Fields Summary |
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public static boolean | flushQueueAfterEachCommandIf true, each GL command will be submitted to the native OpenGL
ES engine immediately. |
public static final boolean | singleThreadedIf true, the underlying VM uses a single native thread for all
Java threads, false if the VM uses a 1-1 mapping of Java
threads to native thread. If the VM uses some other sort of
mapping, this implementation is not guaranteed to work.
The value should be 'true' for Sun's CLDC implementations,
and 'false' for Sun's CDC implementation. |
public static final boolean | SWAP_FLOAT_BYTESTrue if the platform requires the bytes returned by
Float.floatToIntBits to be swapped prior to
placement on the command queue. |
public static boolean | IS_BIG_ENDIANTrue on big-endian platforms. |
public static final int | COMMAND_QUEUE_SIZEThe maximum number of commands and arguments that will be
enqueued prior to submittal to the native OpenGL ES engine. |
public static boolean | supportsEGL11True if the native OpenGL ES engine supports EGL 1.1 |
public static boolean | supportsGL11True if the native OpenGL ES engine supports OpenGL ES 1.1 |
public static boolean | supports_OES_query_matrixTrue if the native OpenGL ES engine supports
the OES_query_matrix extension. |
public static boolean | supports_OES_draw_textureTrue if the native OpenGL ES engine supports
the OES_query_matrix extension. |
public static boolean | supports_OES_matrix_paletteTrue if the native OpenGL ES engine supports
the OES_query_matrix extension. |
public static boolean | supports_OES_texture_cube_mapTrue if the native OpenGL ES engine supports
the OES_texture_cube_map extension. |
public static boolean | supports_OES_texture_env_crossbarTrue if the native OpenGL ES engine supports
the OES_texture_env_crossbar extension. |
public static boolean | supports_OES_texture_mirrored_repeatTrue if the native OpenGL ES engine supports
the OES_texture_mirrored_repeate extension. |
public static boolean | supports_OES_blend_subtractTrue if the native OpenGL ES engine supports
the OES_blend_subtract extension. |
public static boolean | supports_OES_blend_func_separateTrue if the native OpenGL ES engine supports
the OES_blend_func_separate extension. |
public static boolean | supports_OES_blend_equation_separateTrue if the native OpenGL ES engine supports
the OES_blend_equation_separate extension. |
public static boolean | supports_OES_stencil_wrapTrue if the native OpenGL ES engine supports
the OES_stencil_wrap extension. |
public static boolean | supports_OES_extended_matrix_paletteTrue if the native OpenGL ES engine supports
the OES_extended_matrix_palette extension. |
public static boolean | supports_OES_framebuffer_objectTrue if the native OpenGL ES engine supports
the OES_framebuffer_object extension. |
public static final int | NUM_COMPRESSED_TEXTURE_FORMATSThe number of compressed texture formats, as returned by
'glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS)' |
public static final int | MAX_VERTEX_UNITSThe value of GL_MAX_VERTEX_UNITS_OES. |
Methods Summary |
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public static int | formatChannels(int format)Returns the number of channels associated with a given
GL pixel format.
switch (format) {
case GL11.GL_LUMINANCE:
case GL11.GL_ALPHA:
return 1;
case GL11.GL_LUMINANCE_ALPHA:
return 2;
case GL11.GL_RGB:
return 3;
case GL11.GL_RGBA:
return 4;
}
throw new IllegalArgumentException("Unknown format: " + format);
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private static boolean | getBooleanProp(java.lang.String p, boolean defaultVal)
String propString = Configuration.getProperty(p);
boolean returnVal = defaultVal;
if (propString != null) {
if (propString.equals("true") ||
propString.equals("t") ||
propString.equals("True") ||
propString.equals("T") ||
propString.equals("1"))
{
returnVal = true;
} else if (propString.equals("false") ||
propString.equals("f") ||
propString.equals("False") ||
propString.equals("F") ||
propString.equals("0"))
{
returnVal = false;
}
}
return returnVal;
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public static int | glFogNumParams(int pname)Returns the number of values required by the given
parameter pname by glFog*v .
