super.onCreate(icicle);
// Create our Preview view and set it as the content of our
// Activity
mView = new FBOTestView(this);
setContentView(mView);
protected void
onPause()
// Ideally a game should implement onResume() and onPause()
// to take appropriate action when the activity looses focus
super.onPause();
mView.pause();
protected void
onResume()
// Ideally a game should implement onResume() and onPause()
// to take appropriate action when the activity looses focus
super.onResume();
mView.resume();