FileDocCategorySizeDatePackage
PresetReverb.javaAPI DocAndroid 5.1 API12566Thu Mar 12 22:22:30 GMT 2015android.media.audiofx

PresetReverb

public class PresetReverb extends android.media.audiofx.AudioEffect
A sound generated within a room travels in many directions. The listener first hears the direct sound from the source itself. Later, he or she hears discrete echoes caused by sound bouncing off nearby walls, the ceiling and the floor. As sound waves arrive after undergoing more and more reflections, individual reflections become indistinguishable and the listener hears continuous reverberation that decays over time. Reverb is vital for modeling a listener's environment. It can be used in music applications to simulate music being played back in various environments, or in games to immerse the listener within the game's environment. The PresetReverb class allows an application to configure the global reverb using a reverb preset. This is primarily used for adding some reverb in a music playback context. Applications requiring control over a more advanced environmental reverb are advised to use the {@link android.media.audiofx.EnvironmentalReverb} class.

An application creates a PresetReverb object to instantiate and control a reverb engine in the audio framework.

The methods, parameter types and units exposed by the PresetReverb implementation are directly mapping those defined by the OpenSL ES 1.0.1 Specification (http://www.khronos.org/opensles/) for the SLPresetReverbItf interface. Please refer to this specification for more details.

The PresetReverb is an output mix auxiliary effect and should be created on Audio session 0. In order for a MediaPlayer or AudioTrack to be fed into this effect, they must be explicitely attached to it and a send level must be specified. Use the effect ID returned by getId() method to designate this particular effect when attaching it to the MediaPlayer or AudioTrack.

Creating a reverb on the output mix (audio session 0) requires permission {@link android.Manifest.permission#MODIFY_AUDIO_SETTINGS}

See {@link android.media.audiofx.AudioEffect} class for more details on controlling audio effects.

Fields Summary
private static final String
TAG
public static final int
PARAM_PRESET
Preset. Parameter ID for {@link android.media.audiofx.PresetReverb.OnParameterChangeListener}
public static final short
PRESET_NONE
No reverb or reflections
public static final short
PRESET_SMALLROOM
Reverb preset representing a small room less than five meters in length
public static final short
PRESET_MEDIUMROOM
Reverb preset representing a medium room with a length of ten meters or less
public static final short
PRESET_LARGEROOM
Reverb preset representing a large-sized room suitable for live performances
public static final short
PRESET_MEDIUMHALL
Reverb preset representing a medium-sized hall
public static final short
PRESET_LARGEHALL
Reverb preset representing a large-sized hall suitable for a full orchestra
public static final short
PRESET_PLATE
Reverb preset representing a synthesis of the traditional plate reverb
private OnParameterChangeListener
mParamListener
Registered listener for parameter changes.
private BaseParameterListener
mBaseParamListener
Listener used internally to to receive raw parameter change event from AudioEffect super class
private final Object
mParamListenerLock
Lock for access to mParamListener
Constructors Summary
public PresetReverb(int priority, int audioSession)
Class constructor.

param
priority the priority level requested by the application for controlling the PresetReverb engine. As the same engine can be shared by several applications, this parameter indicates how much the requesting application needs control of effect parameters. The normal priority is 0, above normal is a positive number, below normal a negative number.
param
audioSession system wide unique audio session identifier. If audioSession is not 0, the PresetReverb will be attached to the MediaPlayer or AudioTrack in the same audio session. Otherwise, the PresetReverb will apply to the output mix. As the PresetReverb is an auxiliary effect it is recommended to instantiate it on audio session 0 and to attach it to the MediaPLayer auxiliary output.
throws
java.lang.IllegalArgumentException
throws
java.lang.UnsupportedOperationException
throws
java.lang.RuntimeException


                                                                                                                                          
        
        
        super(EFFECT_TYPE_PRESET_REVERB, EFFECT_TYPE_NULL, priority, audioSession);
    
Methods Summary
public shortgetPreset()
Gets current reverb preset.

return
the preset that is set at the moment.
throws
IllegalStateException
throws
IllegalArgumentException
throws
UnsupportedOperationException

        short[] value = new short[1];
        checkStatus(getParameter(PARAM_PRESET, value));
        return value[0];
    
public android.media.audiofx.PresetReverb$SettingsgetProperties()
Gets the preset reverb properties. This method is useful when a snapshot of current preset reverb settings must be saved by the application.

return
a PresetReverb.Settings object containing all current parameters values
throws
IllegalStateException
throws
IllegalArgumentException
throws
UnsupportedOperationException

        Settings settings = new Settings();
        short[] value = new short[1];
        checkStatus(getParameter(PARAM_PRESET, value));
        settings.preset = value[0];
        return settings;
    
public voidsetParameterListener(android.media.audiofx.PresetReverb$OnParameterChangeListener listener)
Registers an OnParameterChangeListener interface.

param
listener OnParameterChangeListener interface registered

        synchronized (mParamListenerLock) {
            if (mParamListener == null) {
                mParamListener = listener;
                mBaseParamListener = new BaseParameterListener();
                super.setParameterListener(mBaseParamListener);
            }
        }
    
public voidsetPreset(short preset)
Enables a preset on the reverb.

The reverb PRESET_NONE disables any reverb from the current output but does not free the resources associated with the reverb. For an application to signal to the implementation to free the resources, it must call the release() method.

param
preset this must be one of the the preset constants defined in this class. e.g. {@link #PRESET_SMALLROOM}
throws
IllegalStateException
throws
IllegalArgumentException
throws
UnsupportedOperationException

        checkStatus(setParameter(PARAM_PRESET, preset));
    
public voidsetProperties(android.media.audiofx.PresetReverb$Settings settings)
Sets the preset reverb properties. This method is useful when preset reverb settings have to be applied from a previous backup.

param
settings a PresetReverb.Settings object containing the properties to apply
throws
IllegalStateException
throws
IllegalArgumentException
throws
UnsupportedOperationException

        checkStatus(setParameter(PARAM_PRESET, settings.preset));