flushQueueAfterEachCommand = getBooleanProp("jsr239.noqueue", false);
supportsEGL11 = getBooleanProp("jsr239.supportsEGL11", true);
supportsGL11 = getBooleanProp("jsr239.supportsGL11", true);
supports_OES_query_matrix =
getBooleanProp("jsr239.supports_OES_query_matrix", true);
supports_OES_draw_texture =
getBooleanProp("jsr239.supports_OES_draw_texture", true);
supports_OES_matrix_palette =
getBooleanProp("jsr239.supports_OES_matrix_palette", true);
supports_OES_texture_cube_map =
getBooleanProp("jsr239.supports_OES_texture_cube_map", false);
supports_OES_texture_env_crossbar =
getBooleanProp("jsr239.supports_OES_texture_env_crossbar", false);
supports_OES_texture_mirrored_repeat =
getBooleanProp("jsr239.supports_OES_texture_mirrored_repeat",
false);
supports_OES_blend_subtract =
getBooleanProp("jsr239.supports_OES_blend_subtract", false);
supports_OES_blend_func_separate =
getBooleanProp("jsr239.supports_OES_blend_func_separate", false);
supports_OES_blend_equation_separate =
getBooleanProp("jsr239.supports_OES_blend_equation_separate",
false);
supports_OES_stencil_wrap =
getBooleanProp("jsr239.supports_OES_stencil_wrap", false);
supports_OES_extended_matrix_palette =
getBooleanProp("jsr239.supports_OES_extended_matrix_palette",
false);
supports_OES_framebuffer_object =
getBooleanProp("jsr239.supports_OES_framebuffer_object", false);
return (pname == GL11.GL_FOG_COLOR) ? 4 : 1;
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public static int | glFramebufferAttachmentParameterNumParams(int pname)Returns the number of values required by the given parameter
pname by
glFramebufferAttachmentParameterivOES and
glGetFramebufferAttachmentParameterivOES .
return 1;
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public static int | glGetBufferParametervNumParams(int pname)Returns the number of values required by the given parameter
pname by glGetBufferParameteriv .
return 1;
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public static int | glGetNumParams(int pname)Returns the number of values required by the given
parameter pname by glGetFixedv ,
glGetFloatv , and glGetIntegerv .
switch (pname) {
case GL11.GL_ALPHA_BITS:
case GL11.GL_ALPHA_TEST_FUNC:
case GL11.GL_ALPHA_TEST_REF:
case GL11.GL_BLEND_DST:
case GL11ExtensionPack.GL_BLEND_DST_ALPHA:
case GL11ExtensionPack.GL_BLEND_DST_RGB:
case GL11ExtensionPack.GL_BLEND_EQUATION:
/* synonym: GL11ExtensionPack.GL_BLEND_EQUATION_RGB */
case GL11ExtensionPack.GL_BLEND_EQUATION_ALPHA:
case GL11.GL_BLEND_SRC:
case GL11ExtensionPack.GL_BLEND_SRC_ALPHA:
case GL11ExtensionPack.GL_BLEND_SRC_RGB:
case GL11.GL_BLUE_BITS:
case GL11.GL_COLOR_ARRAY_BUFFER_BINDING:
case GL11.GL_COLOR_ARRAY_SIZE:
case GL11.GL_COLOR_ARRAY_STRIDE:
case GL11.GL_COLOR_ARRAY_TYPE:
case GL11ExtensionPack.GL_MAX_CUBE_MAP_TEXTURE_SIZE:
case GL11.GL_CULL_FACE:
case GL11.GL_DEPTH_BITS:
case GL11.GL_DEPTH_CLEAR_VALUE:
case GL11.GL_DEPTH_FUNC:
case GL11.GL_DEPTH_WRITEMASK:
case GL11.GL_FOG_DENSITY:
case GL11.GL_FOG_END:
case GL11.GL_FOG_HINT:
case GL11.GL_FOG_MODE:
case GL11.GL_FOG_START:
case GL11.GL_FRONT_FACE:
case GL11.GL_GREEN_BITS:
case GL11.GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
case GL11.GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
case GL11.GL_LIGHT_MODEL_TWO_SIDE:
