_0 = randvec_float(4);
float rand_f1_1 = rand.nextFloat();
float[] rand_f2_1 = randvec_float(2);
float[] rand_f3_1 = randvec_float(3);
float[] rand_f4_1 = randvec_float(4);
short rand_uc1_0 = (short)rand.nextInt(0x1 << 8);
short[] rand_uc2_0 = randvec_uchar(2);
short[] rand_uc3_0 = randvec_uchar(3);
short[] rand_uc4_0 = randvec_uchar(4);
short rand_uc1_1 = (short)rand.nextInt(0x1 << 8);
short[] rand_uc2_1 = randvec_uchar(2);
short[] rand_uc3_1 = randvec_uchar(3);
short[] rand_uc4_1 = randvec_uchar(4);
short rand_ss1_0 = (short)rand.nextInt(0x1 << 16);
short[] rand_ss2_0 = randvec_short(2);
short[] rand_ss3_0 = randvec_short(3);
short[] rand_ss4_0 = randvec_short(4);
short rand_ss1_1 = (short)rand.nextInt(0x1 << 16);
short[] rand_ss2_1 = randvec_short(2);
short[] rand_ss3_1 = randvec_short(3);
short[] rand_ss4_1 = randvec_short(4);
int rand_us1_0 = rand.nextInt(0x1 << 16);
int[] rand_us2_0 = randvec_ushort(2);
int[] rand_us3_0 = randvec_ushort(3);
int[] rand_us4_0 = randvec_ushort(4);
int rand_us1_1 = rand.nextInt(0x1 << 16);
int[] rand_us2_1 = randvec_ushort(2);
int[] rand_us3_1 = randvec_ushort(3);
int[] rand_us4_1 = randvec_ushort(4);
int rand_si1_0 = rand.nextInt();
int[] rand_si2_0 = randvec_int(2);
int[] rand_si3_0 = randvec_int(3);
int[] rand_si4_0 = randvec_int(4);
int rand_si1_1 = rand.nextInt();
int[] rand_si2_1 = randvec_int(2);
int[] rand_si3_1 = randvec_int(3);
int[] rand_si4_1 = randvec_int(4);
long rand_ui1_0 = (long)rand.nextInt() - (long)Integer.MIN_VALUE;
long[] rand_ui2_0 = randvec_uint(2);
long[] rand_ui3_0 = randvec_uint(3);
long[] rand_ui4_0 = randvec_uint(4);
long rand_ui1_1 = (long)rand.nextInt() - (long)Integer.MIN_VALUE;
long[] rand_ui2_1 = randvec_uint(2);
long[] rand_ui3_1 = randvec_uint(3);
long[] rand_ui4_1 = randvec_uint(4);
long rand_sl1_0 = rand.nextLong();
long[] rand_sl2_0 = randvec_long(2);
long[] rand_sl3_0 = randvec_long(3);
long[] rand_sl4_0 = randvec_long(4);
long rand_sl1_1 = rand.nextLong();
long[] rand_sl2_1 = randvec_long(2);
long[] rand_sl3_1 = randvec_long(3);
long[] rand_sl4_1 = randvec_long(4);
byte rand_sc1_0 = (byte)rand.nextInt(0x1 << 8);
byte[] rand_sc2_0 = randvec_char(2);
byte[] rand_sc3_0 = randvec_char(3);
byte[] rand_sc4_0 = randvec_char(4);
byte rand_sc1_1 = (byte)rand.nextInt(0x1 << 8);
byte[] rand_sc2_1 = randvec_char(2);
byte[] rand_sc3_1 = randvec_char(3);
byte[] rand_sc4_1 = randvec_char(4);
// TODO: generate unsigned long vectors
// Set random vectors in renderscript code
s.set_rand_f1_0(rand_f1_0);
