BufferedInputStreampublic class BufferedInputStream extends FilterInputStream A BufferedInputStream adds
functionality to another input stream-namely,
the ability to buffer the input and to
support the mark and reset
methods. When the BufferedInputStream
is created, an internal buffer array is
created. As bytes from the stream are read
or skipped, the internal buffer is refilled
as necessary from the contained input stream,
many bytes at a time. The mark
operation remembers a point in the input
stream and the reset operation
causes all the bytes read since the most
recent mark operation to be
reread before new bytes are taken from
the contained input stream. |
Fields Summary |
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private static int | defaultBufferSize | protected volatile byte[] | bufThe internal buffer array where the data is stored. When necessary,
it may be replaced by another array of
a different size. | private static final AtomicReferenceFieldUpdater | bufUpdaterAtomic updater to provide compareAndSet for buf. This is
necessary because closes can be asynchronous. We use nullness
of buf[] as primary indicator that this stream is closed. (The
"in" field is also nulled out on close.) | protected int | countThe index one greater than the index of the last valid byte in
the buffer.
This value is always
in the range 0 through buf.length ;
elements buf[0] through buf[count-1]
contain buffered input data obtained
from the underlying input stream. | protected int | posThe current position in the buffer. This is the index of the next
character to be read from the buf array.
This value is always in the range 0
through count . If it is less
than count , then buf[pos]
is the next byte to be supplied as input;
if it is equal to count , then
the next read or skip
operation will require more bytes to be
read from the contained input stream. | protected int | markposThe value of the pos field at the time the last
mark method was called.
This value is always
in the range -1 through pos .
If there is no marked position in the input
stream, this field is -1 . If
there is a marked position in the input
stream, then buf[markpos]
is the first byte to be supplied as input
after a reset operation. If
markpos is not -1 ,
then all bytes from positions buf[markpos]
through buf[pos-1] must remain
in the buffer array (though they may be
moved to another place in the buffer array,
with suitable adjustments to the values
of count , pos ,
and markpos ); they may not
be discarded unless and until the difference
between pos and markpos
exceeds marklimit . | protected int | marklimitThe maximum read ahead allowed after a call to the
mark method before subsequent calls to the
reset method fail.
Whenever the difference between pos
and markpos exceeds marklimit ,
then the mark may be dropped by setting
markpos to -1 . |
Constructors Summary |
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public BufferedInputStream(InputStream in)Creates a BufferedInputStream
and saves its argument, the input stream
in , for later use. An internal
buffer array is created and stored in buf .
this(in, defaultBufferSize);
| public BufferedInputStream(InputStream in, int size)Creates a BufferedInputStream
with the specified buffer size,
and saves its argument, the input stream
in , for later use. An internal
buffer array of length size
is created and stored in buf .
super(in);
if (size <= 0) {
throw new IllegalArgumentException("Buffer size <= 0");
}
buf = new byte[size];
|
Methods Summary |
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public synchronized int | available()Returns the number of bytes that can be read from this input
stream without blocking.
The available method of
BufferedInputStream returns the sum of the number
of bytes remaining to be read in the buffer
(count - pos )
and the result of calling the available method of the
underlying input stream.
return getInIfOpen().available() + (count - pos);
| public void | close()Closes this input stream and releases any system resources
associated with the stream.
byte[] buffer;
while ( (buffer = buf) != null) {
if (bufUpdater.compareAndSet(this, buffer, null)) {
InputStream input = in;
in = null;
if (input != null)
input.close();
return;
}
// Else retry in case a new buf was CASed in fill()
}
| private void | fill()Fills the buffer with more data, taking into account
shuffling and other tricks for dealing with marks.
Assumes that it is being called by a synchronized method.
This method also assumes that all data has already been read in,
hence pos > count.
byte[] buffer = getBufIfOpen();
if (markpos < 0)
pos = 0; /* no mark: throw away the buffer */
else if (pos >= buffer.length) /* no room left in buffer */
if (markpos > 0) { /* can throw away early part of the buffer */
int sz = pos - markpos;
System.arraycopy(buffer, markpos, buffer, 0, sz);
pos = sz;
markpos = 0;
} else if (buffer.length >= marklimit) {
markpos = -1; /* buffer got too big, invalidate mark */
pos = 0; /* drop buffer contents */
} else { /* grow buffer */
int nsz = pos * 2;
if (nsz > marklimit)
nsz = marklimit;
byte nbuf[] = new byte[nsz];
System.arraycopy(buffer, 0, nbuf, 0, pos);
if (!bufUpdater.compareAndSet(this, buffer, nbuf)) {
// Can't replace buf if there was an async close.