case GL11.GL_LINE_SMOOTH_HINT:
case GL11.GL_LINE_WIDTH:
case GL11.GL_LOGIC_OP_MODE:
case GL11Ext.GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES:
case GL11Ext.GL_MATRIX_INDEX_ARRAY_SIZE_OES:
case GL11Ext.GL_MATRIX_INDEX_ARRAY_STRIDE_OES:
case GL11.GL_MATRIX_MODE:
case GL11.GL_MAX_CLIP_PLANES:
case GL11.GL_MAX_ELEMENTS_INDICES:
case GL11.GL_MAX_ELEMENTS_VERTICES:
case GL11.GL_MAX_LIGHTS:
case GL11.GL_MAX_MODELVIEW_STACK_DEPTH:
case GL11Ext.GL_MAX_PALETTE_MATRICES_OES:
case GL11.GL_MAX_PROJECTION_STACK_DEPTH:
case GL11.GL_MAX_TEXTURE_SIZE:
case GL11.GL_MAX_TEXTURE_STACK_DEPTH:
case GL11.GL_MAX_TEXTURE_UNITS:
case GL11Ext.GL_MAX_VERTEX_UNITS_OES:
case GL11.GL_MODELVIEW_STACK_DEPTH:
case GL11.GL_NORMAL_ARRAY_BUFFER_BINDING:
case GL11.GL_NORMAL_ARRAY_STRIDE:
case GL11.GL_NORMAL_ARRAY_TYPE:
case GL11.GL_NUM_COMPRESSED_TEXTURE_FORMATS:
case GL11.GL_PACK_ALIGNMENT:
case GL11.GL_PERSPECTIVE_CORRECTION_HINT:
case GL11.GL_POINT_SIZE:
case GL11.GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES:
case GL11.GL_POINT_SIZE_ARRAY_STRIDE_OES:
case GL11.GL_POINT_SIZE_ARRAY_TYPE_OES:
case GL11.GL_POINT_SMOOTH_HINT:
case GL11.GL_POLYGON_OFFSET_FACTOR:
case GL11.GL_POLYGON_OFFSET_UNITS:
case GL11.GL_PROJECTION_STACK_DEPTH:
case GL11.GL_RED_BITS:
case GL11.GL_SHADE_MODEL:
case GL11.GL_STENCIL_BITS:
case GL11.GL_STENCIL_CLEAR_VALUE:
case GL11.GL_STENCIL_FAIL:
case GL11.GL_STENCIL_FUNC:
case GL11.GL_STENCIL_PASS_DEPTH_FAIL:
case GL11.GL_STENCIL_PASS_DEPTH_PASS:
case GL11.GL_STENCIL_REF:
case GL11.GL_STENCIL_VALUE_MASK:
case GL11.GL_STENCIL_WRITEMASK:
case GL11.GL_SUBPIXEL_BITS:
case GL11.GL_TEXTURE_BINDING_2D:
case GL11.GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING:
case GL11.GL_TEXTURE_COORD_ARRAY_SIZE:
case GL11.GL_TEXTURE_COORD_ARRAY_STRIDE:
case GL11.GL_TEXTURE_COORD_ARRAY_TYPE:
case GL11.GL_TEXTURE_STACK_DEPTH:
case GL11.GL_UNPACK_ALIGNMENT:
case GL11.GL_VERTEX_ARRAY_BUFFER_BINDING:
case GL11.GL_VERTEX_ARRAY_SIZE:
case GL11.GL_VERTEX_ARRAY_STRIDE:
case GL11.GL_VERTEX_ARRAY_TYPE:
case GL11Ext.GL_WEIGHT_ARRAY_BUFFER_BINDING_OES:
case GL11Ext.GL_WEIGHT_ARRAY_SIZE_OES:
case GL11Ext.GL_WEIGHT_ARRAY_STRIDE_OES:
case GL11Ext.GL_WEIGHT_ARRAY_TYPE_OES:
return 1;
case GL11.GL_ALIASED_POINT_SIZE_RANGE:
case GL11.GL_ALIASED_LINE_WIDTH_RANGE:
case GL11.GL_DEPTH_RANGE:
case GL11.GL_MAX_VIEWPORT_DIMS:
case GL11.GL_SMOOTH_LINE_WIDTH_RANGE:
case GL11.GL_SMOOTH_POINT_SIZE_RANGE:
return 2;
case GL11.GL_COLOR_CLEAR_VALUE:
case GL11.GL_COLOR_WRITEMASK:
case GL11.GL_FOG_COLOR:
case GL11.GL_LIGHT_MODEL_AMBIENT:
case GL11.GL_SCISSOR_BOX:
case GL11.GL_VIEWPORT:
return 4;
case GL11.GL_COMPRESSED_TEXTURE_FORMATS:
return NUM_COMPRESSED_TEXTURE_FORMATS;
case GL11.GL_MODELVIEW_MATRIX:
case GL11.GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES:
case GL11.GL_PROJECTION_MATRIX:
case GL11.GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES:
case GL11.GL_TEXTURE_MATRIX:
case GL11.GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES:
return 16;
default:
System.out.println("GLConfiguration: glGetNumParams called " +
"with pname=" + pname);
return 0;
}
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public static int | glLightModelNumParams(int pname)Returns the number of values required by the given parameter
pname by glLightModel*v .