s.set_rand_f2_0(pack_f2(rand_f2_0));
s.set_rand_f3_0(pack_f3(rand_f3_0));
s.set_rand_f4_0(pack_f4(rand_f4_0));
s.set_rand_f1_1(rand_f1_1);
s.set_rand_f2_1(pack_f2(rand_f2_1));
s.set_rand_f3_1(pack_f3(rand_f3_1));
s.set_rand_f4_1(pack_f4(rand_f4_1));
s.set_rand_uc1_1(rand_uc1_1);
s.set_rand_uc2_1(pack_s2(rand_uc2_1));
s.set_rand_uc3_1(pack_s3(rand_uc3_1));
s.set_rand_uc4_1(pack_s4(rand_uc4_1));
s.set_rand_ss1_0(rand_ss1_0);
s.set_rand_ss2_0(pack_s2(rand_ss2_0));
s.set_rand_ss3_0(pack_s3(rand_ss3_0));
s.set_rand_ss4_0(pack_s4(rand_ss4_0));
s.set_rand_ss1_1(rand_ss1_1);
s.set_rand_ss2_1(pack_s2(rand_ss2_1));
s.set_rand_ss3_1(pack_s3(rand_ss3_1));
s.set_rand_ss4_1(pack_s4(rand_ss4_1));
s.set_rand_us1_0(rand_us1_0);
s.set_rand_us2_0(pack_i2(rand_us2_0));
s.set_rand_us3_0(pack_i3(rand_us3_0));
s.set_rand_us4_0(pack_i4(rand_us4_0));
s.set_rand_us1_1(rand_us1_1);
s.set_rand_us2_1(pack_i2(rand_us2_1));
s.set_rand_us3_1(pack_i3(rand_us3_1));
s.set_rand_us4_1(pack_i4(rand_us4_1));
s.set_rand_si1_0(rand_si1_0);
s.set_rand_si2_0(pack_i2(rand_si2_0));
s.set_rand_si3_0(pack_i3(rand_si3_0));
s.set_rand_si4_0(pack_i4(rand_si4_0));
s.set_rand_si1_1(rand_si1_1);
s.set_rand_si2_1(pack_i2(rand_si2_1));
s.set_rand_si3_1(pack_i3(rand_si3_1));
s.set_rand_si4_1(pack_i4(rand_si4_1));
s.set_rand_ui1_0(rand_ui1_0);
s.set_rand_ui2_0(pack_l2(rand_ui2_0));
s.set_rand_ui3_0(pack_l3(rand_ui3_0));
s.set_rand_ui4_0(pack_l4(rand_ui4_0));
s.set_rand_ui1_1(rand_ui1_1);
s.set_rand_ui2_1(pack_l2(rand_ui2_1));
s.set_rand_ui3_1(pack_l3(rand_ui3_1));
s.set_rand_ui4_1(pack_l4(rand_ui4_1));
s.set_rand_sl1_0(rand_sl1_0);
s.set_rand_sl2_0(pack_l2(rand_sl2_0));
s.set_rand_sl3_0(pack_l3(rand_sl3_0));
s.set_rand_sl4_0(pack_l4(rand_sl4_0));
s.set_rand_sl1_1(rand_sl1_1);
s.set_rand_sl2_1(pack_l2(rand_sl2_1));
s.set_rand_sl3_1(pack_l3(rand_sl3_1));
s.set_rand_sl4_1(pack_l4(rand_sl4_1));
s.set_rand_uc1_0(rand_uc1_0);
s.set_rand_uc2_0(pack_s2(rand_uc2_0));
s.set_rand_uc3_0(pack_s3(rand_uc3_0));
s.set_rand_uc4_0(pack_s4(rand_uc4_0));
s.set_rand_sc1_0(rand_sc1_0);
s.set_rand_sc2_0(pack_b2(rand_sc2_0));
s.set_rand_sc3_0(pack_b3(rand_sc3_0));
s.set_rand_sc4_0(pack_b4(rand_sc4_0));
s.set_rand_sc1_1(rand_sc1_1);
s.set_rand_sc2_1(pack_b2(rand_sc2_1));
s.set_rand_sc3_1(pack_b3(rand_sc3_1));
s.set_rand_sc4_1(pack_b4(rand_sc4_1));
// TODO: set unsigned long vectors
// Set results for min
s.set_min_rand_f1_f1(min(rand_f1_0, rand_f1_1));
s.set_min_rand_f2_f2(pack_f2(min(rand_f2_0, rand_f2_1)));
s.set_min_rand_f3_f3(pack_f3(min(rand_f3_0, rand_f3_1)));
