Methods Summary |
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public char | LA(int i)
char la = buffer.LA(i);
if (debugMode)
inputBufferEventSupport.fireLA(la,i);
return la;
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public void | addInputBufferListener(persistence.antlr.debug.InputBufferListener l)
inputBufferEventSupport.addInputBufferListener(l);
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public void | consume()
char la = ' ";
try {la = buffer.LA(1);}
catch (CharStreamException e) {} // vaporize it...
buffer.consume();
if (debugMode)
inputBufferEventSupport.fireConsume(la);
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public void | fill(int a)
buffer.fill(a);
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public java.util.Vector | getInputBufferListeners()
return inputBufferEventSupport.getInputBufferListeners();
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public boolean | isDebugMode()
return debugMode;
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public boolean | isMarked()
return buffer.isMarked();
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public int | mark()
int m = buffer.mark();
inputBufferEventSupport.fireMark(m);
return m;
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public void | removeInputBufferListener(persistence.antlr.debug.InputBufferListener l)
if (inputBufferEventSupport != null)
inputBufferEventSupport.removeInputBufferListener(l);
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public void | rewind(int mark)
buffer.rewind(mark);
inputBufferEventSupport.fireRewind(mark);
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public void | setDebugMode(boolean value)
debugMode = value;
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