package com.android.gallery3d.glrenderer;
import android.opengl.GLES20;
import javax.microedition.khronos.opengles.GL11;
import javax.microedition.khronos.opengles.GL11ExtensionPack;
public class GLES20IdImpl implements GLId {
private final int[] mTempIntArray = new int[1];
@Override
public int generateTexture() {
GLES20.glGenTextures(1, mTempIntArray, 0);
GLES20Canvas.checkError();
return mTempIntArray[0];
}
@Override
public void glGenBuffers(int n, int[] buffers, int offset) {
GLES20.glGenBuffers(n, buffers, offset);
GLES20Canvas.checkError();
}
@Override
public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset) {
GLES20.glDeleteTextures(n, textures, offset);
GLES20Canvas.checkError();
}
@Override
public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset) {
GLES20.glDeleteBuffers(n, buffers, offset);
GLES20Canvas.checkError();
}
@Override
public void glDeleteFramebuffers(GL11ExtensionPack gl11ep, int n, int[] buffers, int offset) {
GLES20.glDeleteFramebuffers(n, buffers, offset);
GLES20Canvas.checkError();
}
}
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