The Stroke interface allows a
{@link Graphics2D} object to obtain a {@link Shape} that is the
decorated outline, or stylistic representation of the outline,
of the specified Shape .
Stroking a Shape is like tracing its outline with a
marking pen of the appropriate size and shape.
The area where the pen would place ink is the area enclosed by the
outline Shape .
The methods of the Graphics2D interface that use the
outline Shape returned by a Stroke object
include draw and any other methods that are
implemented in terms of that method, such as
drawLine , drawRect ,
drawRoundRect , drawOval ,
drawArc , drawPolyline ,
and drawPolygon .
The objects of the classes implementing Stroke
must be read-only because Graphics2D does not
clone these objects either when they are set as an attribute
with the setStroke method or when the
Graphics2D object is itself cloned.
If a Stroke object is modified after it is set in
the Graphics2D context then the behavior
of subsequent rendering would be undefined. |