Frame f = new ApplicationFrame("FontDerivation v1.0") {
public void paint(Graphics g) {
Graphics2D g2 = (Graphics2D)g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
// Create a 1-point font.
Font font = new Font("Serif", Font.PLAIN, 1);
float x = 20, y = 20;
// Derive a 24-point font.
Font font24 = font.deriveFont(24.0f);
g2.setFont(font24);
g2.drawString("font.deriveFont(24.0f)", x, y += 30);
// Now make it italic.
Font font24italic = font24.deriveFont(Font.ITALIC);
g2.setFont(font24italic);
g2.drawString("font24.deriveFont(Font.ITALIC)", x, y += 30);
// Now make it slant backwards with a shearing transformation.
AffineTransform at = new AffineTransform();
at.shear(.2, 0);
Font font24shear = font24.deriveFont(at);
g2.setFont(font24shear);
g2.drawString("font24.deriveFont(at)", x, y += 30);
// Derive a bold font using an attribute Map.
Hashtable attributes = new Hashtable();
attributes.put(TextAttribute.WEIGHT, TextAttribute.WEIGHT_BOLD);
Font font24bold = font24.deriveFont(attributes);
g2.setFont(font24bold);
g2.drawString("font24.deriveFont(attributes)", x, y += 30);
}
};
f.setVisible(true);