switch (pname) {
case GL11.GL_LIGHT_MODEL_AMBIENT:
return 4;
case GL11.GL_LIGHT_MODEL_TWO_SIDE:
return 1;
default:
System.out.println("GLConfiguration: glLightModelNumParams " +
"called with pname=" + pname);
return 0;
}
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public static int | glLightNumParams(int pname)Returns the number of values required by the given parameter
pname by glLight*v .
switch (pname) {
case GL11.GL_SPOT_EXPONENT:
case GL11.GL_SPOT_CUTOFF:
case GL11.GL_CONSTANT_ATTENUATION:
case GL11.GL_LINEAR_ATTENUATION:
case GL11.GL_QUADRATIC_ATTENUATION:
return 1;
case GL11.GL_SPOT_DIRECTION:
return 3;
case GL11.GL_POSITION:
case GL11.GL_AMBIENT:
case GL11.GL_DIFFUSE:
case GL11.GL_SPECULAR:
case GL11.GL_EMISSION:
return 4;
default:
System.out.println("GLConfiguration: glLightNumParams called " +
"with pname=" + pname);
return 0;
}
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public static int | glMaterialNumParams(int pname)Returns the number of values required by the given parameter
pname by glMaterial*v .
switch (pname) {
case GL11.GL_AMBIENT:
case GL11.GL_DIFFUSE:
case GL11.GL_SPECULAR:
case GL11.GL_EMISSION:
return 4;
case GL11.GL_SHININESS:
return 1;
default:
System.out.println("GLConfiguration: glMaterialNumParams " +
"called with pname=" + pname);
return 0;
}
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public static int | glPointParameterNumParams(int pname)Returns the number of values required by the given parameter
pname by glPointParameter*v .
return (pname == GL11.GL_POINT_DISTANCE_ATTENUATION) ? 3 : 1;
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public static int | glRenderbufferParameterNumParams(int pname)Returns the number of values required by the given parameter
pname by glRenderbufferParameterivOES
and glGetRenderbufferParameterivOES .
return 1;
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public static int | glTexEnvNumParams(int pname)Returns the number of values required by the given parameter
pname by glTexEnv*v .
switch (pname) {
case GL11.GL_TEXTURE_ENV_MODE:
case GL11.GL_COMBINE_RGB:
case GL11.GL_COMBINE_ALPHA:
case GL11.GL_COORD_REPLACE_OES:
return 1;
case GL11.GL_TEXTURE_ENV_COLOR:
return 4;
default:
System.out.println("GLConfiguration: glTexEnvNumParams called " +
"with pname=" + pname);
return 0;
}
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public static int | glTexGenNumParams(int pname)Returns the number of values required by the given parameter
pname by glTexGen*v .
return 1;
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public static int | glTexParameterNumParams(int pname)Returns the number of values required by the given parameter
pname by glTexParameter*v .
switch (pname) {
case GL11.GL_TEXTURE_MIN_FILTER:
case GL11.GL_TEXTURE_MAG_FILTER:
case GL11.GL_TEXTURE_WRAP_S:
case GL11.GL_TEXTURE_WRAP_T:
case GL11.GL_GENERATE_MIPMAP:
return 1;
case GL11Ext.GL_TEXTURE_CROP_RECT_OES:
return 4;
default:
System.out.println("GLConfiguration: glTexParameterNumParams " +
"called with pname=" + pname);
return 0;
}
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public static int | sizeOfType(int type)Returns the number of bytes associated with a given GL data type.
switch (type) {
case GL11.GL_BYTE: case GL11.GL_UNSIGNED_BYTE:
return 1;
case GL11.GL_SHORT:
case GL11.GL_UNSIGNED_SHORT_4_4_4_4:
case GL11.GL_UNSIGNED_SHORT_5_5_5_1:
case GL11.GL_UNSIGNED_SHORT_5_6_5:
return 2;
case GL11.GL_FIXED:
case GL11.GL_FLOAT:
return 4;
}
throw new IllegalArgumentException("Unknown type: " + type);
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