FileDocCategorySizeDatePackage
Channel.javaAPI DocApache Tomcat 6.0.1416831Fri Jul 20 04:20:32 BST 2007org.apache.catalina.tribes

Channel

public interface Channel
Channel interface
A channel is a representation of a group of nodes all participating in some sort of communication with each other.
The channel is the main API class for Tribes, this is essentially the only class that an application needs to be aware of. Through the channel the application can:
1. send messages
2. receive message (by registering a ChannelListener
3. get all members of the group getMembers()
4. receive notifications of members added and members disappeared by registerering a MembershipListener

The channel has 5 major components:
1. Data receiver, with a built in thread pool to receive messages from other peers
2. Data sender, an implementation for sending data using NIO or java.io
3. Membership listener,listens for membership broadcasts
4. Membership broadcaster, broadcasts membership pings.
5. Channel interceptors, the ability to manipulate messages as they are sent or arrive

The channel layout is:

ChannelListener_1..ChannelListener_N MembershipListener_1..MembershipListener_N [Application Layer]
\ \ / /
\ \ / /
\ \ / /
\ \ / /
\ \ / /
\ \ / /
---------------------------------------
|
|
Channel
|
ChannelInterceptor_1
| [Channel stack]
ChannelInterceptor_N
|
Coordinator (implements MessageListener,MembershipListener,ChannelInterceptor)
--------------------
/ | \
/ | \
/ | \
/ | \
/ | \
MembershipService ChannelSender ChannelReceiver [IO layer]
For example usage @see org.apache.catalina.tribes.group.GroupChannel
author
Filip Hanik
version
$Revision: 467222 $, $Date: 2006-10-24 05:17:11 +0200 (mar., 24 oct. 2006) $

Fields Summary
public static final int
DEFAULT
Start and stop sequences can be controlled by these constants This allows you to start separate components of the channel
DEFAULT - starts or stops all components in the channel
public static final int
SND_RX_SEQ
Start and stop sequences can be controlled by these constants This allows you to start separate components of the channel
SND_RX_SEQ - starts or stops the data receiver. Start means opening a server socket in case of a TCP implementation
public static final int
SND_TX_SEQ
Start and stop sequences can be controlled by these constants This allows you to start separate components of the channel
SND_TX_SEQ - starts or stops the data sender. This should not open any sockets, as sockets are opened on demand when a message is being sent
public static final int
MBR_RX_SEQ
Start and stop sequences can be controlled by these constants This allows you to start separate components of the channel
MBR_RX_SEQ - starts or stops the membership listener. In a multicast implementation this will open a datagram socket and join a group and listen for membership messages members joining
public static final int
MBR_TX_SEQ
Start and stop sequences can be controlled by these constants This allows you to start separate components of the channel
MBR_TX_SEQ - starts or stops the membership broadcaster. In a multicast implementation this will open a datagram socket and join a group and broadcast the local member information
public static final int
SEND_OPTIONS_BYTE_MESSAGE
Send options, when a message is sent, it can have an option flag to trigger certain behavior. Most flags are used to trigger channel interceptors as the message passes through the channel stack.
However, there are five default flags that every channel implementation must implement
SEND_OPTIONS_BYTE_MESSAGE - The message is a pure byte message and no marshalling or unmarshalling will be performed.
public static final int
SEND_OPTIONS_USE_ACK
Send options, when a message is sent, it can have an option flag to trigger certain behavior. Most flags are used to trigger channel interceptors as the message passes through the channel stack.
However, there are five default flags that every channel implementation must implement
SEND_OPTIONS_USE_ACK - Message is sent and an ACK is received when the message has been received by the recipient
If no ack is received, the message is not considered successful
public static final int
SEND_OPTIONS_SYNCHRONIZED_ACK
Send options, when a message is sent, it can have an option flag to trigger certain behavior. Most flags are used to trigger channel interceptors as the message passes through the channel stack.
However, there are five default flags that every channel implementation must implement
SEND_OPTIONS_SYNCHRONIZED_ACK - Message is sent and an ACK is received when the message has been received and processed by the recipient
If no ack is received, the message is not considered successful
public static final int
SEND_OPTIONS_ASYNCHRONOUS
Send options, when a message is sent, it can have an option flag to trigger certain behavior. Most flags are used to trigger channel interceptors as the message passes through the channel stack.
However, there are five default flags that every channel implementation must implement
SEND_OPTIONS_ASYNCHRONOUS - Message is sent and an ACK is received when the message has been received and processed by the recipient
If no ack is received, the message is not considered successful
public static final int
SEND_OPTIONS_SECURE
Send options, when a message is sent, it can have an option flag to trigger certain behavior. Most flags are used to trigger channel interceptors as the message passes through the channel stack.
However, there are five default flags that every channel implementation must implement
SEND_OPTIONS_SECURE - Message is sent over an encrypted channel
public static final int
SEND_OPTIONS_DEFAULT
Send options, when a message is sent, it can have an option flag to trigger certain behavior. Most flags are used to trigger channel interceptors as the message passes through the channel stack.
However, there are five default flags that every channel implementation must implement
SEND_OPTIONS_DEFAULT - the default sending options, just a helper variable.
The default is int SEND_OPTIONS_DEFAULT = SEND_OPTIONS_USE_ACK;
Constructors Summary
Methods Summary
public voidaddChannelListener(ChannelListener listener)
Add a channel listener, this is a callback object when messages are received
If the channel listener implements the Heartbeat interface the heartbeat() method will be invoked when the heartbeat runs on the channel