s.set_min_rand_f4_f4(pack_f4(min(rand_f4_0, rand_f4_1)));
s.set_min_rand_uc1_uc1(min(rand_uc1_0, rand_uc1_1));
s.set_min_rand_uc2_uc2(pack_s2(min(rand_uc2_0, rand_uc2_1)));
s.set_min_rand_uc3_uc3(pack_s3(min(rand_uc3_0, rand_uc3_1)));
s.set_min_rand_uc4_uc4(pack_s4(min(rand_uc4_0, rand_uc4_1)));
s.set_min_rand_ss1_ss1(min(rand_ss1_0, rand_ss1_1));
s.set_min_rand_ss2_ss2(pack_s2(min(rand_ss2_0, rand_ss2_1)));
s.set_min_rand_ss3_ss3(pack_s3(min(rand_ss3_0, rand_ss3_1)));
s.set_min_rand_ss4_ss4(pack_s4(min(rand_ss4_0, rand_ss4_1)));
s.set_min_rand_us1_us1(min(rand_us1_0, rand_us1_1));
s.set_min_rand_us2_us2(pack_i2(min(rand_us2_0, rand_us2_1)));
s.set_min_rand_us3_us3(pack_i3(min(rand_us3_0, rand_us3_1)));
s.set_min_rand_us4_us4(pack_i4(min(rand_us4_0, rand_us4_1)));
s.set_min_rand_si1_si1(min(rand_si1_0, rand_si1_1));
s.set_min_rand_si2_si2(pack_i2(min(rand_si2_0, rand_si2_1)));
s.set_min_rand_si3_si3(pack_i3(min(rand_si3_0, rand_si3_1)));
s.set_min_rand_si4_si4(pack_i4(min(rand_si4_0, rand_si4_1)));
s.set_min_rand_ui1_ui1(min(rand_ui1_0, rand_ui1_1));
s.set_min_rand_ui2_ui2(pack_l2(min(rand_ui2_0, rand_ui2_1)));
s.set_min_rand_ui3_ui3(pack_l3(min(rand_ui3_0, rand_ui3_1)));
s.set_min_rand_ui4_ui4(pack_l4(min(rand_ui4_0, rand_ui4_1)));
s.set_min_rand_sl1_sl1(min(rand_sl1_0, rand_sl1_1));
s.set_min_rand_sl2_sl2(pack_l2(min(rand_sl2_0, rand_sl2_1)));
s.set_min_rand_sl3_sl3(pack_l3(min(rand_sl3_0, rand_sl3_1)));
s.set_min_rand_sl4_sl4(pack_l4(min(rand_sl4_0, rand_sl4_1)));
s.set_min_rand_sc1_sc1(min(rand_sc1_0, rand_sc1_1));
s.set_min_rand_sc2_sc2(pack_b2(min(rand_sc2_0, rand_sc2_1)));
s.set_min_rand_sc3_sc3(pack_b3(min(rand_sc3_0, rand_sc3_1)));
s.set_min_rand_sc4_sc4(pack_b4(min(rand_sc4_0, rand_sc4_1)));
// TODO: set results for unsigned long min
// Set results for max
s.set_max_rand_f1_f1(max(rand_f1_0, rand_f1_1));
s.set_max_rand_f2_f2(pack_f2(max(rand_f2_0, rand_f2_1)));
s.set_max_rand_f3_f3(pack_f3(max(rand_f3_0, rand_f3_1)));
s.set_max_rand_f4_f4(pack_f4(max(rand_f4_0, rand_f4_1)));
s.set_max_rand_uc1_uc1(max(rand_uc1_0, rand_uc1_1));
s.set_max_rand_uc2_uc2(pack_s2(max(rand_uc2_0, rand_uc2_1)));
s.set_max_rand_uc3_uc3(pack_s3(max(rand_uc3_0, rand_uc3_1)));
s.set_max_rand_uc4_uc4(pack_s4(max(rand_uc4_0, rand_uc4_1)));
s.set_max_rand_ss1_ss1(max(rand_ss1_0, rand_ss1_1));
s.set_max_rand_ss2_ss2(pack_s2(max(rand_ss2_0, rand_ss2_1)));
s.set_max_rand_ss3_ss3(pack_s3(max(rand_ss3_0, rand_ss3_1)));
s.set_max_rand_ss4_ss4(pack_s4(max(rand_ss4_0, rand_ss4_1)));
