Methods Summary |
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public void | applyToCanvas(Canvas canvas)
nativeApplyToCanvas(canvas.mNativeCanvas);
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public native float | dotWithNormal(float dx, float dy, float dz)
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protected void | finalize()
nativeDestructor();
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public void | getMatrix(Matrix matrix)
nativeGetMatrix(matrix.native_instance);
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private native void | nativeApplyToCanvas(int native_canvas)
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private native void | nativeConstructor()
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private native void | nativeDestructor()
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private native void | nativeGetMatrix(int native_matrix)
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public native void | restore()
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public native void | rotateX(float deg)
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public native void | rotateY(float deg)
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public native void | rotateZ(float deg)
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public native void | save()
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public native void | translate(float x, float y, float z)
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