// Note: This would need to be changed if fill()
// is ever made accessible to multiple threads.
// But for now, the only way CAS can fail is via close.
// assert buf == null;
throw new IOException("Stream closed");
}
buffer = nbuf;
}
count = pos;
int n = getInIfOpen().read(buffer, pos, buffer.length - pos);
if (n > 0)
count = n + pos;
| private byte[] | getBufIfOpen()Check to make sure that buffer has not been nulled out due to
close; if not return it;
byte[] buffer = buf;
if (buffer == null)
throw new IOException("Stream closed");
return buffer;
| private java.io.InputStream | getInIfOpen()Check to make sure that underlying input stream has not been
nulled out due to close; if not return it;
InputStream input = in;
if (input == null)
throw new IOException("Stream closed");
return input;
| public synchronized void | mark(int readlimit)See the general contract of the mark
method of InputStream .
marklimit = readlimit;
markpos = pos;
| public boolean | markSupported()Tests if this input stream supports the mark
and reset methods. The markSupported
method of BufferedInputStream returns
true .
return true;
| public synchronized int | read()See
the general contract of the read
method of InputStream .
if (pos >= count) {
fill();
if (pos >= count)
return -1;
}
return getBufIfOpen()[pos++] & 0xff;
| public synchronized int | read(byte[] b, int off, int len)Reads bytes from this byte-input stream into the specified byte array,
starting at the given offset.
This method implements the general contract of the corresponding
{@link InputStream#read(byte[], int, int) read} method of
the {@link InputStream} class. As an additional
convenience, it attempts to read as many bytes as possible by repeatedly
invoking the read method of the underlying stream. This
iterated read continues until one of the following
conditions becomes true:
- The specified number of bytes have been read,
- The
read method of the underlying stream returns
-1 , indicating end-of-file, or
- The
available method of the underlying stream
returns zero, indicating that further input requests would block.
If the first read on the underlying stream returns
-1 to indicate end-of-file then this method returns
-1 . Otherwise this method returns the number of bytes
actually read.
Subclasses of this class are encouraged, but not required, to
attempt to read as many bytes as possible in the same fashion.
getBufIfOpen(); // Check for closed stream
if ((off | len | (off + len) | (b.length - (off + len))) < 0) {
throw new IndexOutOfBoundsException();
} else if (len == 0) {
return 0;
}
int n = 0;
for (;;) {
int nread = read1(b, off + n, len - n);
if (nread <= 0)
return (n == 0) ? nread : n;
n += nread;
if (n >= len)
return n;
// if not closed but no bytes available, return
InputStream input = in;
if (input != null && input.available() <= 0)
return n;
}
| private int | read1(byte[] b, int off, int len)Read characters into a portion of an array, reading from the underlying
stream at most once if necessary.
int avail = count - pos;
if (avail <= 0) {
/* If the requested length is at least as large as the buffer, and
if there is no mark/reset activity, do not bother to copy the
bytes into the local buffer. In this way buffered streams will
cascade harmlessly. */
if (len >= getBufIfOpen().length && markpos < 0) {
return getInIfOpen().read(b, off, len);
}
fill();
avail = count - pos;
if (avail <= 0) return -1;
}
int cnt = (avail < len) ? avail : len;
System.arraycopy(getBufIfOpen(), pos, b, off, cnt);
pos += cnt;
return cnt;
| public synchronized void | reset()See the general contract of the reset
method of InputStream .
If markpos is -1
(no mark has been set or the mark has been
invalidated), an IOException
is thrown. Otherwise, pos is
set equal to markpos .
getBufIfOpen(); // Cause exception if closed
if (markpos < 0)
throw new IOException("Resetting to invalid mark");
pos = markpos;
| public synchronized long | skip(long n)See the general contract of the skip
method of InputStream .
getBufIfOpen(); // Check for closed stream
if (n <= 0) {
return 0;
}
long avail = count - pos;
if (avail <= 0) {
// If no mark position set then don't keep in buffer
if (markpos <0)
return getInIfOpen().skip(n);
// Fill in buffer to save bytes for reset
fill();
avail = count - pos;
if (avail <= 0)
return 0;
}
long skipped = (avail < n) ? avail : n;
pos += skipped;
return skipped;
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