s.set_max_rand_us1_us1(max(rand_us1_0, rand_us1_1));
s.set_max_rand_us2_us2(pack_i2(max(rand_us2_0, rand_us2_1)));
s.set_max_rand_us3_us3(pack_i3(max(rand_us3_0, rand_us3_1)));
s.set_max_rand_us4_us4(pack_i4(max(rand_us4_0, rand_us4_1)));
s.set_max_rand_si1_si1(max(rand_si1_0, rand_si1_1));
s.set_max_rand_si2_si2(pack_i2(max(rand_si2_0, rand_si2_1)));
s.set_max_rand_si3_si3(pack_i3(max(rand_si3_0, rand_si3_1)));
s.set_max_rand_si4_si4(pack_i4(max(rand_si4_0, rand_si4_1)));
s.set_max_rand_ui1_ui1(max(rand_ui1_0, rand_ui1_1));
s.set_max_rand_ui2_ui2(pack_l2(max(rand_ui2_0, rand_ui2_1)));
s.set_max_rand_ui3_ui3(pack_l3(max(rand_ui3_0, rand_ui3_1)));
s.set_max_rand_ui4_ui4(pack_l4(max(rand_ui4_0, rand_ui4_1)));
s.set_max_rand_sl1_sl1(max(rand_sl1_0, rand_sl1_1));
s.set_max_rand_sl2_sl2(pack_l2(max(rand_sl2_0, rand_sl2_1)));
s.set_max_rand_sl3_sl3(pack_l3(max(rand_sl3_0, rand_sl3_1)));
s.set_max_rand_sl4_sl4(pack_l4(max(rand_sl4_0, rand_sl4_1)));
s.set_max_rand_sc1_sc1(max(rand_sc1_0, rand_sc1_1));
s.set_max_rand_sc2_sc2(pack_b2(max(rand_sc2_0, rand_sc2_1)));
s.set_max_rand_sc3_sc3(pack_b3(max(rand_sc3_0, rand_sc3_1)));
s.set_max_rand_sc4_sc4(pack_b4(max(rand_sc4_0, rand_sc4_1)));
// TODO: set results for unsigned long max
// Set results for fmin
s.set_fmin_rand_f1_f1(fmin(rand_f1_0, rand_f1_1));
s.set_fmin_rand_f2_f2(pack_f2(fmin(rand_f2_0, rand_f2_1)));
s.set_fmin_rand_f3_f3(pack_f3(fmin(rand_f3_0, rand_f3_1)));
s.set_fmin_rand_f4_f4(pack_f4(fmin(rand_f4_0, rand_f4_1)));
s.set_fmin_rand_f2_f1(pack_f2(fmin(rand_f2_0, rand_f1_1)));
s.set_fmin_rand_f3_f1(pack_f3(fmin(rand_f3_0, rand_f1_1)));
s.set_fmin_rand_f4_f1(pack_f4(fmin(rand_f4_0, rand_f1_1)));
// Set results for fmax
s.set_fmax_rand_f1_f1(fmax(rand_f1_0, rand_f1_1));
s.set_fmax_rand_f2_f2(pack_f2(fmax(rand_f2_0, rand_f2_1)));
s.set_fmax_rand_f3_f3(pack_f3(fmax(rand_f3_0, rand_f3_1)));
s.set_fmax_rand_f4_f4(pack_f4(fmax(rand_f4_0, rand_f4_1)));
s.set_fmax_rand_f2_f1(pack_f2(fmax(rand_f2_0, rand_f1_1)));
s.set_fmax_rand_f3_f1(pack_f3(fmax(rand_f3_0, rand_f1_1)));
s.set_fmax_rand_f4_f1(pack_f4(fmax(rand_f4_0, rand_f1_1)));
| private float | max(float v1, float v2)
return v1 > v2 ? v1 : v2;
| private float[] | max(float[] v1, float[] v2)
assert v1.length == v2.length;
float[] rv = new float[v1.length];
for (int i = 0; i < v1.length; ++i)
rv[i] = max(v1[i], v2[i]);
return rv;
| private byte | max(byte v1, byte v2)
return v1 > v2 ? v1 : v2;
| private byte[] | max(byte[] v1, byte[] v2)
assert v1.length == v2.length;
