// ms
// private static final Transition sTransition;
//
// static {
// if (TRANSITIONS_ENABLED) {
//// final ChangeText tc = new ChangeText();
//// tc.setChangeBehavior(ChangeText.CHANGE_BEHAVIOR_OUT_IN);
// final TransitionSet inner = new TransitionSet();
// inner.addTransition(new ChangeBounds());
// final TransitionSet tg = new TransitionSet();
// tg.addTransition(new Fade(Fade.OUT)).addTransition(inner).
// addTransition(new Fade(Fade.IN));
// tg.setOrdering(TransitionSet.ORDERING_SEQUENTIAL);
// tg.setDuration(TRANSITION_DURATION);
// sTransition = tg;
// } else {
// sTransition = null;
// }
// }
// if (TRANSITIONS_ENABLED) {
// TransitionManager.beginDelayedTransition(sceneRoot, sTransition);
// }