float[] hsv = new float[3];
Color.colorToHSV(lhs, hsv);
float hue1 = hsv[0];
float sat1 = hsv[1];
float val1 = hsv[2];
float[] hsv2 = new float[3];
Color.colorToHSV(rhs, hsv2);
float hue2 = hsv2[0];
float sat2 = hsv2[1];
float val2 = hsv2[2];
if (hue1 < hue2) {
return 1;
} else if (hue1 > hue2) {
return -1;
} else {
if (sat1 < sat2) {
return 1;
} else if (sat1 > sat2) {
return -1;
} else {
if (val1 < val2) {
return 1;
} else if (val1 > val2) {
return -1;
}
}
}
return 0;