byte[] rv = new byte[v1.length];
for (int i = 0; i < v1.length; ++i)
rv[i] = max(v1[i], v2[i]);
return rv;
| private short | max(short v1, short v2)
return v1 > v2 ? v1 : v2;
| private short[] | max(short[] v1, short[] v2)
assert v1.length == v2.length;
short[] rv = new short[v1.length];
for (int i = 0; i < v1.length; ++i)
rv[i] = max(v1[i], v2[i]);
return rv;
| private int | max(int v1, int v2)
return v1 > v2 ? v1 : v2;
| private int[] | max(int[] v1, int[] v2)
assert v1.length == v2.length;
int[] rv = new int[v1.length];
for (int i = 0; i < v1.length; ++i)
rv[i] = max(v1[i], v2[i]);
return rv;
| private long | max(long v1, long v2)
return v1 > v2 ? v1 : v2;
| private long[] | max(long[] v1, long[] v2)
assert v1.length == v2.length;
long[] rv = new long[v1.length];
for (int i = 0; i < v1.length; ++i)
rv[i] = max(v1[i], v2[i]);
return rv;
| private float | min(float v1, float v2)
return v1 < v2 ? v1 : v2;
| private float[] | min(float[] v1, float[] v2)
assert v1.length == v2.length;
float[] rv = new float[v1.length];
for (int i = 0; i < v1.length; ++i)
rv[i] = min(v1[i], v2[i]);
return rv;
| private byte | min(byte v1, byte v2)
return v1 < v2 ? v1 : v2;
| private byte[] | min(byte[] v1, byte[] v2)
assert v1.length == v2.length;
byte[] rv = new byte[v1.length];
for (int i = 0; i < v1.length; ++i)
rv[i] = min(v1[i], v2[i]);
return rv;
| private short | min(short v1, short v2)
return v1 < v2 ? v1 : v2;
| private short[] | min(short[] v1, short[] v2)
assert v1.length == v2.length;
short[] rv = new short[v1.length];
for (int i = 0; i < v1.length; ++i)
rv[i] = min(v1[i], v2[i]);
return rv;
| private int | min(int v1, int v2)
return v1 < v2 ? v1 : v2;
| private int[] | min(int[] v1, int[] v2)
assert v1.length == v2.length;
int[] rv = new int[v1.length];
for (int i = 0; i < v1.length; ++i)
rv[i] = min(v1[i], v2[i]);
return rv;
| private long | min(long v1, long v2)
return v1 < v2 ? v1 : v2;
| private long[] | min(long[] v1, long[] v2)
assert v1.length == v2.length;
long[] rv = new long[v1.length];
for (int i = 0; i < v1.length; ++i)
rv[i] = min(v1[i], v2[i]);
return rv;
| private Byte2 | pack_b2(byte[] val)
assert val.length == 2;
return new Byte2(val[0], val[1]);
| private Byte3 | pack_b3(byte[] val)
assert val.length == 3;
return new Byte3(val[0], val[1], val[2]);
| private Byte4 | pack_b4(byte[] val)
assert val.length == 4;
return new Byte4(val[0], val[1], val[2], val[3]);
| private Float2 | pack_f2(float[] val)
assert val.length == 2;
return new Float2(val[0], val[1]);
