mEGLContext = ctx; mGLContext = new GLImpl();
if (this == o) return true; if (o == null || getClass() != o.getClass()) return false; EGLContextImpl that = (EGLContextImpl) o; return mEGLContext == that.mEGLContext;
return mGLContext;
/* * Based on the algorithm suggested in * http://developer.android.com/reference/java/lang/Object.html */ int result = 17; result = 31 * result + (int) (mEGLContext ^ (mEGLContext >>> 32)); return result;