param
listener ChannelListener
see
ChannelListener
see
Heartbeat

public voidaddInterceptor(ChannelInterceptor interceptor)
Adds an interceptor to the channel message chain.

param
interceptor ChannelInterceptor

public voidaddMembershipListener(MembershipListener listener)
Add a membership listener, will get notified when a new member joins, leaves or crashes
If the membership listener implements the Heartbeat interface the heartbeat() method will be invoked when the heartbeat runs on the channel

param
listener MembershipListener
see
MembershipListener

public MembergetLocalMember(boolean incAlive)
Return the member that represents this node. This is also the data that gets broadcasted through the membership broadcaster component

param
incAlive - optimization, true if you want it to calculate alive time since the membership service started.
return
Member

public MembergetMember(Member mbr)
Returns the member from the membership service with complete and recent data. Some implementations might serialize and send membership information along with a message, and instead of sending complete membership details, only send the primary identifier for the member but not the payload or other information. When such message is received the application can retrieve the cached member through this call.
In most cases, this is not necessary.

param
mbr Member
return
Member

public Member[]getMembers()
Get all current group members

return
all members or empty array, never null

public booleanhasMembers()
Returns true if there are any members in the group, this call is the same as getMembers().length>0

return
boolean - true if there are any members automatically discovered

public voidheartbeat()
Sends a heart beat through the interceptor stacks Use this method to alert interceptors and other components to clean up garbage, timed out messages etc.
If you application has a background thread, then you can save one thread, by configuring your channel to not use an internal heartbeat thread and invoking this method.

see
#setHeartbeat(boolean)

public voidremoveChannelListener(ChannelListener listener)
remove a channel listener, listeners are removed based on Object.hashCode and Object.equals

param
listener ChannelListener
see
ChannelListener

public voidremoveMembershipListener(MembershipListener listener)
remove a membership listener, listeners are removed based on Object.hashCode and Object.equals

param
listener MembershipListener
see
MembershipListener

public UniqueIdsend(Member[] destination, java.io.Serializable msg, int options)
Send a message to one or more members in the cluster

param
destination Member[] - the destinations, can not be null or zero length, the reason for that is that a membership change can occur and at that time the application is uncertain what group the message actually got sent to.
param
msg Serializable - the message to send, has to be serializable, or a ByteMessage to send a pure byte array
param
options int - sender options, see class documentation for each interceptor that is configured in order to trigger interceptors
return
a unique Id that identifies the message that is sent
see
ByteMessage
see
#SEND_OPTIONS_USE_ACK
see
#SEND_OPTIONS_ASYNCHRONOUS
see
#SEND_OPTIONS_SYNCHRONIZED_ACK

public UniqueIdsend(Member[] destination, java.io.Serializable msg, int options, ErrorHandler handler)
Send a message to one or more members in the cluster

param
destination Member[] - the destinations, null or zero length means all
param
msg ClusterMessage - the message to send
param
options int - sender options, see class documentation
param
handler ErrorHandler - handle errors through a callback, rather than throw it
return
a unique Id that identifies the message that is sent
exception
ChannelException - if a serialization error happens.

public voidsetHeartbeat(boolean enable)
Enables or disables internal heartbeat.

param
enable boolean - default value is implementation specific
see
#heartbeat()

public voidstart(int svc)
Starts up the channel. This can be called multiple times for individual services to start The svc parameter can be the logical or value of any constants

param
svc int value of
DEFAULT - will start all services
MBR_RX_SEQ - starts the membership receiver
MBR_TX_SEQ - starts the membership broadcaster
SND_TX_SEQ - starts the replication transmitter
SND_RX_SEQ - starts the replication receiver
Note: In order for the membership broadcaster to transmit the correct information, it has to be started after the replication receiver.
throws
ChannelException if a startup error occurs or the service is already started or an error occurs.

public voidstop(int svc)
Shuts down the channel. This can be called multiple times for individual services to shutdown The svc parameter can be the logical or value of any constants

param
svc int value of
DEFAULT - will shutdown all services
MBR_RX_SEQ - stops the membership receiver
MBR_TX_SEQ - stops the membership broadcaster
SND_TX_SEQ - stops the replication transmitter
SND_RX_SEQ - stops the replication receiver
throws
ChannelException if a startup error occurs or the service is already stopped or an error occurs.