| private Float3 | pack_f3(float[] val)
assert val.length == 3;
return new Float3(val[0], val[1], val[2]);
| private Float4 | pack_f4(float[] val)
assert val.length == 4;
return new Float4(val[0], val[1], val[2], val[3]);
| private Int2 | pack_i2(int[] val)
assert val.length == 2;
return new Int2(val[0], val[1]);
| private Int3 | pack_i3(int[] val)
assert val.length == 3;
return new Int3(val[0], val[1], val[2]);
| private Int4 | pack_i4(int[] val)
assert val.length == 4;
return new Int4(val[0], val[1], val[2], val[3]);
| private Long2 | pack_l2(long[] val)
assert val.length == 2;
return new Long2(val[0], val[1]);
| private Long3 | pack_l3(long[] val)
assert val.length == 3;
return new Long3(val[0], val[1], val[2]);
| private Long4 | pack_l4(long[] val)
assert val.length == 4;
return new Long4(val[0], val[1], val[2], val[3]);
| private Short2 | pack_s2(short[] val)
assert val.length == 2;
return new Short2(val[0], val[1]);
| private Short3 | pack_s3(short[] val)
assert val.length == 3;
return new Short3(val[0], val[1], val[2]);
| private Short4 | pack_s4(short[] val)
assert val.length == 4;
return new Short4(val[0], val[1], val[2], val[3]);
| private byte[] | randvec_char(int dim)
byte[] cv = new byte[dim];
rand.nextBytes(cv);
return cv;
| private float[] | randvec_float(int dim)
float[] fv = new float[dim];
for (int i = 0; i < dim; ++i)
fv[i] = rand.nextFloat();
return fv;
| private int[] | randvec_int(int dim)
int[] iv = new int[dim];
for (int i = 0; i < dim; ++i)
iv[i] = rand.nextInt();
return iv;
| private long[] | randvec_long(int dim)
long[] lv = new long[dim];
for (int i = 0; i < dim; ++i)
lv[i] = rand.nextLong();
return lv;
| private short[] | randvec_short(int dim)
short[] sv = new short[dim];
for (int i = 0; i < dim; ++i)
sv[i] = (short)rand.nextInt(0x1 << 16);
return sv;
| private short[] | randvec_uchar(int dim)
short[] ucv = new short[dim];
for (int i = 0; i < dim; ++i)
ucv[i] = (short)rand.nextInt(0x1 << 8);
return ucv;
| private long[] | randvec_uint(int dim)
long[] uiv = new long[dim];
for (int i = 0; i < dim; ++i)
uiv[i] = (long)rand.nextInt() - (long)Integer.MIN_VALUE;
return uiv;
| private int[] | randvec_ushort(int dim)
int[] usv = new int[dim];
for (int i = 0; i < dim; ++i)
usv[i] = rand.nextInt(0x1 << 16);
return usv;
| public void | run()
RenderScript pRS = RenderScript.create(mCtx);
ScriptC_math_agree s = new ScriptC_math_agree(pRS);
pRS.setMessageHandler(mRsMessage);
initializeValues(s);
s.invoke_math_agree_test();
pRS.finish();
waitForMessage();
pRS.destroy();
|
|